Player Matchup

Anhur
Anhur
Masters
Krеw
Anhur
Masters
Level 76
God Stats
6W - 2L
1,919 SR
Queue Stats
55W - 32L
2,702 MMR
Party 2
Sobek
Sobek
Diamond II
VeraTwentyOne
Sobek
Diamond II
Level 153
God Stats
17W - 14L
1,607 SR
Queue Stats
424W - 476L
2,444 MMR
Solo
Persephone
Persephone
Masters
Warlomite
Persephone
Masters
Level 153
God Stats
7W - 8L
1,620 SR
Queue Stats
130W - 115L
2,753 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 127
1,715 SR
2,633 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 178
1,537 SR
2,434 MMR
Medusa
Medusa
Diamond II
Gonŧrix
Medusa
Diamond II
Level 203
God Stats
3W - 2L
1,598 SR
Queue Stats
51W - 20L
2,420 MMR
Party 1
Cabrakan
Cabrakan
Platinum I
MauroSA
Cabrakan
Platinum I
Level 185
God Stats
4W - 0L
1,725 SR
Queue Stats
42W - 17L
2,379 MMR
Party 1
Ix Chel
Ix Chel
Diamond I
VisionaryEXP
Ix Chel
Diamond I
Level 146
God Stats
3W - 1L
1,288 SR
Queue Stats
205W - 222L
2,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Krеw
Anhur
17
2 / 4 / 1
10,648
761
6,628
12,733
3,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 2
9,486
678
3,985
15,627
16,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
Warlomite
Persephone
18
2 / 1 / 2
11,105
793
10,932
9,846
5,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
KumbhakarnaSerqetKuzenboNe ZhaOdin

VS

Bans
AchillesCthulhuAresCerberusFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gonŧrix
Medusa
19
7 / 1 / 3
12,683
906
15,064
10,334
4,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cabrakan
MauroSA
Cabrakan
17
1 / 3 / 9
10,954
782
5,123
14,559
19,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ix Chel
VisionaryEXP
Ix Chel
19
3 / 0 / 8
12,369
884
14,783
8,512
3,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
11
10
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Gonŧrix
Medusa
7
1
3
8.5
L
Anhur
Krеw
Anhur
2
4
1
0.63
W
Cabrakan
MauroSA
Cabrakan
1
3
9
1.83
L
0
5
2
0.2
W
Ix Chel
VisionaryEXP
Ix Chel
3
0
8
7
L
Persephone
Warlomite
Persephone
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
34,970
38,206
Taken
33,405
25,713
Mitigated
27,639
8,547
Healing
15,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Gonŧrix
Medusa
15,064
7,241
0
4,513
10,334
4,319
3,122
3,956
6,222
0
73,471
L
Anhur
Krеw
Anhur
6,628
3,726
0
3,478
12,733
3,749
0
6,331
5,898
0
53,679
W
Cabrakan
MauroSA
Cabrakan
5,123
568
0
2,804
14,559
19,577
114
6,100
8,176
14,603
416
L
3,985
92
0
3,377
15,627
16,017
0
6,616
7,974
13,551
1,203
W
Ix Chel
VisionaryEXP
Ix Chel
14,783
1,864
3,526
4,779
8,512
3,743
748
4,318
4,116
53,703
0
L
Persephone
Warlomite
Persephone
10,932
83
0
1,692
9,846
5,947
0
4,715
4,420
40,512
455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,239
Gold Earned
36,006
180
Minions Killed
209
0
Camps Cleared
0
786,896
Distance Traveled
910,679
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,683
906
101
7
0
301,289
0
L
Anhur
10,648
761
108
8
0
245,956
0
W
Cabrakan
10,954
782
9
1
0
299,632
2
L
Sobek
9,486
678
7
1
0
254,947
0
W
Ix Chel
12,369
884
99
7
0
309,758
0
L
Persephone
11,105
793
65
5
0
285,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role