Player Matchup

Janus
Janus
AlexTrip06
Janus
Level 86
God Stats
38W - 43L
1,485 SR
Queue Stats
254W - 250L
1,507 Elo+
Solo
Ne Zha
Ne Zha
Megum1n
Ne Zha
Level 61
God Stats
3W - 1L
1,721 SR
Queue Stats
14W - 21L
1,529 Elo+
Party 1
Baron Samedi
Baron Samedi
NogamiRukami
Baron Samedi
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 164L
1,724 Elo+
Party 1
Team Averages
Level 119
1,569 SR
1,587 Elo+

VS

Team Averages
Level 126
1,515 SR
1,568 Elo+
Anhur
Anhur
AR_ThunderShock
Anhur
Level 124
God Stats
2W - 3L
1,315 SR
Queue Stats
48W - 52L
1,459 Elo+
Solo
Cthulhu
Cthulhu
FreeBirdy
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 48L
1,592 Elo+
Party 2
Discordia
Discordia
xXiDotZXx
Discordia
Level 136
God Stats
9W - 2L
1,730 SR
Queue Stats
72W - 44L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
2 / 7 / 1
9,047
754
7,136
11,161
2,851
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Megum1n
Ne Zha
15
2 / 6 / 2
9,258
772
5,654
15,980
11,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
NogamiRukami
Baron Samedi
15
1 / 7 / 4
9,537
795
11,308
14,410
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 11
12,211
1,018
6,437
6,878
2,152
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
FreeBirdy
Cthulhu
17
3 / 4 / 14
10,871
906
10,277
17,796
15,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
xXiDotZXx
Discordia
19
9 / 0 / 11
12,455
1,038
20,385
7,122
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
5
Kills
20
20
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Janus
2
7
1
0.36
W
Cthulhu
FreeBirdy
Cthulhu
3
4
14
2.5
L
Ne Zha
Megum1n
Ne Zha
2
6
2
0.5
L
Baron Samedi
NogamiRukami
Baron Samedi
1
7
4
0.43
W
Discordia
xXiDotZXx
Discordia
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,098
Damage
37,099
41,551
Taken
31,796
18,749
Mitigated
19,690
5,855
Healing
10,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,437
3,691
0
3,004
6,878
2,152
2,525
4,991
1,813
0
44,115
L
Janus
7,136
361
0
0
11,161
2,851
0
9,041
1,509
26,856
0
W
Cthulhu
FreeBirdy
Cthulhu
10,277
492
71
5,300
17,796
15,198
233
9,416
8,123
29,819
0
L
Ne Zha
Megum1n
Ne Zha
5,654
876
0
2,075
15,980
11,150
0
9,958
5,361
0
15,895
L
Baron Samedi
NogamiRukami
Baron Samedi
11,308
318
939
2,841
14,410
4,748
0
9,599
4,156
40,498
331
W
Discordia
xXiDotZXx
Discordia
20,385
727
0
2,200
7,122
2,340
889
4,109
2,845
49,934
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,842
Gold Earned
35,537
127
Minions Killed
190
0
Camps Cleared
0
634,777
Distance Traveled
740,368
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,211
1,018
77
6
0
233,832
2
L
Janus
9,047
754
50
4
0
200,655
0
W
Cthulhu
10,871
906
44
4
0
244,987
0
L
Ne Zha
9,258
772
22
2
0
224,054
0
L
Baron Samedi
9,537
795
55
5
0
210,068
1
W
Discordia
12,455
1,038
69
6
0
261,549
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role