Player Matchup

Anubis
Anubis
 
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
EmersonDJezus
Gilgamesh
Level 145
God Stats
1W - 1L
1,251 SR
Queue Stats
172W - 167L
1,403 Elo+
Solo
Neith
Neith
PANCHAM543
Neith
Level 123
God Stats
12W - 8L
1,568 SR
Queue Stats
157W - 156L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Stepphyy
Nu Wa
Level 127
God Stats
26W - 12L
1,695 SR
Queue Stats
230W - 257L
1,435 Elo+
Party 1
Terra
Terra
gush123
Terra
Level 104
God Stats
4W - 3L
1,343 SR
Queue Stats
39W - 40L
1,464 Elo+
Party 1
Team Averages
Level 119
1,471 SR
1,455 Elo+

VS

Team Averages
Level 135
1,573 SR
1,497 Elo+
Vulcan
Vulcan
Glizzard9000
Vulcan
Level 159
God Stats
6W - 3L
1,634 SR
Queue Stats
119W - 132L
1,499 Elo+
Solo
Surtr
Surtr
IGotDaHail
Surtr
Level 156
God Stats
50W - 41L
1,574 SR
Queue Stats
237W - 230L
1,523 Elo+
Solo
Charybdis
Charybdis
IllicitJam7097
Charybdis
Level 128
God Stats
6W - 4L
1,563 SR
Queue Stats
29W - 28L
1,518 Elo+
Solo
Cabrakan
Cabrakan
LumberTheToxic
Cabrakan
Level 144
God Stats
1W - 4L
1,385 SR
Queue Stats
44W - 39L
1,494 Elo+
Solo
Hun Batz
Hun Batz
appealsmitebans
Hun Batz
Level 88
God Stats
1W - 1L
1,708 SR
Queue Stats
146W - 136L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 0 / 1
6,982
698
8,435
5,510
2,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
EmersonDJezus
Gilgamesh
8
0 / 6 / 1
4,734
473
2,841
9,860
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
11
0 / 0 / 1
5,418
542
4,918
4,036
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
Stepphyy
Nu Wa
12
2 / 0 / 6
6,576
658
3,914
2,448
647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Terra
gush123
Terra
9
0 / 0 / 4
5,755
576
2,056
5,578
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 6 / 0
5,663
566
1,428
5,500
534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
11
6 / 2 / 0
6,618
662
7,663
8,718
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
IllicitJam7097
Charybdis
9
0 / 0 / 0
5,218
522
3,284
5,992
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
8
0 / 1 / 0
5,104
510
1,601
7,358
5,315
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
10
0 / 2 / 1
5,321
532
982
7,196
1,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
6
6
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
1
9.5
W
Gilgamesh
EmersonDJezus
Gilgamesh
0
6
1
0.08
L
Vulcan
0
6
0
0
L
Surtr
6
2
0
3
L
Charybdis
IllicitJam7097
Charybdis
0
0
0
0
L
Cabrakan
0
1
0
0
W
Neith
0
0
1
0.5
W
Nu Wa
Stepphyy
Nu Wa
2
0
6
5
L
Hun Batz
0
2
1
0.25
W
Terra
gush123
Terra
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,164
Damage
14,958
27,432
Taken
34,764
12,942
Mitigated
13,587
9,313
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,435
328
0
3,836
5,510
2,307
0
426
4,967
55,457
0
W
Gilgamesh
EmersonDJezus
Gilgamesh
2,841
617
0
1,832
9,860
5,994
0
289
9,142
0
27,255
L
Vulcan
1,428
0
0
300
5,500
534
0
4,755
555
31,603
1,466
L
Surtr
7,663
3,690
0
3,936
8,718
4,168
0
2,986
5,338
784
38,441
L
Charybdis
IllicitJam7097
Charybdis
3,284
1,781
0
3,133
5,992
1,611
0
1,536
4,378
0
39,290
L
Cabrakan
1,601
236
0
1,392
7,358
5,315
0
1,974
5,265
18,197
0
W
Neith
4,918
1,666
0
1,324
4,036
1,157
0
727
3,309
0
47,280
W
Nu Wa
Stepphyy
Nu Wa
3,914
553
0
612
2,448
647
0
1,302
1,146
39,499
0
L
Hun Batz
982
231
0
647
7,196
1,959
0
2,410
4,706
0
42,439
W
Terra
gush123
Terra
2,056
106
274
1,435
5,578
2,837
0
651
4,927
15,861
1,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
27,924
321
Minions Killed
324
0
Camps Cleared
0
1,031,314
Distance Traveled
973,196
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,982
698
103
10
0
219,425
0
W
Gilgamesh
4,734
473
42
4
0
185,308
1
L
Vulcan
5,663
566
64
6
0
184,647
2
L
Surtr
6,618
662
61
6
0
183,646
0
L
Charybdis
5,218
522
81
8
0
177,788
1
L
Cabrakan
5,104
510
39
4
0
202,912
2
W
Neith
5,418
542
85
9
0
189,441
0
W
Nu Wa
6,576
658
64
6
0
198,739
1
L
Hun Batz
5,321
532
79
8
0
224,203
0
W
Terra
5,755
576
27
3
0
238,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role