Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AShadowOne
Geb
Level 86
God Stats
6W - 5L
1,628 SR
Queue Stats
115W - 99L
1,532 Elo+
Party 3
Kukulkan
Kukulkan
AbyssWatch0r
Kukulkan
Level 158
God Stats
16W - 15L
1,626 SR
Queue Stats
219W - 175L
1,567 Elo+
Party 3
Hachiman
Hachiman
DabLlama
Hachiman
Level 210
God Stats
4W - 5L
1,573 SR
Queue Stats
188W - 178L
1,555 Elo+
Party 2
Chaac
Chaac
WreckingLogic
Chaac
Level 168
God Stats
4W - 3L
1,667 SR
Queue Stats
189W - 197L
1,525 Elo+
Party 2
Team Averages
Level 156
1,599 SR
1,536 Elo+

VS

Team Averages
Level 140
1,476 SR
1,526 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Raijho
Ravana
Level 158
God Stats
3W - 5L
1,676 SR
Queue Stats
164W - 150L
1,507 Elo+
Party 1
Hercules
Hercules
RhythmGame
Hercules
Level 142
God Stats
1W - 1L
1,208 SR
Queue Stats
139W - 133L
1,526 Elo+
Party 1
Chiron
Chiron
SheepMilk
Chiron
Level 134
God Stats
2W - 5L
1,536 SR
Queue Stats
47W - 42L
1,584 Elo+
Party 1
Bake Kujira
Bake Kujira
evilwolf1235
Bake Kujira
Level 107
God Stats
1W - 0L
1,461 SR
Queue Stats
81W - 82L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 1 / 1
5,190
519
3,651
6,352
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 0
5,278
528
2,139
5,591
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
AbyssWatch0r
Kukulkan
10
0 / 3 / 1
5,729
573
1,599
4,346
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
DabLlama
Hachiman
11
0 / 0 / 1
5,928
593
2,940
5,156
1,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,214
621
8,975
10,588
11,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 2 / 2
6,277
628
2,741
5,379
2,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Raijho
Ravana
11
5 / 0 / 1
6,531
653
5,839
4,727
1,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
RhythmGame
Hercules
11
0 / 1 / 1
6,481
648
5,758
12,167
6,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
SheepMilk
Chiron
11
0 / 1 / 0
5,672
567
2,355
6,230
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
evilwolf1235
Bake Kujira
8
0 / 0 / 1
5,171
517
2,279
5,542
3,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
4
Kills
6
6
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
1
1
1.5
W
Nox
 
Nox
1
2
2
1
L
1
1
0
1
L
Kukulkan
AbyssWatch0r
Kukulkan
0
3
1
0.17
L
Hachiman
DabLlama
Hachiman
0
0
1
0.5
W
Ravana
Raijho
Ravana
5
0
1
5.5
W
Hercules
RhythmGame
Hercules
0
1
1
0.5
W
Chiron
SheepMilk
Chiron
0
1
0
0
L
2
1
0
2
W
Bake Kujira
evilwolf1235
Bake Kujira
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,304
Damage
18,972
32,033
Taken
34,045
18,763
Mitigated
15,420
11,603
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,651
790
0
1,824
6,352
1,948
0
335
5,971
0
43,056
W
Nox
 
Nox
2,741
127
0
1,506
5,379
2,001
13
1,640
3,739
40,583
0
L
2,139
543
0
1,990
5,591
3,089
0
1,728
3,777
16,368
1,136
L
Kukulkan
AbyssWatch0r
Kukulkan
1,599
127
0
360
4,346
1,235
258
1,165
3,087
42,751
536
L
Hachiman
DabLlama
Hachiman
2,940
1,465
0
3,268
5,156
1,400
0
1,158
3,958
0
47,652
W
Ravana
Raijho
Ravana
5,839
1,770
0
4,067
4,727
1,665
11
1,078
3,649
0
46,383
W
Hercules
RhythmGame
Hercules
5,758
2,411
0
6,602
12,167
6,579
0
658
11,509
0
50,248
W
Chiron
SheepMilk
Chiron
2,355
966
60
1,543
6,230
2,013
0
571
5,659
0
48,250
L
8,975
923
0
4,161
10,588
11,091
0
328
10,220
1,385
45,292
W
Bake Kujira
evilwolf1235
Bake Kujira
2,279
656
0
1,800
5,542
3,162
0
1,047
4,495
16,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
30,132
373
Minions Killed
412
0
Camps Cleared
0
1,090,564
Distance Traveled
1,100,916
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,190
519
64
6
0
247,990
0
W
Nox
6,277
628
101
10
0
216,223
1
L
Geb
5,278
528
34
3
0
236,252
2
L
Kukulkan
5,729
573
84
8
0
196,316
0
L
Hachiman
5,928
593
104
10
0
202,614
2
W
Ravana
6,531
653
88
9
0
259,068
1
W
Hercules
6,481
648
107
11
0
205,294
0
W
Chiron
5,672
567
88
9
0
201,555
0
L
Chaac
6,214
621
87
9
0
207,392
2
W
Bake Kujira
5,171
517
28
3
0
218,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role