Player Matchup

Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver III
GrimmGambit
Scylla
Silver III
Level 42
God Stats
1W - 3L
1,711 SR
Queue Stats
25W - 30L
1,352 MMR
Solo
Surtr
Surtr
Gold V
Jabba_Bakes
Surtr
Gold V
Level 157
God Stats
2W - 1L
1,548 SR
Queue Stats
45W - 38L
1,525 MMR
Party 1
Olorun
Olorun
Silver II
My_Spilt_Milk
Olorun
Silver II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 59L
1,261 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
WarlordShiba
Kuzenbo
Gold V
Level 170
God Stats
8W - 14L
1,382 SR
Queue Stats
66W - 63L
1,347 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,528 SR
1,397 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,454 SR
1,378 MMR
Arachne
Arachne
Gold V
BlackDeathReign
Arachne
Gold V
Level 64
God Stats
6W - 9L
1,342 SR
Queue Stats
173W - 175L
1,388 MMR
Solo
Cthulhu
Cthulhu
Silver V
Drxzzey
Cthulhu
Silver V
Level 67
God Stats
0W - 3L
1,389 SR
Queue Stats
8W - 16L
1,336 MMR
Solo
Eset
Eset
Gold IV
JTwasHERE
Eset
Gold IV
Level 152
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 3L
1,397 MMR
Solo
Cabrakan
Cabrakan
Gold IV
Vezby I
Cabrakan
Gold IV
Level 127
God Stats
7W - 7L
1,603 SR
Queue Stats
136W - 138L
1,360 MMR
Solo
Artemis
Artemis
Gold V
johnny2tymes2
Artemis
Gold V
Level 178
God Stats
7W - 13L
1,554 SR
Queue Stats
78W - 105L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 0 / 3
9,219
615
7,105
11,005
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
15
1 / 2 / 2
8,329
555
2,093
6,900
1,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
2 / 2 / 2
9,510
634
8,248
12,601
6,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 3 / 3
7,768
518
6,758
7,758
2,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
WarlordShiba
Kuzenbo
12
1 / 2 / 1
7,321
488
5,346
10,345
10,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AnubisMulanKumbhakarna

VS

Bans
ThanatosAnhurKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
7,407
494
3,741
8,988
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Drxzzey
Cthulhu
13
1 / 4 / 1
7,173
478
4,881
10,628
8,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Eset
16
3 / 1 / 0
8,992
599
7,562
5,049
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
Vezby I
Cabrakan
11
0 / 3 / 3
6,517
434
4,014
13,655
13,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
13
4 / 2 / 0
7,845
523
7,886
8,497
3,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
10
Kills
9
9
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
3
6.5
L
1
0
5
3.5
L
Cthulhu
Drxzzey
Cthulhu
1
4
1
0.38
W
Scylla
1
2
2
1
L
Eset
3
1
0
3
W
2
2
2
1.5
W
1
3
3
0.83
L
Cabrakan
Vezby I
Cabrakan
0
3
3
0.5
W
Kuzenbo
WarlordShiba
Kuzenbo
1
2
1
0.75
L
Artemis
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,550
Damage
28,084
48,609
Taken
46,817
25,145
Mitigated
30,490
19,116
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,105
2,922
0
6,564
11,005
3,425
0
2,633
8,248
0
64,598
L
3,741
3,248
0
2,253
8,988
3,626
0
1,085
7,903
0
58,616
L
Cthulhu
Drxzzey
Cthulhu
4,881
452
0
1,561
10,628
8,896
0
1,211
9,417
35,942
0
W
Scylla
2,093
41
0
2,709
6,900
1,645
0
3,863
2,623
63,515
1,222
L
Eset
7,562
610
236
1,275
5,049
1,719
0
1,273
3,776
73,969
1,690
W
8,248
3,135
0
4,820
12,601
6,890
72
4,453
7,440
2,873
72,956
W
6,758
3,413
348
2,342
7,758
2,857
632
1,702
6,056
50,870
3,696
L
Cabrakan
Vezby I
Cabrakan
4,014
576
0
2,436
13,655
13,149
0
7,320
6,335
18,554
0
W
Kuzenbo
WarlordShiba
Kuzenbo
5,346
2,361
0
2,333
10,345
10,328
132
2,779
7,412
20,656
0
L
Artemis
7,886
2,302
0
1,085
8,497
3,100
0
3,791
4,706
0
61,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,147
Gold Earned
37,934
482
Minions Killed
443
0
Camps Cleared
0
1,546,943
Distance Traveled
1,465,511
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,219
615
105
7
0
346,423
2
L
Arachne
7,407
494
87
6
0
315,764
2
L
Cthulhu
7,173
478
78
5
0
261,032
1
W
Scylla
8,329
555
122
8
0
315,076
0
L
Eset
8,992
599
164
11
0
325,127
2
W
Surtr
9,510
634
122
8
0
273,259
0
W
Olorun
7,768
518
103
7
0
288,759
1
L
Cabrakan
6,517
434
30
2
0
300,263
8
W
Kuzenbo
7,321
488
30
2
0
323,426
6
L
Artemis
7,845
523
84
6
0
263,325
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role