Player Matchup

Zeus
Zeus
OBLONGIVER
Zeus
Level 146
God Stats
5W - 2L
1,580 SR
Queue Stats
116W - 89L
1,531 Elo+
Solo
Thanatos
Thanatos
TiQ79
Thanatos
Level 164
God Stats
14W - 20L
1,532 SR
Queue Stats
180W - 177L
1,549 Elo+
Party 3
Cthulhu
Cthulhu
Zowta
Cthulhu
Level 65
God Stats
6W - 2L
1,793 SR
Queue Stats
149W - 150L
1,445 Elo+
Party 1
Osiris
Osiris
siaskia
Osiris
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,736 Elo+
Party 3
Charybdis
Charybdis
tyx dgx
Charybdis
Level 114
God Stats
5W - 2L
1,683 SR
Queue Stats
120W - 109L
1,469 Elo+
Party 1
Team Averages
Level 139
1,617 SR
1,546 Elo+

VS

Team Averages
Level 132
1,491 SR
1,561 Elo+
Janus
Janus
 
Janus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
BeAsTxT4NKZz
Athena
Level 155
God Stats
2W - 3L
1,546 SR
Queue Stats
94W - 75L
1,541 Elo+
Party 2
Thor
Thor
TheUncleBobbyB
Thor
Level 123
God Stats
0W - 1L
1,211 SR
Queue Stats
40W - 30L
1,546 Elo+
Party 2
Horus
Horus
ThirdCazza
Horus
Level 122
God Stats
2W - 1L
1,649 SR
Queue Stats
139W - 136L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
UrDadsSpaffSock
Danzaburou
Level 86
God Stats
3W - 3L
1,550 SR
Queue Stats
17W - 11L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 0
8,221
747
8,011
4,816
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
TiQ79
Thanatos
13
3 / 0 / 3
6,993
636
3,889
8,344
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Zowta
Cthulhu
10
1 / 0 / 2
5,957
542
3,840
5,549
3,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
siaskia
Osiris
11
1 / 3 / 1
6,276
571
6,276
11,330
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charybdis
tyx dgx
Charybdis
11
1 / 1 / 1
6,240
567
3,963
6,132
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 5 / 1
6,523
593
1,571
7,402
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
10
0 / 3 / 0
5,415
492
2,561
7,660
5,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 1
5,915
538
4,464
7,189
1,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
11
3 / 2 / 0
6,412
583
7,317
10,772
6,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
UrDadsSpaffSock
Danzaburou
9
0 / 1 / 0
4,908
446
2,473
4,968
1,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
14
Kills
6
6
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
1
0.3
L
Athena
0
3
0
0
W
8
2
0
4
L
2
3
1
0.83
L
Horus
3
2
0
1.5
W
Thanatos
TiQ79
Thanatos
3
0
3
4.5
L
Danzaburou
UrDadsSpaffSock
Danzaburou
0
1
0
0
W
Cthulhu
Zowta
Cthulhu
1
0
2
2
W
Osiris
siaskia
Osiris
1
3
1
0.5
W
Charybdis
tyx dgx
Charybdis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,979
Damage
18,386
36,171
Taken
37,991
17,296
Mitigated
16,315
21,473
Healing
13,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,571
231
0
1,518
7,402
1,617
0
4,718
2,248
44,938
629
L
Athena
2,561
735
0
2,039
7,660
5,191
0
1,885
5,775
22,386
595
W
8,011
1,818
0
451
4,816
1,198
0
1,234
3,582
47,824
0
L
4,464
1,344
0
3,327
7,189
1,859
0
3,045
3,966
0
33,529
L
Horus
7,317
3,384
0
5,060
10,772
6,372
0
0
10,772
0
41,475
W
Thanatos
TiQ79
Thanatos
3,889
332
0
11,113
8,344
2,702
0
595
7,715
0
47,143
L
Danzaburou
UrDadsSpaffSock
Danzaburou
2,473
720
0
1,746
4,968
1,276
0
1,589
3,379
0
27,818
W
Cthulhu
Zowta
Cthulhu
3,840
169
0
1,584
5,549
3,737
216
1,459
4,090
20,233
0
W
Osiris
siaskia
Osiris
6,276
2,025
0
4,628
11,330
7,932
0
0
10,587
0
39,985
W
Charybdis
tyx dgx
Charybdis
3,963
1,698
0
3,697
6,132
1,727
820
912
5,220
0
50,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,687
Gold Earned
29,173
383
Minions Killed
325
0
Camps Cleared
0
1,076,590
Distance Traveled
1,154,510
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,523
593
89
8
0
217,314
2
L
Athena
5,415
492
38
3
0
237,822
2
W
Zeus
8,221
747
91
8
0
209,518
2
L
Thor
5,915
538
64
6
0
251,483
2
L
Horus
6,412
583
78
7
0
217,622
1
W
Thanatos
6,993
636
97
9
0
245,215
0
L
Danzaburou
4,908
446
56
5
0
230,269
6
W
Cthulhu
5,957
542
33
3
0
231,613
2
W
Osiris
6,276
571
57
5
0
186,271
0
W
Charybdis
6,240
567
105
10
0
203,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role