Player Matchup

Heimdallr
Heimdallr
GNS_MoLaPoKabo
Heimdallr
Level 143
God Stats
2W - 5L
1,500 SR
Queue Stats
59W - 54L
1,488 Elo+
Solo
Zhong Kui
Zhong Kui
JabbaTheHutt423
Zhong Kui
Level 122
God Stats
20W - 18L
1,521 SR
Queue Stats
321W - 347L
1,396 Elo+
Solo
Fafnir
Fafnir
KingCarlGustaf
Fafnir
Level 96
God Stats
7W - 4L
1,692 SR
Queue Stats
40W - 33L
1,522 Elo+
Solo
Aphrodite
Aphrodite
ah_Joker_ha
Aphrodite
Level 87
God Stats
1W - 0L
1,668 SR
Queue Stats
2W - 3L
1,334 Elo+
Solo
Pele
Pele
ryanturner234
Pele
Level 112
God Stats
26W - 18L
1,412 SR
Queue Stats
233W - 233L
1,387 Elo+
Solo
Team Averages
Level 112
1,559 SR
1,425 Elo+

VS

Team Averages
Level 78
1,542 SR
1,322 Elo+
Skadi
Skadi
Bloodreaper2010
Skadi
Level 165
God Stats
5W - 3L
1,651 SR
Queue Stats
124W - 106L
1,514 Elo+
Party 1
Hercules
Hercules
FM_David36
Hercules
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 38L
1,236 Elo+
Party 2
Ares
Ares
FM_Momo2009
Ares
Level 16
God Stats
0W - 2L
1,294 SR
Queue Stats
6W - 15L
1,247 Elo+
Party 2
Kukulkan
Kukulkan
StarXxXSoldier
Kukulkan
Level 156
God Stats
3W - 5L
1,544 SR
Queue Stats
132W - 124L
1,488 Elo+
Party 1
Thanatos
Thanatos
clxwzy-
Thanatos
Level 17
God Stats
1W - 1L
1,723 SR
Queue Stats
5W - 15L
1,126 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GNS_MoLaPoKabo
Heimdallr
15
2 / 0 / 7
8,928
496
7,131
9,452
4,088
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
JabbaTheHutt423
Zhong Kui
17
3 / 1 / 2
10,726
596
7,347
15,244
10,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 0
9,190
511
4,207
15,025
11,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
ah_Joker_ha
Aphrodite
15
3 / 1 / 5
9,547
530
3,044
6,876
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 0 / 4
10,295
572
8,584
9,556
4,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,978
388
6,344
5,073
1,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
FM_David36
Hercules
16
2 / 1 / 1
9,185
510
6,886
9,395
8,591
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 6 / 1
6,671
371
2,233
10,591
5,552
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
16
1 / 1 / 0
8,990
499
7,582
7,673
2,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
clxwzy-
Thanatos
13
2 / 8 / 0
7,682
427
2,744
17,531
6,367
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
18
Kills
5
5
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Hercules
FM_David36
Hercules
2
1
1
2.5
L
0
6
1
0.08
W
Heimdallr
GNS_MoLaPoKabo
Heimdallr
2
0
7
5.5
W
Zhong Kui
JabbaTheHutt423
Zhong Kui
3
1
2
4
W
2
3
0
0.67
L
Kukulkan
1
1
0
1
W
Aphrodite
ah_Joker_ha
Aphrodite
3
1
5
5.5
L
Thanatos
clxwzy-
Thanatos
2
8
0
0.25
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
25,789
56,153
Taken
50,263
35,988
Mitigated
24,680
32,020
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,344
1,878
0
1,182
5,073
1,242
0
558
4,515
0
41,638
L
Hercules
FM_David36
Hercules
6,886
1,233
0
2,684
9,395
8,591
0
3,707
5,688
0
52,196
L
2,233
267
0
0
10,591
5,552
0
3,949
6,639
20,304
687
W
Heimdallr
GNS_MoLaPoKabo
Heimdallr
7,131
3,198
0
4,573
9,452
4,088
488
1,124
8,328
0
70,579
W
Zhong Kui
JabbaTheHutt423
Zhong Kui
7,347
450
0
11,437
15,244
10,634
769
6,289
8,281
87,411
2,807
W
4,207
1,331
0
5,590
15,025
11,597
0
0
15,025
45,622
867
L
Kukulkan
7,582
791
0
1,733
7,673
2,928
0
2,365
5,308
85,304
0
W
Aphrodite
ah_Joker_ha
Aphrodite
3,044
534
2,318
4,495
6,876
5,667
567
690
6,186
42,416
723
L
Thanatos
clxwzy-
Thanatos
2,744
285
0
8,272
17,531
6,367
0
3,726
13,805
0
53,470
W
8,584
817
0
3,607
9,556
4,002
107
880
8,618
0
72,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
39,506
537
Minions Killed
454
0
Camps Cleared
0
1,765,176
Distance Traveled
1,582,109
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,978
388
72
4
0
222,721
0
L
Hercules
9,185
510
111
6
0
334,156
0
L
Ares
6,671
371
36
2
0
325,423
0
W
Heimdallr
8,928
496
109
6
0
339,793
5
W
Zhong Kui
10,726
596
175
10
0
348,924
5
W
Fafnir
9,190
511
76
4
0
292,487
5
L
Kukulkan
8,990
499
150
8
0
336,477
6
W
Aphrodite
9,547
530
61
3
0
349,624
6
L
Thanatos
7,682
427
85
5
0
363,332
0
W
Pele
10,295
572
116
6
0
434,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role