Player Matchup

Zeus
Zeus
AlphaKenny0ne
Zeus
Level 183
God Stats
3W - 2L
1,773 SR
Queue Stats
215W - 243L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
BLAKESDADDY
Nu Wa
Level 139
God Stats
11W - 5L
1,568 SR
Queue Stats
94W - 117L
1,520 Elo+
Party 1
Chaac
Chaac
CardiacArrrest
Chaac
Level 159
God Stats
3W - 0L
1,776 SR
Queue Stats
175W - 204L
1,527 Elo+
Party 1
Thor
Thor
GatorNation
Thor
Level 125
God Stats
2W - 2L
1,507 SR
Queue Stats
41W - 61L
1,495 Elo+
Party 1
King Arthur
King Arthur
LordDuDuHead
King Arthur
Level 147
God Stats
2W - 2L
1,407 SR
Queue Stats
116W - 116L
1,519 Elo+
Solo
Team Averages
Level 151
1,606 SR
1,523 Elo+

VS

Team Averages
Level 131
1,518 SR
1,500 Elo+
Persephone
Persephone
Kalmoras1
Persephone
Level 157
God Stats
2W - 7L
1,357 SR
Queue Stats
139W - 125L
1,534 Elo+
Solo
Xbalanque
Xbalanque
Lacertaeeey
Xbalanque
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,542 Elo+
Party 2
Khepri
Khepri
MrUYScuti
Khepri
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,360 Elo+
Party 2
Awilix
Awilix
RogueShadow118
Awilix
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,545 Elo+
Solo
Hercules
Hercules
TheEliteWookiee
Hercules
Level 98
God Stats
0W - 2L
1,733 SR
Queue Stats
22W - 22L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 3
10,466
654
6,422
9,009
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

14
2 / 2 / 5
8,227
514
9,794
8,739
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 10
7,853
491
8,246
16,362
17,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 1 / 7
9,373
586
8,820
13,413
5,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LordDuDuHead
King Arthur
15
2 / 3 / 4
8,903
556
6,304
19,192
14,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kalmoras1
Persephone
12
0 / 4 / 3
7,857
491
5,169
7,010
1,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Lacertaeeey
Xbalanque
16
3 / 3 / 2
9,059
566
4,410
7,166
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
MrUYScuti
Khepri
10
1 / 5 / 4
6,917
432
3,738
11,534
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 4
7,643
478
6,500
14,815
4,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hercules
16
4 / 3 / 2
10,021
626
14,880
15,042
17,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
18
Kills
9
9
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
1
3
6.5
W
2
2
5
2.25
W
3
2
10
4
W
6
1
7
9.5
L
Persephone
Kalmoras1
Persephone
0
4
3
0.38
L
Xbalanque
Lacertaeeey
Xbalanque
3
3
2
1.33
W
King Arthur
LordDuDuHead
King Arthur
2
3
4
1.33
L
Khepri
MrUYScuti
Khepri
1
5
4
0.6
L
1
3
4
1
L
Hercules
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,586
Damage
34,697
66,715
Taken
55,567
43,157
Mitigated
34,317
22,791
Healing
16,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,422
2,226
0
5,715
9,009
3,205
616
563
8,446
83,255
997
W
9,794
1,447
0
700
8,739
3,147
24
3,736
5,003
51,992
258
W
8,246
1,866
0
5,213
16,362
17,315
0
3,733
12,485
0
38,656
W
8,820
2,673
0
5,980
13,413
5,244
55
1,617
11,722
0
73,214
L
Persephone
Kalmoras1
Persephone
5,169
357
0
1,858
7,010
1,805
0
1,758
4,974
49,860
0
L
Xbalanque
Lacertaeeey
Xbalanque
4,410
1,948
0
2,753
7,166
2,164
0
2,945
4,051
0
58,479
W
King Arthur
LordDuDuHead
King Arthur
6,304
807
0
5,183
19,192
14,246
0
1,325
17,160
0
55,465
L
Khepri
MrUYScuti
Khepri
3,738
306
0
1,540
11,534
8,238
0
3,728
7,416
20,116
0
L
6,500
2,173
0
4,983
14,815
4,535
0
4,207
10,404
0
52,506
L
Hercules
14,880
3,673
0
5,386
15,042
17,575
0
2,449
12,445
0
77,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,822
Gold Earned
41,497
479
Minions Killed
444
0
Camps Cleared
0
1,632,583
Distance Traveled
1,585,172
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,466
654
145
9
0
308,481
4
W
Nu Wa
8,227
514
80
5
0
295,191
3
W
Chaac
7,853
491
49
3
0
361,662
4
W
Thor
9,373
586
109
7
0
350,687
2
L
Persephone
7,857
491
85
5
0
243,479
0
L
Xbalanque
9,059
566
124
8
0
319,009
1
W
King Arthur
8,903
556
96
6
0
316,562
1
L
Khepri
6,917
432
24
2
0
303,972
7
L
Awilix
7,643
478
82
5
0
390,067
0
L
Hercules
10,021
626
129
8
0
328,645
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role