Player Matchup

Vulcan
Vulcan
Blackkingcat
Vulcan
Level 164
God Stats
4W - 2L
1,440 SR
Queue Stats
98W - 94L
1,427 Elo+
Solo
Xing Tian
Xing Tian
Christopherr JP
Xing Tian
Level 100
God Stats
6W - 9L
1,382 SR
Queue Stats
61W - 61L
1,452 Elo+
Party 1
Thanatos
Thanatos
JakeSladeG
Thanatos
Level 82
God Stats
21W - 23L
1,427 SR
Queue Stats
34W - 46L
1,384 Elo+
Party 1
Surtr
Surtr
UKX VIBEZZZ
Surtr
Level 68
God Stats
11W - 7L
1,579 SR
Queue Stats
50W - 71L
1,421 Elo+
Party 1
Izanami
Izanami
a Spasmoid
Izanami
Level 102
God Stats
6W - 4L
1,530 SR
Queue Stats
69W - 76L
1,427 Elo+
Party 1
Team Averages
Level 103
1,472 SR
1,422 Elo+

VS

Team Averages
Level 61
1,578 SR
1,433 Elo+
Shiva
Shiva
BrandoloRecruit
Shiva
Level 103
God Stats
87W - 45L
1,678 SR
Queue Stats
99W - 65L
1,554 Elo+
Solo
Thor
Thor
JxshMc
Thor
Level 64
God Stats
4W - 1L
1,933 SR
Queue Stats
52W - 54L
1,467 Elo+
Solo
Neith
Neith
Kaironx7_
Neith
Level 36
God Stats
15W - 21L
1,234 SR
Queue Stats
50W - 65L
1,317 Elo+
Solo
Cu Chulainn
Cu Chulainn
Postmotom
Cu Chulainn
Level 60
God Stats
39W - 34L
1,543 SR
Queue Stats
105W - 116L
1,415 Elo+
Solo
Zeus
Zeus
jamiel_Pendragon
Zeus
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
214W - 225L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 1 / 1
8,405
525
3,063
4,226
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Christopherr JP
Xing Tian
13
5 / 1 / 6
8,823
551
9,993
15,941
14,740
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
JakeSladeG
Thanatos
14
1 / 5 / 5
7,992
500
5,762
15,121
6,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
2 / 4 / 0
8,985
562
7,673
18,770
8,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
a Spasmoid
Izanami
16
8 / 3 / 4
9,702
606
13,291
14,009
5,255
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
9,858
616
15,882
13,319
10,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
JxshMc
Thor
14
3 / 3 / 2
7,960
498
4,577
10,739
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Kaironx7_
Neith
13
0 / 7 / 5
7,269
454
8,769
13,607
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Postmotom
Cu Chulainn
13
5 / 4 / 1
7,766
485
11,317
18,257
14,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 1 / 0
9,136
571
2,763
6,607
1,877
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
17
Kills
14
14
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
1
1
1.5
L
5
2
1
2.75
W
Xing Tian
Christopherr JP
Xing Tian
5
1
6
8
W
Thanatos
JakeSladeG
Thanatos
1
5
5
0.7
L
Thor
JxshMc
Thor
3
3
2
1.33
L
Neith
Kaironx7_
Neith
0
7
5
0.36
L
Cu Chulainn
Postmotom
Cu Chulainn
5
4
1
1.38
W
2
4
0
0.5
W
Izanami
a Spasmoid
Izanami
8
3
4
3.33
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,782
Damage
43,308
68,067
Taken
62,529
36,227
Mitigated
35,191
27,153
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
3,063
0
118
447
4,226
1,122
873
2,456
1,770
49,005
676
L
15,882
2,793
198
5,130
13,319
10,230
0
521
12,798
57
76,419
W
Xing Tian
Christopherr JP
Xing Tian
9,993
1,392
0
2,705
15,941
14,740
0
410
15,531
23,862
1,640
W
Thanatos
JakeSladeG
Thanatos
5,762
1,815
0
9,636
15,121
6,391
0
354
14,767
0
69,694
L
Thor
JxshMc
Thor
4,577
1,303
0
1,071
10,739
4,178
0
1,682
9,057
0
53,466
L
Neith
Kaironx7_
Neith
8,769
5,068
265
3,160
13,607
4,134
495
3,563
10,044
0
43,205
L
Cu Chulainn
Postmotom
Cu Chulainn
11,317
2,051
0
432
18,257
14,772
0
4,333
13,924
1,498
40,397
W
7,673
3,597
0
9,542
18,770
8,719
314
0
18,770
1,653
58,809
W
Izanami
a Spasmoid
Izanami
13,291
8,698
0
4,705
14,009
5,255
393
284
13,725
0
78,366
L
2,763
106
0
2,919
6,607
1,877
345
2,776
3,544
77,417
2,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
41,989
454
Minions Killed
472
0
Camps Cleared
0
1,551,223
Distance Traveled
1,519,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,405
525
110
7
0
296,202
0
L
Shiva
9,858
616
132
8
0
345,070
0
W
Xing Tian
8,823
551
21
1
0
320,673
0
W
Thanatos
7,992
500
97
6
0
341,051
0
L
Thor
7,960
498
74
5
0
352,384
0
L
Neith
7,269
454
64
4
0
268,177
0
L
Cu Chulainn
7,766
485
55
3
0
283,385
0
W
Surtr
8,985
562
108
7
0
293,716
0
W
Izanami
9,702
606
118
7
0
299,581
0
L
Zeus
9,136
571
147
9
0
270,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role