Player Matchup

Yu Huang
Yu Huang
Gold III
MyriadBeast
Yu Huang
Gold III
Level 94
God Stats
7W - 6L
1,606 SR
Queue Stats
30W - 25L
1,615 MMR
Party 2
Loki
Loki
Gold II
TheJexx
Loki
Gold II
Level 158
God Stats
12W - 7L
1,710 SR
Queue Stats
156W - 158L
1,607 MMR
Solo
Geb
Geb
Gold I
Theadjcentsquid
Geb
Gold I
Level 181
God Stats
3W - 2L
1,359 SR
Queue Stats
209W - 213L
1,513 MMR
Solo
King Arthur
King Arthur
Gold III
Tomsk8ter101
King Arthur
Gold III
Level 145
God Stats
1W - 1L
1,440 SR
Queue Stats
45W - 44L
1,537 MMR
Party 2
Medusa
Medusa
Gold III
Ullrx-_-
Medusa
Gold III
Level 154
God Stats
12W - 6L
1,615 SR
Queue Stats
219W - 221L
1,595 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,546 SR
1,573 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,555 SR
1,586 MMR
Rama
Rama
Gold IV
 
Rama
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Kukulkan
Kukulkan
Silver I
D1 Mini Golf
Kukulkan
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,593 MMR
Party 3
Baron Samedi
Baron Samedi
Gold IV
RemusXII
Baron Samedi
Gold IV
Level 148
God Stats
2W - 2L
1,680 SR
Queue Stats
42W - 52L
1,570 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
chillax11
Sun Wukong
Gold I
Level 115
God Stats
25W - 29L
1,616 SR
Queue Stats
45W - 47L
1,728 MMR
Party 1
Ne Zha
Ne Zha
Gold II
chrono_23
Ne Zha
Gold II
Level 145
God Stats
5W - 7L
1,481 SR
Queue Stats
139W - 152L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MyriadBeast
Yu Huang
16
5 / 1 / 8
10,563
621
10,662
8,525
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
TheJexx
Loki
18
11 / 1 / 7
10,901
641
10,794
10,739
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
3 / 3 / 12
8,594
506
4,768
14,483
11,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Tomsk8ter101
King Arthur
17
4 / 1 / 5
11,019
648
12,107
16,904
15,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Ullrx-_-
Medusa
16
5 / 3 / 6
10,107
595
14,095
11,361
4,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
HorusCthulhuAthenaAnubis

VS

Bans
MulanChang'eKumbhakarnaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 8 / 3
8,429
496
7,972
15,160
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
D1 Mini Golf
Kukulkan
14
1 / 6 / 0
8,256
486
5,971
11,102
3,739
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
RemusXII
Baron Samedi
11
2 / 7 / 3
8,133
478
5,559
16,214
14,688
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sun Wukong
chillax11
Sun Wukong
16
2 / 3 / 0
10,220
601
9,835
14,271
17,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
chrono_23
Ne Zha
16
2 / 4 / 4
8,954
527
4,774
14,038
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
28
Kills
9
9
Deaths
28
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
8
3
0.44
L
Kukulkan
D1 Mini Golf
Kukulkan
1
6
0
0.17
W
Yu Huang
MyriadBeast
Yu Huang
5
1
8
9
L
Baron Samedi
RemusXII
Baron Samedi
2
7
3
0.5
W
Loki
TheJexx
Loki
11
1
7
14.5
W
3
3
12
3
W
King Arthur
Tomsk8ter101
King Arthur
4
1
5
6.5
W
Medusa
Ullrx-_-
Medusa
5
3
6
2.67
L
Sun Wukong
chillax11
Sun Wukong
2
3
0
0.67
L
Ne Zha
chrono_23
Ne Zha
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,426
Damage
34,111
62,012
Taken
70,785
38,485
Mitigated
46,144
14,879
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,972
6,095
0
4,258
15,160
4,189
277
3,473
11,687
0
51,184
L
Kukulkan
D1 Mini Golf
Kukulkan
5,971
193
0
1,665
11,102
3,739
357
5,328
5,774
54,761
238
W
Yu Huang
MyriadBeast
Yu Huang
10,662
1,267
0
2,052
8,525
3,269
1,061
4,388
4,137
84,242
657
L
Baron Samedi
RemusXII
Baron Samedi
5,559
327
682
3,687
16,214
14,688
161
4,497
11,717
21,466
377
W
Loki
TheJexx
Loki
10,794
3,219
0
1,637
10,739
4,155
913
1,439
9,300
0
92,961
W
4,768
388
0
2,730
14,483
11,241
112
3,645
10,838
22,851
1,642
W
King Arthur
Tomsk8ter101
King Arthur
12,107
1,301
0
4,860
16,904
15,377
281
722
16,182
42
81,487
W
Medusa
Ullrx-_-
Medusa
14,095
5,246
0
3,600
11,361
4,443
1,485
2,822
8,539
0
83,476
L
Sun Wukong
chillax11
Sun Wukong
9,835
2,254
0
2,769
14,271
17,497
0
946
13,325
0
72,857
L
Ne Zha
chrono_23
Ne Zha
4,774
1,550
0
2,531
14,038
6,031
178
1,050
12,988
0
77,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,184
Gold Earned
43,992
557
Minions Killed
493
0
Camps Cleared
0
1,805,136
Distance Traveled
1,558,094
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,429
496
80
5
0
295,113
4
L
Kukulkan
8,256
486
98
6
0
291,628
1
W
Yu Huang
10,563
621
159
9
0
325,442
0
L
Baron Samedi
8,133
478
30
2
0
294,477
1
W
Loki
10,901
641
117
7
0
407,219
2
W
Geb
8,594
506
21
1
0
387,793
7
W
King Arthur
11,019
648
154
9
0
342,407
4
W
Medusa
10,107
595
106
6
0
342,275
2
L
Sun Wukong
10,220
601
160
9
0
320,105
0
L
Ne Zha
8,954
527
125
7
0
356,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role