Player Matchup

Medusa
Medusa
BlazeLionShield
Medusa
Level 64
God Stats
13W - 3L
1,746 SR
Queue Stats
69W - 76L
1,486 Elo+
Solo
Ymir
Ymir
Dmsgmn95
Ymir
Level 101
God Stats
22W - 23L
1,426 SR
Queue Stats
718W - 720L
1,386 Elo+
Solo
Hades
Hades
Durfenz
Hades
Level 85
God Stats
7W - 9L
1,436 SR
Queue Stats
332W - 350L
1,456 Elo+
Solo
Nu Wa
Nu Wa
Jacach_
Nu Wa
Level 55
God Stats
6W - 5L
1,231 SR
Queue Stats
242W - 276L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
Twin Slays
Ao Kuang
Level 68
God Stats
54W - 60L
1,437 SR
Queue Stats
365W - 415L
1,355 Elo+
Solo
Team Averages
Level 75
1,455 SR
1,409 Elo+

VS

Team Averages
Level 65
1,548 SR
1,402 Elo+
Anubis
Anubis
NebulousSage
Anubis
Level 65
God Stats
2W - 3L
1,802 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Ymir
Ymir
Shupapi
Ymir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,251 Elo+
Party 1
Poseidon
Poseidon
WhiTheRock
Poseidon
Level 64
God Stats
11W - 7L
1,463 SR
Queue Stats
191W - 136L
1,316 Elo+
Party 1
Mercury
Mercury
dead-_-danny
Mercury
Level 108
God Stats
2W - 3L
1,512 SR
Queue Stats
53W - 49L
1,531 Elo+
Solo
Chaac
Chaac
mammoth_raffia6
Chaac
Level 68
God Stats
16W - 23L
1,461 SR
Queue Stats
112W - 137L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 5
8,639
617
6,179
7,882
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
2 / 0 / 5
7,452
532
2,618
6,429
5,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Hades
Durfenz
Hades
14
3 / 0 / 1
8,945
639
5,067
8,082
6,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Nu Wa
Jacach_
Nu Wa
14
6 / 2 / 2
8,827
631
12,125
6,312
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Twin Slays
Ao Kuang
14
2 / 3 / 2
7,766
555
3,093
11,753
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
7
0 / 3 / 0
5,313
380
1,315
3,613
975
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
Shupapi
Ymir
6
0 / 3 / 0
5,315
380
1,520
7,141
3,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
WhiTheRock
Poseidon
11
1 / 4 / 3
6,802
486
3,813
7,634
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
dead-_-danny
Mercury
12
6 / 5 / 1
7,769
555
6,417
11,208
2,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 4 / 2
6,525
466
4,774
11,891
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
19
Kills
8
8
Deaths
19
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
W
Ymir
2
0
5
4.5
W
Hades
Durfenz
Hades
3
0
1
3.5
W
Nu Wa
Jacach_
Nu Wa
6
2
2
3.5
L
Anubis
0
3
0
0
L
Ymir
Shupapi
Ymir
0
3
0
0
W
Ao Kuang
Twin Slays
Ao Kuang
2
3
2
1
L
Poseidon
WhiTheRock
Poseidon
1
4
3
0.63
L
Mercury
dead-_-danny
Mercury
6
5
1
1.3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,082
Damage
17,839
40,458
Taken
41,487
21,118
Mitigated
14,370
8,499
Healing
2,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,179
1,643
0
0
7,882
2,849
2,038
2,411
5,471
0
53,783
W
Ymir
2,618
1,138
189
1,374
6,429
5,304
128
2,043
4,386
23,448
1,887
W
Hades
Durfenz
Hades
5,067
899
80
4,251
8,082
6,381
0
180
7,902
54,541
3,609
W
Nu Wa
Jacach_
Nu Wa
12,125
3,209
0
1,500
6,312
1,917
291
1,541
4,771
48,216
1,655
L
Anubis
1,315
0
0
0
3,613
975
0
921
2,598
18,666
0
L
Ymir
Shupapi
Ymir
1,520
820
0
504
7,141
3,030
0
2,195
4,852
8,044
464
W
Ao Kuang
Twin Slays
Ao Kuang
3,093
660
0
1,105
11,753
4,667
0
815
10,938
70,099
641
L
Poseidon
WhiTheRock
Poseidon
3,813
276
0
715
7,634
1,587
0
4,463
2,777
44,243
0
L
Mercury
dead-_-danny
Mercury
6,417
3,822
0
330
11,208
2,943
0
5,305
5,725
0
39,085
L
4,774
992
0
944
11,891
5,835
0
8,828
2,885
0
32,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,629
Gold Earned
31,724
397
Minions Killed
231
0
Camps Cleared
0
1,428,691
Distance Traveled
1,194,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,639
617
77
6
0
275,573
0
W
Ymir
7,452
532
36
3
0
272,401
0
W
Hades
8,945
639
96
7
0
265,080
0
W
Nu Wa
8,827
631
88
6
0
274,093
0
L
Anubis
5,313
380
39
3
0
159,236
0
L
Ymir
5,315
380
8
1
0
185,155
0
W
Ao Kuang
7,766
555
100
7
0
341,544
0
L
Poseidon
6,802
486
74
5
0
277,972
0
L
Mercury
7,769
555
60
4
0
299,324
0
L
Chaac
6,525
466
50
4
0
273,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role