Player Matchup

Medusa
Medusa
GlutenBoy11
Medusa
Level 114
God Stats
9W - 3L
1,666 SR
Queue Stats
111W - 127L
1,491 Elo+
Party 2
Odin
Odin
Sigma7020
Odin
Level 155
God Stats
5W - 0L
1,543 SR
Queue Stats
278W - 285L
1,567 Elo+
Solo
He Bo
He Bo
TTVDashXD
He Bo
Level 89
God Stats
4W - 1L
1,683 SR
Queue Stats
124W - 138L
1,502 Elo+
Party 2
Vamana
Vamana
autisticvgantaco
Vamana
Level 146
God Stats
17W - 21L
1,494 SR
Queue Stats
343W - 349L
1,454 Elo+
Solo
Hel
Hel
raxchxel
Hel
Level 67
God Stats
12W - 11L
1,571 SR
Queue Stats
224W - 197L
1,525 Elo+
Solo
Team Averages
Level 114
1,591 SR
1,508 Elo+

VS

Team Averages
Level 99
1,537 SR
1,503 Elo+
Bakasura
Bakasura
ABAMCO
Bakasura
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 232L
1,540 Elo+
Solo
Amaterasu
Amaterasu
AlliedPython729
Amaterasu
Level 101
God Stats
25W - 21L
1,527 SR
Queue Stats
106W - 84L
1,540 Elo+
Solo
Kumbhakarna
Kumbhakarna
Doomsaucers21
Kumbhakarna
Level 147
God Stats
9W - 17L
1,551 SR
Queue Stats
870W - 918L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
Drtacocat17
Hou Yi
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 130L
1,388 Elo+
Solo
Nu Wa
Nu Wa
MistressAlana
Nu Wa
Level 128
God Stats
88W - 78L
1,607 SR
Queue Stats
200W - 212L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
2 / 2 / 1
7,484
535
5,084
8,048
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
14
3 / 1 / 8
7,890
564
9,049
10,788
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

He Bo
TTVDashXD
He Bo
14
5 / 0 / 3
8,481
606
9,086
7,635
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 0
8,245
589
11,730
14,398
12,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 1 / 8
7,694
550
3,504
9,532
6,046
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ABAMCO
Bakasura
11
2 / 4 / 2
6,496
464
5,928
12,574
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
AlliedPython729
Amaterasu
14
0 / 1 / 0
7,906
565
9,483
17,179
10,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
Doomsaucers21
Kumbhakarna
11
0 / 4 / 3
6,609
472
5,203
13,694
9,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
13
3 / 1 / 0
7,548
539
5,612
6,472
1,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 3 / 0
7,359
526
8,742
5,476
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
13
Kills
5
5
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ABAMCO
Bakasura
2
4
2
0.75
L
Amaterasu
AlliedPython729
Amaterasu
0
1
0
0
L
Kumbhakarna
Doomsaucers21
Kumbhakarna
0
4
3
0.38
L
Hou Yi
3
1
0
3
W
Medusa
2
2
1
1.25
L
0
3
0
0
W
Odin
3
1
8
7
W
He Bo
TTVDashXD
He Bo
5
0
3
6.5
W
2
1
0
2
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,453
Damage
34,968
50,401
Taken
55,395
26,045
Mitigated
27,120
16,964
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ABAMCO
Bakasura
5,928
4,214
0
5,321
12,574
3,487
0
2,586
9,762
0
28,277
L
Amaterasu
AlliedPython729
Amaterasu
9,483
6,030
0
10,001
17,179
10,437
0
439
15,769
0
65,454
L
Kumbhakarna
Doomsaucers21
Kumbhakarna
5,203
390
0
1,862
13,694
9,888
0
5,465
8,097
18,787
1,301
L
Hou Yi
5,612
2,495
0
3,360
6,472
1,729
0
1,399
5,009
0
63,110
W
Medusa
5,084
1,854
0
315
8,048
2,363
0
2,728
5,274
0
59,319
L
8,742
1,816
0
500
5,476
1,579
0
2,015
3,183
54,327
529
W
Odin
9,049
1,045
0
370
10,788
3,570
0
2,886
7,498
0
71,633
W
He Bo
TTVDashXD
He Bo
9,086
490
0
2,114
7,635
1,873
0
3,930
3,301
58,692
0
W
11,730
6,130
0
4,041
14,398
12,193
0
565
13,787
0
59,767
W
3,504
395
4,407
5,717
9,532
6,046
0
3,021
6,255
27,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,794
Gold Earned
35,918
487
Minions Killed
432
0
Camps Cleared
0
1,528,797
Distance Traveled
1,389,459
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,496
464
68
5
0
272,974
0
L
Amaterasu
7,906
565
119
9
0
276,733
4
L
Kumbhakarna
6,609
472
30
2
0
300,473
2
L
Hou Yi
7,548
539
109
8
0
292,263
6
W
Medusa
7,484
535
103
7
0
315,321
2
L
Nu Wa
7,359
526
106
8
0
247,016
0
W
Odin
7,890
564
97
7
0
328,977
0
W
He Bo
8,481
606
119
9
0
312,893
1
W
Vamana
8,245
589
112
8
0
276,165
0
W
Hel
7,694
550
56
4
0
295,441
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role