Player Matchup

Tiamat
Tiamat
Asap Effects
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 1
Mulan
Mulan
Bloody Effects
Mulan
Level 125
God Stats
1W - 2L
1,507 SR
Queue Stats
138W - 143L
1,454 Elo+
Party 1
Apollo
Apollo
ImperialJ
Apollo
Level 151
God Stats
0W - 2L
1,166 SR
Queue Stats
136W - 143L
1,454 Elo+
Party 1
Team Averages
Level 97
1,391 SR
1,426 Elo+

VS

Team Averages
Level 135
1,497 SR
1,381 Elo+
Discordia
Discordia
PrinceTre2k13
Discordia
Level 135
God Stats
4W - 9L
1,441 SR
Queue Stats
192W - 204L
1,467 Elo+
Solo
Baron Samedi
Baron Samedi
ehwinteryuk1
Baron Samedi
Level 125
God Stats
3W - 3L
1,524 SR
Queue Stats
15W - 18L
1,291 Elo+
Solo
Hercules
Hercules
smoothdiched
Hercules
Level 145
God Stats
64W - 48L
1,527 SR
Queue Stats
215W - 219L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 7 / 2
6,979
698
2,732
8,259
4,758
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 7 / 4
7,066
707
4,053
12,033
8,617
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
ImperialJ
Apollo
14
5 / 8 / 1
9,348
935
7,143
11,365
4,432
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PrinceTre2k13
Discordia
15
8 / 3 / 8
9,905
991
12,119
5,936
2,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
ehwinteryuk1
Baron Samedi
14
7 / 2 / 8
9,706
971
5,862
6,063
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
smoothdiched
Hercules
15
7 / 1 / 10
9,575
958
7,872
9,465
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
22
22
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
7
2
0.29
L
0
7
4
0.29
L
Apollo
ImperialJ
Apollo
5
8
1
0.69
W
Discordia
PrinceTre2k13
Discordia
8
3
8
4
W
Baron Samedi
ehwinteryuk1
Baron Samedi
7
2
8
5.5
W
Hercules
smoothdiched
Hercules
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,928
Damage
25,853
31,657
Taken
21,464
17,807
Mitigated
13,034
1,772
Healing
4,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
2,732
807
0
331
8,259
4,758
0
4,599
3,471
10,662
0
L
4,053
585
0
766
12,033
8,617
0
5,871
5,631
0
9,288
L
Apollo
ImperialJ
Apollo
7,143
4,696
0
675
11,365
4,432
40
6,773
4,183
0
26,004
W
Discordia
PrinceTre2k13
Discordia
12,119
454
0
1,361
5,936
2,116
831
465
5,471
34,530
0
W
Baron Samedi
ehwinteryuk1
Baron Samedi
5,862
347
210
804
6,063
2,973
1,051
931
5,110
22,884
472
W
Hercules
smoothdiched
Hercules
7,872
1,616
0
2,238
9,465
7,945
0
1,302
8,129
0
14,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,393
Gold Earned
29,186
64
Minions Killed
103
0
Camps Cleared
0
459,485
Distance Traveled
487,227
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,979
698
15
2
0
166,142
0
L
Mulan
7,066
707
10
1
0
145,763
2
L
Apollo
9,348
935
39
4
0
147,580
0
W
Discordia
9,905
991
53
5
0
175,927
2
W
Baron Samedi
9,706
971
36
4
0
143,276
0
W
Hercules
9,575
958
14
1
0
168,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role