Player Matchup

The Morrigan
The Morrigan
AnalFuhBreeze
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,467 Elo+
Solo
Bakasura
Bakasura
CAPTAIN HELO
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 85L
1,503 Elo+
Solo
Artio
Artio
DragonWillow
Artio
Level 158
God Stats
9W - 7L
1,636 SR
Queue Stats
810W - 761L
1,442 Elo+
Solo
Nike
Nike
Jinx42308
Nike
Level 118
God Stats
0W - 2L
1,293 SR
Queue Stats
106W - 100L
1,483 Elo+
Solo
Discordia
Discordia
TH6Saul
Discordia
Level 76
God Stats
2W - 2L
1,838 SR
Queue Stats
331W - 325L
1,425 Elo+
Solo
Team Averages
Level 109
1,553 SR
1,464 Elo+

VS

Team Averages
Level 101
1,524 SR
1,409 Elo+
Zhong Kui
Zhong Kui
IvIBERSERKERIvI
Zhong Kui
Level 164
God Stats
5W - 5L
1,307 SR
Queue Stats
410W - 435L
1,472 Elo+
Solo
Cupid
Cupid
JacobSage98
Cupid
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 89L
1,411 Elo+
Solo
Erlang Shen
Erlang Shen
Otizzle
Erlang Shen
Level 63
God Stats
10W - 3L
1,815 SR
Queue Stats
389W - 427L
1,474 Elo+
Solo
Rama
Rama
Smoggycube
Rama
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 34L
1,226 Elo+
Solo
Tiamat
Tiamat
lPYnKBLUDl
Tiamat
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AnalFuhBreeze
The Morrigan
18
5 / 7 / 4
10,517
751
9,846
11,266
4,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
CAPTAIN HELO
Bakasura
15
1 / 7 / 5
9,127
652
8,217
14,796
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

16
2 / 6 / 8
9,141
653
10,694
22,379
19,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
4
0 / 3 / 2
4,046
289
0
1,926
503
Discordia
TH6Saul
Discordia
20
6 / 2 / 4
10,825
773
24,471
9,339
3,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IvIBERSERKERIvI
Zhong Kui
20
10 / 1 / 10
12,622
902
17,960
16,930
14,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

17
3 / 3 / 14
10,620
759
8,558
12,683
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
Otizzle
Erlang Shen
19
8 / 4 / 12
11,673
834
9,441
17,930
19,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 10
10,005
715
6,507
11,078
4,008
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
lPYnKBLUDl
Tiamat
17
1 / 5 / 20
10,422
744
10,877
15,972
11,028
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
91
14
Kills
25
25
Deaths
16
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AnalFuhBreeze
The Morrigan
5
7
4
1
L
Bakasura
CAPTAIN HELO
Bakasura
1
7
5
0.5
L
2
6
8
1
W
Zhong Kui
IvIBERSERKERIvI
Zhong Kui
10
1
10
15
W
3
3
14
3.33
L
Nike
0
3
2
0.33
W
Erlang Shen
Otizzle
Erlang Shen
8
4
12
3.5
W
3
3
10
2.67
L
Discordia
TH6Saul
Discordia
6
2
4
4
W
Tiamat
lPYnKBLUDl
Tiamat
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,228
Damage
53,343
59,706
Taken
74,593
38,249
Mitigated
54,042
16,979
Healing
36,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AnalFuhBreeze
The Morrigan
9,846
3,526
342
343
11,266
4,855
0
6,538
4,499
25,446
4,461
L
Bakasura
CAPTAIN HELO
Bakasura
8,217
3,838
295
3,158
14,796
9,771
0
6,134
8,333
0
12,237
L
10,694
913
1,669
7,604
22,379
19,349
0
8,821
13,005
18,280
0
W
Zhong Kui
IvIBERSERKERIvI
Zhong Kui
17,960
665
3,041
10,566
16,930
14,558
822
10,393
6,181
42,259
1,855
W
8,558
3,808
3,822
5,466
12,683
4,915
2,868
8,825
3,766
0
29,882
L
Nike
0
0
0
0
1,926
503
0
1,565
312
0
0
W
Erlang Shen
Otizzle
Erlang Shen
9,441
4,845
1,410
4,980
17,930
19,533
475
7,842
8,159
0
16,914
W
6,507
5,082
981
2,622
11,078
4,008
2,296
7,060
3,944
0
17,209
L
Discordia
TH6Saul
Discordia
24,471
438
424
3,144
9,339
3,771
0
4,519
4,543
47,304
0
W
Tiamat
lPYnKBLUDl
Tiamat
10,877
1,322
638
3,212
15,972
11,028
1,311
7,928
7,917
23,744
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,656
Gold Earned
55,342
143
Minions Killed
153
0
Camps Cleared
0
888,736
Distance Traveled
1,300,409
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,517
751
56
4
0
194,400
0
L
Bakasura
9,127
652
31
2
0
207,969
0
L
Artio
9,141
653
13
1
0
209,592
0
W
Zhong Kui
12,622
902
60
4
0
289,827
0
W
Cupid
10,620
759
36
3
0
251,682
0
L
Nike
4,046
289
0
0
0
0
0
W
Erlang Shen
11,673
834
17
1
0
261,397
0
W
Rama
10,005
715
18
1
0
250,311
0
L
Discordia
10,825
773
43
3
0
276,775
0
W
Tiamat
10,422
744
22
2
0
247,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role