Player Matchup

Thor
Thor
DBPooper4555
Thor
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
334W - 310L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
G Block9998
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 58L
1,427 Elo+
Solo
Kali
Kali
KaiserHeinlein
Kali
Level 81
God Stats
2W - 1L
1,546 SR
Queue Stats
37W - 24L
1,558 Elo+
Solo
Janus
Janus
TheAlanJackson
Janus
Level 59
God Stats
3W - 4L
1,155 SR
Queue Stats
227W - 231L
1,439 Elo+
Solo
Bastet
Bastet
imBadatAllgamez
Bastet
Level 108
God Stats
6W - 4L
1,636 SR
Queue Stats
576W - 587L
1,415 Elo+
Solo
Team Averages
Level 100
1,467 SR
1,469 Elo+

VS

Team Averages
Level 70
1,341 SR
1,502 Elo+
Freya
Freya
Annabeth27
Freya
Level 128
God Stats
0W - 3L
1,060 SR
Queue Stats
215W - 201L
1,461 Elo+
Solo
Anhur
Anhur
MarcXnations
Anhur
Level 98
God Stats
4W - 5L
1,466 SR
Queue Stats
604W - 581L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnFeelingss
Morgan Le Fay
Level 31
God Stats
0W - 4L
1,145 SR
Queue Stats
153W - 157L
1,513 Elo+
Party 1
Atlas
Atlas
wazup344
Atlas
Level 68
God Stats
8W - 10L
1,536 SR
Queue Stats
351W - 350L
1,466 Elo+
Party 1
Cernunnos
Cernunnos
z33wl
Cernunnos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
8,421
842
8,737
6,962
2,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
G Block9998
Cu Chulainn
16
8 / 3 / 10
9,862
986
7,535
16,162
12,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 3 / 10
7,750
775
4,719
6,000
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

17
6 / 1 / 12
9,982
998
14,281
5,914
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 15
9,234
923
11,192
7,974
3,547
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
1 / 7 / 5
7,476
748
6,596
11,291
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 5 / 5
8,148
815
7,068
9,145
2,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
UnFeelingss
Morgan Le Fay
9
1 / 6 / 1
6,441
644
2,566
8,358
2,100
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
wazup344
Atlas
15
1 / 3 / 6
7,446
745
9,635
11,640
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cernunnos
z33wl
Cernunnos
14
2 / 1 / 6
7,712
771
6,382
8,375
2,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
31
22
Kills
8
11
Deaths
22
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
1
7
5
0.5
W
3
3
12
3
W
Cu Chulainn
G Block9998
Cu Chulainn
8
3
10
4.33
W
1
3
10
2
L
3
5
5
1.1
W
6
1
12
12
L
Morgan Le Fay
UnFeelingss
Morgan Le Fay
1
6
1
0.25
W
4
1
15
11.5
L
Atlas
wazup344
Atlas
1
3
6
1.33
L
Cernunnos
z33wl
Cernunnos
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,464
Damage
32,247
43,012
Taken
48,809
23,650
Mitigated
22,765
13,741
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
6,596
1,919
1,167
1,999
11,291
3,240
0
3,578
7,491
14,371
227
W
8,737
600
355
740
6,962
2,497
846
2,905
3,899
0
16,979
W
Cu Chulainn
G Block9998
Cu Chulainn
7,535
942
2,874
3,998
16,162
12,747
552
5,379
10,346
2,322
11,726
W
4,719
1,724
211
886
6,000
2,567
877
2,538
3,338
0
9,090
L
7,068
3,827
670
749
9,145
2,981
0
2,824
6,133
0
13,832
W
14,281
259
1,041
777
5,914
2,292
1,213
3,358
2,350
27,922
0
L
Morgan Le Fay
UnFeelingss
Morgan Le Fay
2,566
229
82
369
8,358
2,100
0
2,409
5,789
5,926
198
W
11,192
2,012
862
1,997
7,974
3,547
353
3,222
4,597
1,042
20,322
L
Atlas
wazup344
Atlas
9,635
2,883
848
2,391
11,640
11,450
0
4,365
6,761
20,342
0
L
Cernunnos
z33wl
Cernunnos
6,382
2,058
877
2,707
8,375
2,994
0
2,373
5,796
0
14,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,249
Gold Earned
37,223
104
Minions Killed
107
0
Camps Cleared
0
1,019,773
Distance Traveled
835,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,476
748
21
2
0
171,256
0
W
Thor
8,421
842
11
1
0
191,241
0
W
Cu Chulainn
9,862
986
14
1
0
200,890
0
W
Kali
7,750
775
8
1
0
173,803
0
L
Anhur
8,148
815
27
3
0
180,150
0
W
Janus
9,982
998
47
5
0
216,886
0
L
Morgan Le Fay
6,441
644
11
1
0
136,201
0
W
Bastet
9,234
923
24
2
0
236,953
0
L
Atlas
7,446
745
16
2
0
194,883
0
L
Cernunnos
7,712
771
32
3
0
152,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role