Player Matchup

Charon
Charon
Bronze III
BrandoLean
Charon
Bronze III
Level 55
God Stats
2W - 1L
1,697 SR
Queue Stats
2W - 2L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
Dęvo
Medusa
Bronze III
Level 142
God Stats
1W - 0L
1,617 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
Patron Nick
Chang'e
Bronze III
Level 154
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,653 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,356 SR
1,212 MMR
Athena
Athena
Bronze III
Adcyourface
Athena
Bronze III
Level 148
God Stats
0W - 1L
1,456 SR
Queue Stats
2W - 15L
1,406 MMR
Party 1
Anubis
Anubis
Bronze III
Venomous5421
Anubis
Bronze III
Level 46
God Stats
0W - 1L
1,267 SR
Queue Stats
2W - 16L
1,350 MMR
Party 1
Tyr
Tyr
Silver III
x Lucky623 x
Tyr
Silver III
Level 140
God Stats
5W - 15L
1,347 SR
Queue Stats
104W - 112L
878 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BrandoLean
Charon
15
2 / 1 / 11
9,202
920
5,125
9,000
6,604
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Dęvo
Medusa
16
4 / 2 / 5
9,592
959
7,678
7,694
2,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Patron Nick
Chang'e
17
8 / 1 / 5
10,522
1,052
13,107
9,092
3,468
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
OdinCerberusAresAphroditeCthulhu

VS

Bans
MartichorasHou YiBaron SamediCupidPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 3 / 3
8,482
848
6,019
13,088
13,722
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
12
2 / 6 / 2
7,923
792
2,456
8,835
3,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
1 / 5 / 1
8,076
808
7,243
13,903
10,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
1
3
3
0.83
W
Charon
BrandoLean
Charon
2
1
11
7.5
W
Medusa
Dęvo
Medusa
4
2
5
3.25
W
Chang'e
Patron Nick
Chang'e
8
1
5
10.5
L
Anubis
2
6
2
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,910
Damage
15,718
25,786
Taken
35,826
12,976
Mitigated
27,881
9,149
Healing
4,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
6,019
1,391
234
1,396
13,088
13,722
95
5,529
7,424
16,495
1,369
W
Charon
BrandoLean
Charon
5,125
1,071
317
1,671
9,000
6,604
673
2,405
6,595
13,597
489
W
Medusa
Dęvo
Medusa
7,678
3,325
0
1,108
7,694
2,904
1,271
2,135
5,559
0
49,568
W
Chang'e
Patron Nick
Chang'e
13,107
1,550
2,097
3,956
9,092
3,468
1,299
3,377
5,715
39,499
1,608
L
Anubis
2,456
38
0
1,523
8,835
3,688
210
5,627
3,080
17,617
0
L
7,243
640
0
1,476
13,903
10,471
174
6,091
7,678
0
25,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,316
Gold Earned
24,481
163
Minions Killed
87
0
Camps Cleared
0
607,384
Distance Traveled
543,988
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,482
848
18
2
0
194,173
1
W
Charon
9,202
920
18
2
0
195,153
1
W
Medusa
9,592
959
70
7
0
201,768
0
W
Chang'e
10,522
1,052
75
8
0
210,463
0
L
Anubis
7,923
792
31
3
0
152,005
0
L
Tyr
8,076
808
38
4
0
197,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role