Player Matchup

Discordia
Discordia
AlanDllaTorre
Discordia
Level 129
God Stats
7W - 11L
1,364 SR
Queue Stats
244W - 225L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
DarthXxXOmni
Baron Samedi
Level 51
God Stats
2W - 7L
1,384 SR
Queue Stats
12W - 17L
1,362 Elo+
Party 2
Neith
Neith
FloosieTheBeast
Neith
Level 137
God Stats
10W - 11L
1,470 SR
Queue Stats
280W - 273L
1,515 Elo+
Party 2
King Arthur
King Arthur
NWOAdonay
King Arthur
Level 123
God Stats
9W - 10L
1,425 SR
Queue Stats
51W - 62L
1,480 Elo+
Solo
Loki
Loki
maanmochlir
Loki
Level 155
God Stats
1W - 1L
1,204 SR
Queue Stats
199W - 195L
1,511 Elo+
Solo
Team Averages
Level 119
1,369 SR
1,480 Elo+

VS

Team Averages
Level 114
1,575 SR
1,473 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LYB CERBERUS
King Arthur
Level 108
God Stats
2W - 2L
1,394 SR
Queue Stats
156W - 163L
1,431 Elo+
Party 3
Zeus
Zeus
LYB LEVIATHAN
Zeus
Level 99
God Stats
28W - 11L
1,723 SR
Queue Stats
231W - 223L
1,428 Elo+
Party 3
Fenrir
Fenrir
Nicocrack23
Fenrir
Level 88
God Stats
2W - 3L
1,441 SR
Queue Stats
327W - 306L
1,493 Elo+
Party 1
Hera
Hera
elsilvis04
Hera
Level 118
God Stats
17W - 3L
1,816 SR
Queue Stats
215W - 204L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlanDllaTorre
Discordia
8
0 / 1 / 0
4,234
470
939
1,888
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
DarthXxXOmni
Baron Samedi
7
1 / 2 / 0
4,438
493
1,441
5,962
3,456
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,546
505
3,770
5,993
1,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
NWOAdonay
King Arthur
1
0 / 0 / 0
3,172
352
0
0
0
7
0 / 2 / 0
4,110
457
2,507
5,291
1,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 0 / 1
6,092
677
2,611
5,477
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

King Arthur
LYB CERBERUS
King Arthur
9
2 / 1 / 2
4,848
539
3,519
7,036
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
0 / 1 / 3
5,061
562
4,275
4,569
1,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
12
3 / 0 / 0
6,190
688
496
5,697
2,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 2
6,505
723
1,399
2,029
640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
2
Kills
7
7
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
1
1.5
L
Discordia
AlanDllaTorre
Discordia
0
1
0
0
L
Baron Samedi
DarthXxXOmni
Baron Samedi
1
2
0
0.5
L
1
2
0
0.5
W
King Arthur
LYB CERBERUS
King Arthur
2
1
2
3
W
0
1
3
1.5
L
King Arthur
NWOAdonay
King Arthur
0
0
0
0
W
Fenrir
3
0
0
3
W
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,657
Damage
12,300
19,134
Taken
24,808
6,880
Mitigated
10,205
6,631
Healing
11,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,611
629
0
3,432
5,477
2,680
78
0
5,477
0
32,230
L
Discordia
AlanDllaTorre
Discordia
939
0
0
428
1,888
408
0
255
1,581
22,061
0
L
Baron Samedi
DarthXxXOmni
Baron Samedi
1,441
76
177
2,800
5,962
3,456
0
2,415
3,480
9,757
0
L
3,770
1,294
0
1,372
5,993
1,762
0
2,724
3,250
0
33,122
W
King Arthur
LYB CERBERUS
King Arthur
3,519
191
0
490
7,036
3,726
0
1,081
5,955
0
16,796
W
4,275
253
0
1,916
4,569
1,061
429
360
4,209
33,832
2,899
L
King Arthur
NWOAdonay
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
496
81
0
5,004
5,697
2,098
0
237
5,460
0
47,253
W
1,399
128
0
250
2,029
640
768
702
1,327
41,344
1,775
L
2,507
286
0
1,854
5,291
1,254
0
0
5,291
0
16,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,500
Gold Earned
28,696
157
Minions Killed
351
0
Camps Cleared
0
628,845
Distance Traveled
941,340
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,092
677
67
7
0
171,228
0
L
Discordia
4,234
470
44
5
0
132,505
0
L
Baron Samedi
4,438
493
19
2
0
146,084
0
L
Neith
4,546
505
58
6
0
161,745
0
W
King Arthur
4,848
539
22
2
0
206,365
2
W
Zeus
5,061
562
56
6
0
165,849
0
L
King Arthur
3,172
352
0
0
0
0
0
W
Fenrir
6,190
688
99
11
0
215,940
0
W
Hera
6,505
723
107
12
0
181,958
0
L
Loki
4,110
457
36
4
0
188,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role