Player Matchup

Ix Chel
Ix Chel
Mizukagejames
Ix Chel
Level 111
God Stats
4W - 6L
1,422 SR
Queue Stats
102W - 109L
1,373 Elo+
Solo
Sylvanus
Sylvanus
OwlofMinerva1
Sylvanus
Level 29
God Stats
1W - 1L
1,785 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 2
Thanatos
Thanatos
SkyIdeal
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 2
Tyr
Tyr
lm2_k
Tyr
Level 55
God Stats
9W - 11L
1,491 SR
Queue Stats
184W - 210L
1,398 Elo+
Solo
Skadi
Skadi
rxlvl
Skadi
Level 11
God Stats
1W - 2L
1,518 SR
Queue Stats
2W - 6L
1,265 Elo+
Party 2
Team Averages
Level 49
1,543 SR
1,313 Elo+

VS

Team Averages
Level 76
1,404 SR
1,364 Elo+
Atlas
Atlas
JOJO420GHOST
Atlas
Level 55
God Stats
2W - 0L
1,688 SR
Queue Stats
62W - 76L
1,431 Elo+
Solo
Merlin
Merlin
Marelica
Merlin
Level 63
God Stats
3W - 0L
1,252 SR
Queue Stats
18W - 15L
1,426 Elo+
Party 1
Guan Yu
Guan Yu
Philoups_ad500
Guan Yu
Level 40
God Stats
5W - 0L
1,500 SR
Queue Stats
48W - 45L
1,183 Elo+
Solo
Pele
Pele
Sasukemalaje109
Pele
Level 101
God Stats
3W - 3L
1,144 SR
Queue Stats
48W - 80L
1,332 Elo+
Solo
Cupid
Cupid
geity
Cupid
Level 121
God Stats
18W - 12L
1,437 SR
Queue Stats
29W - 22L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
11
0 / 5 / 0
6,907
531
1,916
5,916
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
OwlofMinerva1
Sylvanus
11
3 / 3 / 5
6,956
535
5,780
13,210
11,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
SkyIdeal
Thanatos
13
4 / 6 / 0
7,028
541
3,739
12,717
5,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tyr
lm2_k
Tyr
11
0 / 3 / 0
6,360
489
3,557
11,559
3,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
rxlvl
Skadi
11
1 / 5 / 6
6,293
484
8,623
10,065
3,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 8
6,888
530
8,748
14,622
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Merlin
Marelica
Merlin
13
5 / 0 / 5
7,984
614
3,824
3,710
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 1
8,029
618
4,705
6,184
6,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
13 / 0 / 2
9,248
711
10,979
9,143
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cupid
geity
Cupid
11
3 / 5 / 4
6,755
520
6,714
7,786
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
8
Kills
22
22
Deaths
8
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
3
8
1.33
W
Merlin
Marelica
Merlin
5
0
5
7.5
L
Ix Chel
0
5
0
0
L
Sylvanus
OwlofMinerva1
Sylvanus
3
3
5
1.83
W
1
0
1
1.5
W
13
0
2
14
L
Thanatos
SkyIdeal
Thanatos
4
6
0
0.67
W
Cupid
geity
Cupid
3
5
4
1
L
Tyr
lm2_k
Tyr
0
3
0
0
L
Skadi
rxlvl
Skadi
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,615
Damage
34,970
53,467
Taken
41,445
25,931
Mitigated
23,646
16,746
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,748
3,605
0
3,506
14,622
10,322
0
3,197
11,425
29,944
2,528
W
Merlin
Marelica
Merlin
3,824
247
0
450
3,710
1,114
0
1,414
2,296
34,412
0
L
Ix Chel
1,916
124
60
492
5,916
1,531
0
1,499
4,145
43,909
820
L
Sylvanus
OwlofMinerva1
Sylvanus
5,780
2,897
2,391
3,258
13,210
11,859
216
4,569
8,555
21,158
0
W
4,705
820
2
2,298
6,184
6,194
0
0
6,184
0
52,108
W
10,979
3,335
0
3,999
9,143
3,782
0
422
8,721
0
70,548
L
Thanatos
SkyIdeal
Thanatos
3,739
901
0
6,069
12,717
5,123
0
1,549
11,080
0
51,314
W
Cupid
geity
Cupid
6,714
3,153
217
1,853
7,786
2,234
0
2,486
5,300
0
36,118
L
Tyr
lm2_k
Tyr
3,557
1,329
0
4,085
11,559
3,837
0
0
11,559
0
41,134
L
Skadi
rxlvl
Skadi
8,623
2,749
0
391
10,065
3,581
362
3,807
6,246
0
44,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
38,904
340
Minions Killed
389
0
Camps Cleared
0
1,194,067
Distance Traveled
1,374,893
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,888
530
31
2
0
268,264
5
W
Merlin
7,984
614
71
5
0
266,661
1
L
Ix Chel
6,907
531
78
6
0
249,297
0
L
Sylvanus
6,956
535
15
1
0
210,658
0
W
Guan Yu
8,029
618
107
8
0
276,247
0
W
Pele
9,248
711
103
8
0
329,084
0
L
Thanatos
7,028
541
92
7
0
268,405
0
W
Cupid
6,755
520
77
6
0
234,637
0
L
Tyr
6,360
489
76
6
0
211,031
0
L
Skadi
6,293
484
79
6
0
254,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role