Player Matchup

Cernunnos
Cernunnos
CurryPeopleHater
Cernunnos
Level 41
God Stats
14W - 5L
1,500 SR
Queue Stats
76W - 74L
1,442 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gwievous
Kumbhakarna
Level 108
God Stats
1W - 2L
1,652 SR
Queue Stats
66W - 55L
1,464 Elo+
Party 1
Zeus
Zeus
rjt1603
Zeus
Level 29
God Stats
27W - 21L
1,564 SR
Queue Stats
58W - 54L
1,475 Elo+
Party 1
Team Averages
Level 59
1,572 SR
1,460 Elo+

VS

Team Averages
Level 114
1,721 SR
1,483 Elo+
Nu Wa
Nu Wa
Felipe9535
Nu Wa
Level 89
God Stats
14W - 4L
1,737 SR
Queue Stats
81W - 65L
1,520 Elo+
Solo
Artemis
Artemis
Flappyjack210
Artemis
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 77L
1,467 Elo+
Party 2
Erlang Shen
Erlang Shen
SavypooXtiger
Erlang Shen
Level 124
God Stats
16W - 8L
1,926 SR
Queue Stats
104W - 94L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
13
2 / 3 / 0
8,084
735
2,635
9,939
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Gwievous
Kumbhakarna
13
0 / 3 / 2
7,667
697
7,297
12,772
6,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
rjt1603
Zeus
13
0 / 3 / 1
7,718
702
5,126
6,551
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
6 / 0 / 3
10,284
935
13,238
3,343
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
14
2 / 2 / 5
8,829
803
5,326
7,527
2,092
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
SavypooXtiger
Erlang Shen
15
1 / 0 / 8
8,830
803
6,537
6,870
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
9
9
Deaths
2
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
2
3
0
0.67
W
Nu Wa
6
0
3
7.5
W
Artemis
2
2
5
2.25
L
Kumbhakarna
Gwievous
Kumbhakarna
0
3
2
0.33
W
Erlang Shen
SavypooXtiger
Erlang Shen
1
0
8
5
L
Zeus
rjt1603
Zeus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,058
Damage
25,101
29,262
Taken
17,740
11,202
Mitigated
8,219
4,502
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
2,635
1,434
0
2,716
9,939
2,629
0
4,333
5,036
0
24,993
W
Nu Wa
13,238
5,343
45
699
3,343
953
1,358
2,237
995
47,951
0
W
Artemis
5,326
1,706
0
0
7,527
2,092
1,293
5,381
1,783
0
21,739
L
Kumbhakarna
Gwievous
Kumbhakarna
7,297
1,701
0
1,146
12,772
6,869
0
5,805
6,219
23,207
1,656
W
Erlang Shen
SavypooXtiger
Erlang Shen
6,537
2,021
0
2,561
6,870
5,174
760
3,677
2,955
0
20,521
L
Zeus
rjt1603
Zeus
5,126
255
0
640
6,551
1,704
0
2,201
3,942
33,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,469
Gold Earned
27,943
139
Minions Killed
143
0
Camps Cleared
0
588,642
Distance Traveled
592,563
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,084
735
32
3
0
200,868
0
W
Nu Wa
10,284
935
78
7
0
200,848
0
W
Artemis
8,829
803
38
3
0
174,978
0
L
Kumbhakarna
7,667
697
39
4
0
195,139
0
W
Erlang Shen
8,830
803
27
2
0
216,737
4
L
Zeus
7,718
702
68
6
0
192,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role