Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DatOneChick96
Heimdallr
Level 66
God Stats
2W - 2L
1,376 SR
Queue Stats
390W - 400L
1,470 Elo+
Solo
Nike
Nike
PRIDExxNINJA
Nike
Level 89
God Stats
3W - 2L
1,621 SR
Queue Stats
97W - 94L
1,464 Elo+
Solo
Jing Wei
Jing Wei
chriss7171
Jing Wei
Level 112
God Stats
1W - 2L
1,417 SR
Queue Stats
354W - 335L
1,443 Elo+
Solo
Ix Chel
Ix Chel
goldenrod76
Ix Chel
Level 174
God Stats
90W - 83L
1,476 SR
Queue Stats
809W - 885L
1,364 Elo+
Solo
Team Averages
Level 118
1,478 SR
1,448 Elo+

VS

Team Averages
Level 104
1,479 SR
1,488 Elo+
Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ChrisFrmDMV66
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
SUSKING1
Thanatos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Tommy7320
Neith
Level 156
God Stats
1W - 4L
1,608 SR
Queue Stats
123W - 135L
1,479 Elo+
Solo
Bakasura
Bakasura
xxjesterxx316
Bakasura
Level 146
God Stats
0W - 5L
1,285 SR
Queue Stats
11W - 16L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
0 / 0 / 2
5,757
1,151
4,634
3,044
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
DatOneChick96
Heimdallr
11
2 / 1 / 3
6,520
1,304
2,583
1,914
664
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
1 / 1 / 3
6,162
1,232
2,089
2,668
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
chriss7171
Jing Wei
11
1 / 0 / 4
6,535
1,307
2,841
2,045
648
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
goldenrod76
Ix Chel
11
2 / 0 / 3
6,559
1,312
3,372
1,390
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

391

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 1 / 0
6,440
1,288
3,415
4,471
1,429
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,247
1,049
166
1,084
454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
SUSKING1
Thanatos
10
0 / 3 / 1
5,587
1,117
1,253
2,794
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Tommy7320
Neith
11
0 / 0 / 2
5,924
1,185
2,941
5,741
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
xxjesterxx316
Bakasura
10
0 / 1 / 1
5,786
1,157
546
4,343
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
6
Kills
2
2
Deaths
6
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
0
0
2
1
L
Janus
 
Janus
2
1
0
2
L
0
1
0
0
W
Heimdallr
DatOneChick96
Heimdallr
2
1
3
3.5
W
1
1
3
2.5
L
Thanatos
SUSKING1
Thanatos
0
3
1
0.17
L
Neith
Tommy7320
Neith
0
0
2
1
W
Jing Wei
chriss7171
Jing Wei
1
0
4
3
W
Ix Chel
goldenrod76
Ix Chel
2
0
3
3.5
L
Bakasura
xxjesterxx316
Bakasura
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,519
Damage
8,321
11,061
Taken
18,433
4,831
Mitigated
6,773
1,768
Healing
1,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,634
1,674
0
540
3,044
1,779
0
778
2,219
7,464
0
L
Janus
 
Janus
3,415
40
0
209
4,471
1,429
0
1,331
3,060
20,734
0
L
166
0
0
0
1,084
454
0
464
580
633
0
W
Heimdallr
DatOneChick96
Heimdallr
2,583
559
0
222
1,914
664
0
1,045
869
0
12,390
W
2,089
65
85
0
2,668
1,302
0
795
1,873
0
11,372
L
Thanatos
SUSKING1
Thanatos
1,253
171
0
525
2,794
860
0
1,153
1,598
0
3,960
L
Neith
Tommy7320
Neith
2,941
852
0
366
5,741
1,946
0
2,958
2,561
0
14,410
W
Jing Wei
chriss7171
Jing Wei
2,841
2,079
0
241
2,045
648
0
419
1,626
0
16,380
W
Ix Chel
goldenrod76
Ix Chel
3,372
445
309
371
1,390
438
0
544
846
14,693
0
L
Bakasura
xxjesterxx316
Bakasura
546
240
0
509
4,343
2,084
0
1,558
2,625
0
6,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,533
Gold Earned
28,984
107
Minions Killed
95
6
Camps Cleared
3
513,717
Distance Traveled
325,941
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,757
1,151
13
3
1
76,973
0
L
Janus
6,440
1,288
52
10
0
77,349
0
L
Ymir
5,247
1,049
0
0
0
12,000
0
W
Heimdallr
6,520
1,304
30
6
1
109,826
0
W
Nike
6,162
1,232
19
4
0
107,181
0
L
Thanatos
5,587
1,117
7
1
0
47,711
1
L
Neith
5,924
1,185
19
4
0
101,095
0
W
Jing Wei
6,535
1,307
23
5
4
114,609
0
W
Ix Chel
6,559
1,312
22
4
0
105,128
0
L
Bakasura
5,786
1,157
17
3
3
87,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role