Player Matchup

Xbalanque
Xbalanque
Gold I
MasterLuis
Xbalanque
Gold I
Level 184
God Stats
12W - 8L
1,642 SR
Queue Stats
311W - 316L
1,627 MMR
Solo
Scylla
Scylla
Gold I
Pepino1300
Scylla
Gold I
Level 176
God Stats
12W - 9L
1,542 SR
Queue Stats
218W - 209L
1,627 MMR
Solo
Artio
Artio
Gold II
TheFirstSummer
Artio
Gold II
Level 46
God Stats
7W - 5L
1,647 SR
Queue Stats
59W - 52L
1,627 MMR
Solo
Bakasura
Bakasura
Gold I
Wh1chcraft
Bakasura
Gold I
Level 170
God Stats
1W - 1L
1,558 SR
Queue Stats
34W - 28L
1,630 MMR
Solo
Ares
Ares
Gold III
joeyypwnsj00
Ares
Gold III
Level 180
God Stats
5W - 9L
1,624 SR
Queue Stats
328W - 351L
1,626 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 151
1,603 SR
1,627 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,732 SR
1,628 MMR
Maui
Maui
Gold III
ElReydeAlmas
Maui
Gold III
Level 144
God Stats
39W - 33L
1,618 SR
Queue Stats
163W - 158L
1,477 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Imdirtnasty
Hun Batz
Gold III
Level 155
God Stats
1W - 0L
1,767 SR
Queue Stats
64W - 45L
1,600 MMR
Solo
Nu Wa
Nu Wa
Platinum I
PokerTokens
Nu Wa
Platinum I
Level 157
God Stats
15W - 9L
1,667 SR
Queue Stats
254W - 240L
1,821 MMR
Party 1
Bacchus
Bacchus
Gold V
XZANPLE
Bacchus
Gold V
Level 61
God Stats
1W - 0L
1,829 SR
Queue Stats
32W - 27L
1,623 MMR
Solo
Cernunnos
Cernunnos
Silver I
sriv6
Cernunnos
Silver I
Level 143
God Stats
1W - 0L
1,780 SR
Queue Stats
9W - 7L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MasterLuis
Xbalanque
17
0 / 4 / 0
10,303
491
6,002
14,913
4,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Pepino1300
Scylla
17
2 / 2 / 1
10,471
499
9,281
9,617
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
8,368
398
3,827
13,746
5,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
Wh1chcraft
Bakasura
18
1 / 3 / 3
10,510
500
4,467
16,769
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 6 / 1
9,043
431
2,636
13,194
8,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
Ao KuangChang'eKumbhakarna

VS

Bans
CthulhuSusanoFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
11,985
571
3,519
15,086
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
Imdirtnasty
Hun Batz
19
3 / 1 / 9
12,634
602
10,150
14,816
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
4 / 0 / 3
13,004
619
15,425
3,978
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
XZANPLE
Bacchus
20
3 / 2 / 5
13,848
659
6,662
16,330
17,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cernunnos
sriv6
Cernunnos
20
6 / 0 / 3
14,051
669
11,491
9,123
3,129
Leader's Cowl

Leader's Cowl

+50
Physical Power
+250
Health
+20%
Attack Speed
+15%
Physical Lifesteal

AURA - You provide 5% increased Power to all nearby allied gods. This aura gains a bonus stack for each ally god within 55 units causing it to provide an additional 3% increased Power. For each enemy god within 55 units a stack is removed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
18
18
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
W
Hun Batz
Imdirtnasty
Hun Batz
3
1
9
7.5
L
Xbalanque
MasterLuis
Xbalanque
0
4
0
0
L
Scylla
Pepino1300
Scylla
2
2
1
1.25
W
4
0
3
5.5
L
1
3
1
0.5
L
Bakasura
Wh1chcraft
Bakasura
1
3
3
0.83
W
Bacchus
XZANPLE
Bacchus
3
2
5
2.75
L
1
6
1
0.25
W
Cernunnos
sriv6
Cernunnos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,213
Damage
47,247
68,239
Taken
59,333
28,392
Mitigated
43,276
17,658
Healing
23,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,519
361
0
4,837
15,086
15,166
2,207
6,273
8,480
22,872
686
W
Hun Batz
Imdirtnasty
Hun Batz
10,150
2,885
0
7,528
14,816
6,050
4,033
4,112
10,481
0
105,422
L
Xbalanque
MasterLuis
Xbalanque
6,002
3,193
0
4,424
14,913
4,445
69
3,219
11,506
0
81,365
L
Scylla
Pepino1300
Scylla
9,281
560
0
500
9,617
2,310
0
4,496
4,809
92,768
0
W
15,425
2,264
0
879
3,978
1,410
3,731
1,792
2,157
124,694
1,336
L
3,827
116
640
3,559
13,746
5,506
0
5,859
7,431
20,209
1,112
L
Bakasura
Wh1chcraft
Bakasura
4,467
2,557
0
5,642
16,769
7,927
0
4,827
11,521
0
73,681
W
Bacchus
XZANPLE
Bacchus
6,662
740
0
5,209
16,330
17,521
617
3,171
12,572
72,965
1,385
L
2,636
184
0
2,893
13,194
8,204
0
5,136
7,323
38,160
0
W
Cernunnos
sriv6
Cernunnos
11,491
6,978
0
5,232
9,123
3,129
5,655
2,000
6,864
0
142,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,695
Gold Earned
65,522
603
Minions Killed
714
0
Camps Cleared
0
1,988,973
Distance Traveled
2,237,415
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
11,985
571
34
2
0
436,780
6
W
Hun Batz
12,634
602
138
7
0
484,690
2
L
Xbalanque
10,303
491
151
7
0
356,183
3
L
Scylla
10,471
499
182
9
0
419,070
4
W
Nu Wa
13,004
619
200
10
0
440,632
5
L
Artio
8,368
398
25
1
0
342,128
4
L
Bakasura
10,510
500
173
8
0
476,493
0
W
Bacchus
13,848
659
153
7
0
446,501
3
L
Ares
9,043
431
72
3
0
395,099
15
W
Cernunnos
14,051
669
189
9
0
428,812
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role