Player Matchup

Cthulhu
Cthulhu
Platinum II
Brewen
Cthulhu
Platinum II
Level 128
God Stats
31W - 13L
1,801 SR
Queue Stats
173W - 173L
1,807 MMR
Party 3
Serqet
Serqet
Gold II
LordCoez
Serqet
Gold II
Level 127
God Stats
2W - 3L
1,581 SR
Queue Stats
200W - 204L
1,593 MMR
Party 3
Vulcan
Vulcan
Gold I
WHYSOFAT
Vulcan
Gold I
Level 128
God Stats
1W - 0L
1,155 SR
Queue Stats
87W - 82L
1,707 MMR
Solo
Sol
Sol
Platinum V
Zhargorax1
Sol
Platinum V
Level 42
God Stats
13W - 1L
1,830 SR
Queue Stats
43W - 35L
1,698 MMR
Party 2
Chernobog
Chernobog
Gold IV
malmare
Chernobog
Gold IV
Level 156
God Stats
2W - 1L
1,845 SR
Queue Stats
15W - 6L
1,678 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,642 SR
1,697 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,640 SR
1,627 MMR
Kuzenbo
Kuzenbo
Gold I
 
Kuzenbo
Gold I
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold I
 
Maman Brigitte
Gold I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold II
ArtOfvalor
Maui
Gold II
Level 116
God Stats
33W - 26L
1,602 SR
Queue Stats
51W - 49L
1,625 MMR
Solo
Anhur
Anhur
Gold I
Zerror432
Anhur
Gold I
Level 148
God Stats
6W - 4L
1,660 SR
Queue Stats
71W - 57L
1,565 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
moiiiz
Hou Yi
Platinum I
Level 116
God Stats
2W - 1L
1,938 SR
Queue Stats
265W - 252L
1,944 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brewen
Cthulhu
12
5 / 1 / 2
8,315
594
7,820
8,541
5,154
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
LordCoez
Serqet
14
1 / 1 / 4
7,651
547
4,443
9,675
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
WHYSOFAT
Vulcan
14
3 / 1 / 2
8,152
582
9,296
5,998
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 2 / 3
11,416
815
16,308
15,168
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
malmare
Chernobog
16
2 / 3 / 7
8,789
628
7,823
10,016
3,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Nu WaAchillesAgniMedusa

VS

Bans
Ao KuangChang'eRaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 6 / 3
7,116
508
5,504
14,695
14,642
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
 
Maman Brigitte
12
1 / 8 / 1
6,741
482
4,538
12,983
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
5,834
417
2,745
9,297
5,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Zerror432
Anhur
14
3 / 6 / 2
7,944
567
9,677
13,481
4,823
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
moiiiz
Hou Yi
15
3 / 2 / 0
8,364
597
8,200
10,278
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
24
Kills
8
8
Deaths
24
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
6
3
0.42
L
Maman Brigitte
 
Maman Brigitte
1
8
1
0.19
L
0
2
2
0.5
W
Cthulhu
Brewen
Cthulhu
5
1
2
6
W
Serqet
LordCoez
Serqet
1
1
4
3
W
Vulcan
WHYSOFAT
Vulcan
3
1
2
4
L
Anhur
Zerror432
Anhur
3
6
2
0.67
W
13
2
3
7.25
W
Chernobog
malmare
Chernobog
2
3
7
1.83
L
Hou Yi
moiiiz
Hou Yi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,690
Damage
30,664
49,398
Taken
60,734
18,643
Mitigated
32,265
24,416
Healing
12,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,504
1,031
0
2,720
14,695
14,642
0
9,748
4,947
30,152
836
L
Maman Brigitte
 
Maman Brigitte
4,538
267
0
3,536
12,983
3,482
0
6,466
6,415
43,681
0
L
2,745
535
0
1,342
9,297
5,885
0
4,968
4,089
15,212
0
W
Cthulhu
Brewen
Cthulhu
7,820
412
2,181
2,022
8,541
5,154
112
2,490
6,019
27,864
1,983
W
Serqet
LordCoez
Serqet
4,443
1,153
0
4,991
9,675
3,272
806
748
8,927
0
47,877
W
Vulcan
WHYSOFAT
Vulcan
9,296
200
0
1,246
5,998
2,255
392
1,686
4,292
58,265
1,739
L
Anhur
Zerror432
Anhur
9,677
5,815
0
3,410
13,481
4,823
0
5,635
7,603
0
62,707
W
16,308
6,975
0
10,825
15,168
4,838
5,894
5,908
8,934
84,478
8,667
W
Chernobog
malmare
Chernobog
7,823
6,181
0
3,151
10,016
3,124
264
1,481
8,455
0
63,772
L
Hou Yi
moiiiz
Hou Yi
8,200
2,367
0
1,427
10,278
3,433
0
5,646
4,188
0
66,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,323
Gold Earned
35,999
527
Minions Killed
386
0
Camps Cleared
0
1,469,754
Distance Traveled
1,323,338
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,116
508
51
4
0
246,944
0
L
Maman Brigitte
6,741
482
76
5
0
321,588
0
L
Maui
5,834
417
26
2
0
218,331
7
W
Cthulhu
8,315
594
45
3
0
299,700
2
W
Serqet
7,651
547
94
7
0
364,802
0
W
Vulcan
8,152
582
104
7
0
290,800
3
L
Anhur
7,944
567
100
7
0
263,609
0
W
Sol
11,416
815
175
13
0
256,696
0
W
Chernobog
8,789
628
109
8
0
257,756
2
L
Hou Yi
8,364
597
133
10
0
272,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role