Player Matchup

Artemis
Artemis
CuriousCiber
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,475 Elo+
Party 1
Fafnir
Fafnir
Dkingy123
Fafnir
Level 155
God Stats
2W - 0L
1,758 SR
Queue Stats
36W - 28L
1,638 Elo+
Party 1
Ganesha
Ganesha
Labryinth
Ganesha
Level 185
God Stats
1W - 0L
1,240 SR
Queue Stats
9W - 8L
1,618 Elo+
Party 1
Cupid
Cupid
RabidKay
Cupid
Level 156
God Stats
1W - 1L
1,373 SR
Queue Stats
70W - 72L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
bacovo
Danzaburou
Level 147
God Stats
1W - 0L
1,311 SR
Queue Stats
15W - 6L
1,730 Elo+
Party 1
Team Averages
Level 154
1,436 SR
1,612 Elo+

VS

Team Averages
Level 121
1,584 SR
1,552 Elo+
Neith
Neith
Blaze Rebel 000
Neith
Level 109
God Stats
5W - 6L
1,638 SR
Queue Stats
562W - 591L
1,565 Elo+
Solo
Sobek
Sobek
PhoKingChaos
Sobek
Level 71
God Stats
0W - 1L
1,533 SR
Queue Stats
23W - 16L
1,577 Elo+
Solo
Cabrakan
Cabrakan
Rawraps
Cabrakan
Level 112
God Stats
1W - 3L
1,408 SR
Queue Stats
701W - 679L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
YouregonNapay
Cu Chulainn
Level 159
God Stats
2W - 1L
1,840 SR
Queue Stats
145W - 125L
1,610 Elo+
Solo
Olorun
Olorun
maquinebr1995
Olorun
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 314L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CuriousCiber
Artemis
14
1 / 5 / 12
8,118
812
8,793
10,126
3,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
Dkingy123
Fafnir
15
5 / 3 / 15
9,560
956
10,088
11,564
12,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
Labryinth
Ganesha
15
0 / 2 / 21
9,092
909
5,940
11,752
11,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
RabidKay
Cupid
16
7 / 0 / 10
9,389
939
10,928
8,721
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Danzaburou
bacovo
Danzaburou
15
8 / 1 / 9
9,750
975
12,962
9,927
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 4
8,677
868
14,470
6,370
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
3 / 5 / 4
8,570
857
3,913
13,436
13,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cabrakan
Rawraps
Cabrakan
11
0 / 6 / 6
7,178
718
4,312
11,551
14,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
YouregonNapay
Cu Chulainn
10
1 / 5 / 5
7,014
701
8,861
12,668
11,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

15
1 / 3 / 7
8,378
838
10,676
7,771
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
21
Kills
10
11
Deaths
21
67
Assists
26
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
Artemis
CuriousCiber
Artemis
1
5
12
1.4
W
Fafnir
Dkingy123
Fafnir
5
3
15
4.17
W
Ganesha
Labryinth
Ganesha
0
2
21
5.25
L
3
5
4
1
W
Cupid
RabidKay
Cupid
7
0
10
12
L
Cabrakan
Rawraps
Cabrakan
0
6
6
0.5
L
Cu Chulainn
YouregonNapay
Cu Chulainn
1
5
5
0.7
W
Danzaburou
bacovo
Danzaburou
8
1
9
12.5
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,711
Damage
42,232
52,090
Taken
51,796
35,741
Mitigated
45,679
22,345
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,470
3,702
1,084
1,898
6,370
2,710
0
1,611
4,759
0
35,598
W
Artemis
CuriousCiber
Artemis
8,793
4,649
0
1,563
10,126
3,957
512
3,247
6,879
0
17,390
W
Fafnir
Dkingy123
Fafnir
10,088
3,809
1,067
2,604
11,564
12,323
889
4,292
7,272
18,220
0
W
Ganesha
Labryinth
Ganesha
5,940
450
126
1,855
11,752
11,459
0
4,145
7,607
13,007
0
L
3,913
304
636
2,174
13,436
13,583
0
3,135
10,301
7,159
0
W
Cupid
RabidKay
Cupid
10,928
5,519
6,837
6,018
8,721
3,583
1,531
3,744
4,977
0
26,134
L
Cabrakan
Rawraps
Cabrakan
4,312
478
1,739
1,452
11,551
14,530
0
4,059
7,492
5,398
429
L
Cu Chulainn
YouregonNapay
Cu Chulainn
8,861
341
271
1,160
12,668
11,621
0
3,747
8,921
1,641
12,093
W
Danzaburou
bacovo
Danzaburou
12,962
3,022
28
2,247
9,927
4,419
696
3,948
5,979
0
30,934
L
10,676
3,556
883
2,283
7,771
3,235
0
3,476
4,295
27,620
817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,909
Gold Earned
39,817
135
Minions Killed
121
0
Camps Cleared
0
950,253
Distance Traveled
843,792
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,677
868
46
5
0
195,858
0
W
Artemis
8,118
812
21
2
0
187,359
0
W
Fafnir
9,560
956
28
3
0
190,734
0
W
Ganesha
9,092
909
0
0
0
184,259
0
L
Sobek
8,570
857
7
1
0
154,502
0
W
Cupid
9,389
939
37
4
0
198,136
0
L
Cabrakan
7,178
718
7
1
0
165,911
0
L
Cu Chulainn
7,014
701
14
1
0
153,999
0
W
Danzaburou
9,750
975
49
5
0
189,765
0
L
Olorun
8,378
838
47
5
0
173,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role