Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Juanvm989
Maui
Level 152
God Stats
9W - 16L
1,352 SR
Queue Stats
396W - 399L
1,595 Elo+
Party 1
Hou Yi
Hou Yi
KashimoH
Hou Yi
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 31L
1,588 Elo+
Party 2
Kumbhakarna
Kumbhakarna
RagnarIX45
Kumbhakarna
Level 159
God Stats
5W - 5L
1,934 SR
Queue Stats
438W - 443L
1,589 Elo+
Party 1
Ra
Ra
The I3ones
Ra
Level 158
God Stats
8W - 10L
1,447 SR
Queue Stats
288W - 245L
1,591 Elo+
Solo
Team Averages
Level 155
1,547 SR
1,573 Elo+

VS

Team Averages
Level 136
1,526 SR
1,568 Elo+
Neith
Neith
DJ WOLF TCP
Neith
Level 159
God Stats
6W - 6L
1,523 SR
Queue Stats
385W - 336L
1,584 Elo+
Solo
Athena
Athena
GnastyGnorke
Athena
Level 161
God Stats
20W - 21L
1,504 SR
Queue Stats
302W - 290L
1,514 Elo+
Solo
Bastet
Bastet
Lēgion
Bastet
Level 158
God Stats
1W - 0L
1,628 SR
Queue Stats
154W - 129L
1,641 Elo+
Solo
Hel
Hel
Pianoriff88
Hel
Level 118
God Stats
8W - 9L
1,473 SR
Queue Stats
152W - 167L
1,549 Elo+
Solo
Geb
Geb
Vrasess0
Geb
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
4 / 0 / 2
6,438
537
8,480
9,400
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Maui
9
0 / 1 / 3
5,770
481
2,340
8,948
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
KashimoH
Hou Yi
10
1 / 3 / 1
5,720
477
4,050
8,801
2,207
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
RagnarIX45
Kumbhakarna
11
0 / 3 / 2
6,386
532
6,382
12,197
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 3 / 4
6,555
546
6,315
7,335
2,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,469
622
8,729
8,146
2,751
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
12
0 / 0 / 4
6,638
553
8,196
9,153
4,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Bastet
Lēgion
Bastet
13
5 / 2 / 4
6,802
567
7,753
11,483
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 1 / 3
6,982
582
4,594
6,794
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 6
5,845
487
3,894
10,465
6,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
10
10
Deaths
6
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
4
0
2
5
W
2
1
2
3
W
Athena
0
0
4
2
L
Maui
0
1
3
1.5
L
Hou Yi
KashimoH
Hou Yi
1
3
1
0.5
W
Bastet
Lēgion
Bastet
5
2
4
3.5
W
3
1
3
4.5
L
Kumbhakarna
RagnarIX45
Kumbhakarna
0
3
2
0.33
L
1
3
4
1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,567
Damage
33,166
46,681
Taken
46,041
19,387
Mitigated
19,561
13,344
Healing
23,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,480
2,153
0
966
9,400
3,853
0
1,954
7,294
0
43,946
W
8,729
4,787
0
4,957
8,146
2,751
398
1,845
6,229
0
66,965
W
Athena
8,196
2,348
0
4,195
9,153
4,711
0
4,123
4,574
43,466
2,178
L
Maui
2,340
303
0
3,106
8,948
6,102
0
1,845
6,990
15,981
0
L
Hou Yi
KashimoH
Hou Yi
4,050
2,236
0
2,418
8,801
2,207
0
1,086
7,675
0
33,013
W
Bastet
Lēgion
Bastet
7,753
1,187
0
5,564
11,483
3,542
0
3,894
7,417
0
51,053
W
4,594
291
2,023
4,094
6,794
2,031
0
1,482
5,221
40,397
0
L
Kumbhakarna
RagnarIX45
Kumbhakarna
6,382
512
0
3,792
12,197
4,700
0
6,911
4,495
40,565
1,437
L
6,315
683
657
2,405
7,335
2,525
0
2,438
4,681
51,269
0
W
3,894
898
0
2,501
10,465
6,526
0
2,533
7,823
12,814
3,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,869
Gold Earned
33,736
315
Minions Killed
394
0
Camps Cleared
0
1,249,222
Distance Traveled
1,285,242
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,438
537
59
5
0
280,163
0
W
Neith
7,469
622
103
9
0
212,319
4
W
Athena
6,638
553
92
8
0
257,953
2
L
Maui
5,770
481
24
2
0
251,085
2
L
Hou Yi
5,720
477
55
5
0
229,349
0
W
Bastet
6,802
567
77
6
0
288,140
0
W
Hel
6,982
582
98
8
0
259,080
0
L
Kumbhakarna
6,386
532
74
6
0
240,348
3
L
Ra
6,555
546
103
9
0
248,277
2
W
Geb
5,845
487
24
2
0
267,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role