Player Matchup

Khepri
Khepri
 
Khepri
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Jako_977
Anubis
Level 140
God Stats
1W - 1L
1,681 SR
Queue Stats
65W - 73L
1,510 Elo+
Solo
Shiva
Shiva
LishaIsHere
Shiva
Level 159
God Stats
3W - 0L
1,788 SR
Queue Stats
80W - 41L
1,677 Elo+
Party 1
Bastet
Bastet
MorriganS
Bastet
Level 148
God Stats
1W - 0L
1,933 SR
Queue Stats
50W - 25L
1,677 Elo+
Party 1
Artio
Artio
rszero
Artio
Level 108
God Stats
2W - 2L
1,595 SR
Queue Stats
86W - 86L
1,458 Elo+
Solo
Team Averages
Level 134
1,699 SR
1,564 Elo+

VS

Team Averages
Level 100
1,541 SR
1,507 Elo+
Geb
Geb
BRDKurfew
Geb
Level 66
God Stats
1W - 1L
1,723 SR
Queue Stats
25W - 25L
1,514 Elo+
Party 2
Thor
Thor
IrinaRai
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 164L
1,553 Elo+
Solo
Janus
Janus
ZeoNSnipeZz
Janus
Level 135
God Stats
3W - 3L
1,583 SR
Queue Stats
50W - 50L
1,528 Elo+
Party 2
Amaterasu
Amaterasu
frecherfehu
Amaterasu
Level 140
God Stats
7W - 11L
1,400 SR
Queue Stats
697W - 699L
1,439 Elo+
Solo
Olorun
Olorun
sirsacal
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
1 / 2 / 15
8,887
889
4,737
13,347
11,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Jako_977
Anubis
16
10 / 0 / 11
10,004
1,000
15,549
3,874
2,856
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

16
6 / 1 / 14
9,336
934
10,582
9,833
10,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
MorriganS
Bastet
15
5 / 0 / 17
9,250
925
10,909
11,153
7,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artio
rszero
Artio
14
1 / 1 / 18
8,417
842
8,421
15,034
16,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
7,297
730
3,652
10,116
7,484
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
13
2 / 6 / 0
7,256
726
6,209
7,937
2,829
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
1 / 3 / 1
6,850
685
8,273
5,298
1,884
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
frecherfehu
Amaterasu
14
1 / 2 / 2
7,040
704
7,548
18,382
11,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
sirsacal
Olorun
11
0 / 9 / 0
6,506
651
5,599
12,471
3,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
10
23
Kills
4
4
Deaths
23
75
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
15
4.25
L
0
3
3
0.5
L
Thor
2
6
0
0.33
W
Anubis
Jako_977
Anubis
10
0
11
15.5
W
6
1
14
13
W
Bastet
MorriganS
Bastet
5
0
17
13.5
L
1
3
1
0.5
L
Amaterasu
frecherfehu
Amaterasu
1
2
2
1
W
Artio
rszero
Artio
1
1
18
10
L
Olorun
sirsacal
Olorun
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,198
Damage
31,281
53,241
Taken
54,204
48,027
Mitigated
27,900
30,517
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,737
147
3,602
2,093
13,347
11,444
220
3,576
9,287
11,843
0
L
3,652
222
2,850
2,806
10,116
7,484
0
5,315
4,538
6,804
92
L
Thor
6,209
533
45
406
7,937
2,829
0
3,198
4,699
0
9,225
W
Anubis
Jako_977
Anubis
15,549
274
550
1,747
3,874
2,856
905
1,521
2,180
42,617
578
W
10,582
547
3,790
1,727
9,833
10,091
839
3,744
5,745
0
16,256
W
Bastet
MorriganS
Bastet
10,909
1,771
2,896
4,338
11,153
7,406
1,129
2,092
8,660
0
16,847
L
8,273
137
226
252
5,298
1,884
0
2,281
3,017
16,849
445
L
Amaterasu
frecherfehu
Amaterasu
7,548
1,336
643
8,785
18,382
11,753
0
7,496
10,379
0
16,916
W
Artio
rszero
Artio
8,421
79
3,576
6,198
15,034
16,230
209
5,453
9,262
11,443
1,054
L
Olorun
sirsacal
Olorun
5,599
2,760
305
1,070
12,471
3,950
0
8,715
3,408
14,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,894
Gold Earned
34,949
123
Minions Killed
90
0
Camps Cleared
0
1,106,634
Distance Traveled
919,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,887
889
15
2
0
207,869
0
L
Geb
7,297
730
1
0
0
180,860
0
L
Thor
7,256
726
6
1
0
188,775
0
W
Anubis
10,004
1,000
57
6
0
190,211
0
W
Shiva
9,336
934
20
2
0
212,914
0
W
Bastet
9,250
925
19
2
0
251,110
0
L
Janus
6,850
685
28
3
0
191,678
0
L
Amaterasu
7,040
704
35
4
0
215,856
0
W
Artio
8,417
842
12
1
0
244,530
0
L
Olorun
6,506
651
20
2
0
142,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role