Player Matchup

Pele
Pele
Gold III
IngJoe
Pele
Gold III
Level 140
God Stats
7W - 8L
1,672 SR
Queue Stats
107W - 108L
1,426 MMR
Solo
Ganesha
Ganesha
Gold III
Kabels
Ganesha
Gold III
Level 107
God Stats
8W - 10L
1,574 SR
Queue Stats
150W - 169L
1,399 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
RavenMiyagi
Sun Wukong
Gold IV
Level 161
God Stats
1W - 3L
1,463 SR
Queue Stats
115W - 119L
1,450 MMR
Solo
Anhur
Anhur
Gold III
Reaptokyo-_-
Anhur
Gold III
Level 102
God Stats
0W - 1L
1,309 SR
Queue Stats
57W - 59L
1,398 MMR
Solo
Poseidon
Poseidon
Gold IV
XpectdefectzV2
Poseidon
Gold IV
Level 117
God Stats
31W - 33L
1,540 SR
Queue Stats
461W - 468L
1,482 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 125
1,512 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,513 SR
1,432 MMR
Janus
Janus
Gold III
Kowanga
Janus
Gold III
Level 151
God Stats
9W - 22L
1,377 SR
Queue Stats
212W - 216L
1,476 MMR
Solo
Cthulhu
Cthulhu
Gold III
SeRaPhG
Cthulhu
Gold III
Level 153
God Stats
11W - 2L
1,587 SR
Queue Stats
238W - 247L
1,394 MMR
Solo
Camazotz
Camazotz
Gold II
cybermaniac__
Camazotz
Gold II
Level 154
God Stats
15W - 11L
1,729 SR
Queue Stats
237W - 234L
1,659 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
ii-xPaRaLiZeZz_
Cu Chulainn
Silver II
Level 141
God Stats
2W - 2L
1,277 SR
Queue Stats
124W - 133L
1,209 MMR
Party 1
Hachiman
Hachiman
Gold IV
vaIeskxa
Hachiman
Gold IV
Level 99
God Stats
10W - 9L
1,595 SR
Queue Stats
485W - 493L
1,420 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IngJoe
Pele
14
3 / 5 / 5
8,499
531
10,780
15,199
7,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ganesha
Kabels
Ganesha
11
0 / 4 / 3
7,236
452
3,990
16,012
11,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
RavenMiyagi
Sun Wukong
15
3 / 1 / 3
9,471
592
11,868
15,777
10,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 2 / 1
7,212
451
5,310
7,704
2,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
14
7 / 2 / 0
9,304
582
13,775
6,645
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
KaliBastetAo KuangAres

VS

Bans
Chang'eErlang ShenAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kowanga
Janus
15
2 / 2 / 4
8,746
547
7,979
8,439
2,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SeRaPhG
Cthulhu
12
3 / 2 / 5
7,878
492
7,030
14,554
10,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
cybermaniac__
Camazotz
15
6 / 2 / 3
8,804
550
8,223
12,620
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
ii-xPaRaLiZeZz_
Cu Chulainn
14
2 / 5 / 2
8,194
512
7,547
20,328
12,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
vaIeskxa
Hachiman
16
1 / 3 / 6
9,095
568
9,206
9,549
2,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
14
Kills
14
14
Deaths
14
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Pele
IngJoe
Pele
3
5
5
1.1
L
Ganesha
Kabels
Ganesha
0
4
3
0.38
W
Janus
Kowanga
Janus
2
2
4
2
L
Sun Wukong
RavenMiyagi
Sun Wukong
3
1
3
4.5
L
1
2
1
0.75
W
Cthulhu
SeRaPhG
Cthulhu
3
2
5
2.75
L
Poseidon
7
2
0
3.5
W
Camazotz
cybermaniac__
Camazotz
6
2
3
3.75
W
Cu Chulainn
ii-xPaRaLiZeZz_
Cu Chulainn
2
5
2
0.6
W
Hachiman
vaIeskxa
Hachiman
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,723
Damage
39,985
61,337
Taken
65,490
33,614
Mitigated
32,099
14,801
Healing
18,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
IngJoe
Pele
10,780
2,508
0
1,766
15,199
7,211
0
1,690
13,469
0
64,761
L
Ganesha
Kabels
Ganesha
3,990
563
0
4,042
16,012
11,565
0
6,104
9,634
17,190
0
W
Janus
Kowanga
Janus
7,979
248
0
1,749
8,439
2,386
236
3,588
4,507
64,907
539
L
Sun Wukong
RavenMiyagi
Sun Wukong
11,868
2,945
0
5,028
15,777
10,493
270
3,938
11,657
0
66,261
L
5,310
3,221
0
2,961
7,704
2,137
0
319
7,385
0
41,997
W
Cthulhu
SeRaPhG
Cthulhu
7,030
843
1,738
2,418
14,554
10,804
0
6,222
7,982
33,117
0
L
Poseidon
13,775
1,239
0
1,004
6,645
2,208
300
2,393
4,090
71,636
867
W
Camazotz
cybermaniac__
Camazotz
8,223
2,373
0
6,379
12,620
3,899
384
1,005
11,431
0
63,822
W
Cu Chulainn
ii-xPaRaLiZeZz_
Cu Chulainn
7,547
1,123
0
2,412
20,328
12,225
21
4,405
15,679
0
50,328
W
Hachiman
vaIeskxa
Hachiman
9,206
5,135
0
3,447
9,549
2,785
4,258
1,263
8,200
0
79,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,722
Gold Earned
42,717
442
Minions Killed
495
0
Camps Cleared
0
1,552,949
Distance Traveled
1,627,691
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,499
531
84
5
0
368,766
0
L
Ganesha
7,236
452
10
1
0
322,470
4
W
Janus
8,746
547
133
8
0
347,645
4
L
Sun Wukong
9,471
592
120
8
0
259,020
3
L
Anhur
7,212
451
80
5
0
243,072
2
W
Cthulhu
7,878
492
44
3
0
321,719
4
L
Poseidon
9,304
582
148
9
0
359,621
6
W
Camazotz
8,804
550
99
6
0
370,159
1
W
Cu Chulainn
8,194
512
89
6
0
298,337
1
W
Hachiman
9,095
568
130
8
0
289,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role