Player Matchup

Pele
Pele
Fidkonsovy
Pele
Level 44
God Stats
5W - 4L
1,514 SR
Queue Stats
48W - 33L
1,564 Elo+
Party 1
Neith
Neith
Hiko7135
Neith
Level 62
God Stats
11W - 7L
1,632 SR
Queue Stats
43W - 34L
1,551 Elo+
Party 1
Terra
Terra
Sitnik
Terra
Level 157
God Stats
4W - 2L
1,605 SR
Queue Stats
53W - 46L
1,518 Elo+
Party 1
Janus
Janus
WojWojtas
Janus
Level 146
God Stats
4W - 1L
1,717 SR
Queue Stats
53W - 48L
1,506 Elo+
Party 1
Vamana
Vamana
whinge
Vamana
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 44L
1,571 Elo+
Solo
Team Averages
Level 111
1,594 SR
1,542 Elo+

VS

Team Averages
Level 135
1,423 SR
1,511 Elo+
Sol
Sol
DerAsiate
Sol
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 99L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
GILES LFC 97
Sun Wukong
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,512 Elo+
Party 2
Medusa
Medusa
Gromowski VI
Medusa
Level 150
God Stats
0W - 2L
1,335 SR
Queue Stats
142W - 176L
1,410 Elo+
Party 2
Eset
Eset
Ko9la
Eset
Level 153
God Stats
4W - 3L
1,444 SR
Queue Stats
187W - 197L
1,554 Elo+
Party 2
Cabrakan
Cabrakan
ZesterHD
Cabrakan
Level 125
God Stats
1W - 5L
1,336 SR
Queue Stats
161W - 172L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 4
9,033
645
10,787
14,530
5,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Neith
Hiko7135
Neith
13
2 / 1 / 5
7,683
549
4,995
5,560
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Sitnik
Terra
12
1 / 0 / 5
8,041
574
3,707
8,203
6,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
WojWojtas
Janus
14
6 / 0 / 7
8,647
618
9,588
7,340
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
whinge
Vamana
15
2 / 0 / 0
8,864
633
5,461
9,936
8,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 0
7,803
557
5,284
9,696
3,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
GILES LFC 97
Sun Wukong
11
0 / 5 / 0
5,973
427
4,482
11,936
5,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Medusa
10
0 / 5 / 2
6,164
440
4,836
7,412
2,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
Ko9la
Eset
12
1 / 7 / 0
7,423
530
6,552
8,580
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
ZesterHD
Cabrakan
10
1 / 1 / 1
6,510
465
2,992
10,190
9,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
2
2
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
9
1
4
11
L
Sun Wukong
GILES LFC 97
Sun Wukong
0
5
0
0
L
Medusa
0
5
2
0.2
W
Neith
Hiko7135
Neith
2
1
5
4.5
L
Eset
Ko9la
Eset
1
7
0
0.14
W
Terra
Sitnik
Terra
1
0
5
3.5
W
Janus
WojWojtas
Janus
6
0
7
9.5
L
Cabrakan
ZesterHD
Cabrakan
1
1
1
1.5
W
Vamana
whinge
Vamana
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,538
Damage
24,146
45,569
Taken
47,814
24,683
Mitigated
22,435
16,559
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,284
2,149
0
3,325
9,696
3,877
726
859
8,191
51,710
6,879
W
10,787
2,218
0
4,732
14,530
5,425
0
4,312
9,964
0
67,978
L
Sun Wukong
GILES LFC 97
Sun Wukong
4,482
590
0
1,297
11,936
5,301
0
1,702
10,148
0
38,764
L
Medusa
4,836
1,648
0
150
7,412
2,043
0
3,173
4,157
0
45,101
W
Neith
Hiko7135
Neith
4,995
2,020
0
1,457
5,560
1,873
240
571
4,989
0
55,025
L
Eset
Ko9la
Eset
6,552
291
283
442
8,580
2,188
0
3,800
4,379
40,429
977
W
Terra
Sitnik
Terra
3,707
529
1,727
3,511
8,203
6,901
31
1,270
6,868
31,224
1,754
W
Janus
WojWojtas
Janus
9,588
812
0
1,834
7,340
2,210
213
3,357
3,609
54,177
0
L
Cabrakan
ZesterHD
Cabrakan
2,992
900
0
2,623
10,190
9,026
0
3,018
7,014
17,828
0
W
Vamana
whinge
Vamana
5,461
1,162
0
3,298
9,936
8,274
0
4,660
5,276
0
61,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,268
Gold Earned
33,873
464
Minions Killed
367
0
Camps Cleared
0
1,442,274
Distance Traveled
1,295,613
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,803
557
115
8
0
224,352
4
W
Pele
9,033
645
100
7
0
318,923
0
L
Sun Wukong
5,973
427
67
5
0
284,646
0
L
Medusa
6,164
440
74
5
0
227,965
2
W
Neith
7,683
549
89
6
0
243,740
0
L
Eset
7,423
530
84
6
0
275,497
0
W
Terra
8,041
574
56
4
0
276,499
2
W
Janus
8,647
618
89
6
0
328,341
4
L
Cabrakan
6,510
465
27
2
0
283,153
0
W
Vamana
8,864
633
130
9
0
274,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role