Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Kalie
Cerberus
Level 87
God Stats
2W - 0L
1,762 SR
Queue Stats
81W - 68L
1,522 Elo+
Solo
Hou Yi
Hou Yi
LoStSeVeN
Hou Yi
Level 109
God Stats
10W - 14L
1,159 SR
Queue Stats
579W - 576L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
Madetjuh
Ah Puch
Level 56
God Stats
3W - 4L
1,379 SR
Queue Stats
63W - 71L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
VektorC01
Kuzenbo
Level 107
God Stats
6W - 10L
1,284 SR
Queue Stats
426W - 456L
1,465 Elo+
Party 1
Team Averages
Level 104
1,417 SR
1,484 Elo+

VS

Team Averages
Level 99
1,727 SR
1,489 Elo+
Chronos
Chronos
Histeriya
Chronos
Level 104
God Stats
1W - 1L
1,728 SR
Queue Stats
38W - 38L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
Proyes
Kukulkan
Level 121
God Stats
0W - 3L
1,700 SR
Queue Stats
111W - 125L
1,479 Elo+
Solo
Danzaburou
Danzaburou
ShadowClone1412
Danzaburou
Level 129
God Stats
2W - 2L
1,625 SR
Queue Stats
72W - 67L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
ilyailya
Kuzenbo
Level 45
God Stats
6W - 2L
1,759 SR
Queue Stats
184W - 201L
1,460 Elo+
Solo
Charon
Charon
thatstguy
Charon
Level 98
God Stats
0W - 1L
1,824 SR
Queue Stats
2W - 4L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
18
7 / 2 / 14
12,562
785
12,495
11,750
5,956
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Kalie
Cerberus
17
2 / 3 / 19
10,852
678
5,482
16,343
18,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
LoStSeVeN
Hou Yi
20
13 / 1 / 10
12,435
777
15,564
9,016
4,752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
Madetjuh
Ah Puch
20
5 / 1 / 17
12,052
753
21,583
11,716
5,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
VektorC01
Kuzenbo
17
0 / 3 / 21
10,518
657
11,251
25,114
38,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Histeriya
Chronos
15
1 / 7 / 6
9,189
574
7,276
12,580
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Proyes
Kukulkan
15
1 / 7 / 3
10,012
626
12,879
10,908
5,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ShadowClone1412
Danzaburou
19
5 / 4 / 2
10,948
684
17,383
13,646
7,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
ilyailya
Kuzenbo
15
1 / 5 / 4
8,882
555
6,945
14,648
21,190
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon
thatstguy
Charon
19
1 / 4 / 5
11,150
697
8,025
16,982
22,848
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
29
27
Kills
9
10
Deaths
27
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
2
14
7
L
Chronos
Histeriya
Chronos
1
7
6
0.57
W
Cerberus
Kalie
Cerberus
2
3
19
3.83
W
Hou Yi
LoStSeVeN
Hou Yi
13
1
10
18
W
Ah Puch
Madetjuh
Ah Puch
5
1
17
13.5
L
Kukulkan
Proyes
Kukulkan
1
7
3
0.36
L
Danzaburou
ShadowClone1412
Danzaburou
5
4
2
1.5
W
Kuzenbo
VektorC01
Kuzenbo
0
3
21
3.5
L
Kuzenbo
ilyailya
Kuzenbo
1
5
4
0.6
L
Charon
thatstguy
Charon
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,375
Damage
52,508
73,939
Taken
68,764
73,589
Mitigated
63,769
31,416
Healing
14,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
12,495
43
1,987
2,948
11,750
5,956
965
5,018
6,732
26,040
0
L
Chronos
Histeriya
Chronos
7,276
2,642
1,089
1,448
12,580
6,880
0
7,871
4,495
18,486
0
W
Cerberus
Kalie
Cerberus
5,482
115
2,052
2,538
16,343
18,379
131
6,829
9,514
12,812
0
W
Hou Yi
LoStSeVeN
Hou Yi
15,564
5,737
1,559
812
9,016
4,752
3,485
4,201
4,815
0
40,992
W
Ah Puch
Madetjuh
Ah Puch
21,583
202
2,817
4,389
11,716
5,819
197
5,739
5,977
49,001
1,279
L
Kukulkan
Proyes
Kukulkan
12,879
772
1,079
592
10,908
5,453
0
8,105
2,594
24,134
0
L
Danzaburou
ShadowClone1412
Danzaburou
17,383
4,605
637
4,199
13,646
7,398
0
9,506
3,796
0
46,872
W
Kuzenbo
VektorC01
Kuzenbo
11,251
1,934
3,534
8,780
25,114
38,683
230
11,110
14,004
19,814
4,702
L
Kuzenbo
ilyailya
Kuzenbo
6,945
2,742
836
2,413
14,648
21,190
0
8,955
5,335
9,531
538
L
Charon
thatstguy
Charon
8,025
775
558
1,821
16,982
22,848
0
12,694
3,852
26,798
1,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,419
Gold Earned
50,181
213
Minions Killed
195
0
Camps Cleared
0
1,431,324
Distance Traveled
1,360,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,562
785
34
2
0
269,852
0
L
Chronos
9,189
574
31
2
0
243,017
0
W
Cerberus
10,852
678
22
1
0
303,308
0
W
Hou Yi
12,435
777
65
4
0
269,635
0
W
Ah Puch
12,052
753
61
4
0
315,182
0
L
Kukulkan
10,012
626
36
2
0
249,759
0
L
Danzaburou
10,948
684
81
5
0
275,442
0
W
Kuzenbo
10,518
657
31
2
0
273,347
0
L
Kuzenbo
8,882
555
7
0
0
306,906
0
L
Charon
11,150
697
40
3
0
285,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role