Player Matchup

Ah Puch
Ah Puch
ARMON-97
Ah Puch
Level 124
God Stats
0W - 4L
1,066 SR
Queue Stats
51W - 51L
1,430 Elo+
Solo
Ymir
Ymir
Arizona97
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,569 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Fullsinge
Cu Chulainn
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,503 Elo+
Party 3
Medusa
Medusa
Grosse
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,495 Elo+
Party 3
Odin
Odin
Potdefleurs
Odin
Level 44
God Stats
3W - 3L
1,595 SR
Queue Stats
15W - 14L
1,503 Elo+
Party 3
Team Averages
Level 53
1,432 SR
1,500 Elo+

VS

Team Averages
Level 96
1,375 SR
1,400 Elo+
Hou Yi
Hou Yi
Ciganito-cruel
Hou Yi
Level 225
God Stats
5W - 8L
1,192 SR
Queue Stats
439W - 443L
1,478 Elo+
Solo
Vulcan
Vulcan
Keraj001
Vulcan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 1
Cerberus
Cerberus
MagicanLK
Cerberus
Level 52
God Stats
2W - 4L
1,456 SR
Queue Stats
159W - 176L
1,453 Elo+
Party 2
Ymir
Ymir
RadzeckiPocisk
Ymir
Level 98
God Stats
2W - 3L
1,144 SR
Queue Stats
107W - 90L
1,330 Elo+
Party 1
Kali
Kali
Пупуся
Kali
Level 61
God Stats
11W - 9L
1,580 SR
Queue Stats
191W - 199L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ARMON-97
Ah Puch
12
2 / 0 / 1
6,950
695
2,770
5,782
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
8
1 / 2 / 0
5,047
505
1,932
7,794
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Fullsinge
Cu Chulainn
9
1 / 4 / 0
5,254
525
5,436
8,528
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
Grosse
Medusa
8
0 / 2 / 1
4,699
470
5,683
4,359
1,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
4,947
495
2,623
5,950
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,573
557
6,205
4,114
1,229
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
Keraj001
Vulcan
8
0 / 3 / 0
4,564
456
684
5,198
1,483
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
MagicanLK
Cerberus
10
4 / 1 / 4
6,013
601
5,916
7,475
5,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 1 / 5
5,676
568
2,598
9,530
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
4 / 0 / 4
5,979
598
2,816
7,109
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
11
11
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ARMON-97
Ah Puch
2
0
1
2.5
L
Ymir
1
2
0
0.5
W
2
0
4
4
L
Cu Chulainn
Fullsinge
Cu Chulainn
1
4
0
0.25
L
Medusa
Grosse
Medusa
0
2
1
0.25
W
Vulcan
Keraj001
Vulcan
0
3
0
0
W
Cerberus
MagicanLK
Cerberus
4
1
4
6
L
0
3
1
0.17
W
1
1
5
3.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,444
Damage
18,219
32,413
Taken
33,426
13,271
Mitigated
15,416
6,908
Healing
12,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ARMON-97
Ah Puch
2,770
0
0
3,039
5,782
1,740
267
622
5,160
58,583
0
L
Ymir
1,932
528
0
1,100
7,794
4,560
0
911
6,883
9,873
1,594
W
6,205
2,542
0
860
4,114
1,229
0
246
3,868
0
39,182
L
Cu Chulainn
Fullsinge
Cu Chulainn
5,436
1,627
0
368
8,528
3,996
0
3,602
4,926
0
26,435
L
Medusa
Grosse
Medusa
5,683
2,373
0
424
4,359
1,172
0
2,216
2,143
0
26,835
W
Vulcan
Keraj001
Vulcan
684
0
0
793
5,198
1,483
0
2,382
2,816
22,374
265
W
Cerberus
MagicanLK
Cerberus
5,916
1,135
0
1,524
7,475
5,811
0
32
7,443
29,116
3,456
L
2,623
1,452
0
1,977
5,950
1,803
0
1,304
4,646
0
27,771
W
2,598
651
1,472
3,239
9,530
4,680
0
1,654
7,876
14,758
0
W
2,816
1,630
0
4,359
7,109
2,213
0
388
6,721
0
25,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
27,805
246
Minions Killed
254
0
Camps Cleared
0
1,012,545
Distance Traveled
963,807
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,950
695
101
10
0
202,120
1
L
Ymir
5,047
505
22
2
0
197,575
0
W
Hou Yi
5,573
557
64
6
0
191,337
0
L
Cu Chulainn
5,254
525
38
4
0
194,256
0
L
Medusa
4,699
470
30
3
0
185,105
0
W
Vulcan
4,564
456
32
3
0
213,049
0
W
Cerberus
6,013
601
77
8
0
152,627
0
L
Odin
4,947
495
55
6
0
233,489
0
W
Ymir
5,676
568
24
2
0
205,177
1
W
Kali
5,979
598
57
6
0
201,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role