Player Matchup

Charon
Charon
Argonaut_320
Charon
Level 77
God Stats
5W - 4L
1,437 SR
Queue Stats
29W - 44L
1,318 Elo+
Party 2
Lancelot
Lancelot
Matheuss AK47
Lancelot
Level 89
God Stats
12W - 4L
1,792 SR
Queue Stats
282W - 268L
1,468 Elo+
Solo
Ra
Ra
Tigre18s
Ra
Level 159
God Stats
22W - 12L
1,805 SR
Queue Stats
205W - 201L
1,556 Elo+
Solo
Nemesis
Nemesis
gibanyan2000
Nemesis
Level 126
God Stats
24W - 34L
1,357 SR
Queue Stats
245W - 252L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
roluma69
Ah Muzen Cab
Level 49
God Stats
3W - 2L
1,274 SR
Queue Stats
18W - 20L
1,655 Elo+
Party 2
Team Averages
Level 100
1,533 SR
1,497 Elo+

VS

Team Averages
Level 128
1,560 SR
1,465 Elo+
Poseidon
Poseidon
BootstrapWolf
Poseidon
Level 149
God Stats
10W - 12L
1,501 SR
Queue Stats
278W - 271L
1,439 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeathReaperx93
Kumbhakarna
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Third_Edition_
Amaterasu
Level 127
God Stats
12W - 8L
1,701 SR
Queue Stats
85W - 89L
1,478 Elo+
Party 1
Hel
Hel
XSpaceBoundX716
Hel
Level 145
God Stats
2W - 3L
1,586 SR
Queue Stats
183W - 162L
1,488 Elo+
Solo
Charybdis
Charybdis
XXDerpLord
Charybdis
Level 153
God Stats
3W - 4L
1,510 SR
Queue Stats
116W - 120L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
2 / 0 / 3
7,426
530
3,394
7,101
5,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
Matheuss AK47
Lancelot
15
6 / 1 / 2
8,700
621
7,707
11,125
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 1 / 4
9,593
685
8,497
8,234
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
gibanyan2000
Nemesis
14
7 / 2 / 7
8,511
608
10,367
15,331
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
roluma69
Ah Muzen Cab
12
0 / 1 / 2
6,346
453
3,858
4,909
1,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BootstrapWolf
Poseidon
12
1 / 5 / 0
7,417
530
7,332
8,346
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kumbhakarna
DeathReaperx93
Kumbhakarna
12
1 / 2 / 0
7,288
521
2,048
11,881
6,929
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
Third_Edition_
Amaterasu
13
0 / 6 / 3
6,843
489
5,224
15,341
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

13
2 / 5 / 0
7,662
547
8,684
9,851
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
XXDerpLord
Charybdis
13
1 / 1 / 0
7,710
551
5,382
7,500
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
5
5
Deaths
19
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
2
0
3
3.5
L
Poseidon
BootstrapWolf
Poseidon
1
5
0
0.2
L
Kumbhakarna
DeathReaperx93
Kumbhakarna
1
2
0
0.5
W
Lancelot
Matheuss AK47
Lancelot
6
1
2
7
L
Amaterasu
Third_Edition_
Amaterasu
0
6
3
0.25
W
4
1
4
6
L
2
5
0
0.4
L
Charybdis
XXDerpLord
Charybdis
1
1
0
1
W
Nemesis
gibanyan2000
Nemesis
7
2
7
5.25
W
Ah Muzen Cab
roluma69
Ah Muzen Cab
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,823
Damage
28,670
46,700
Taken
52,919
20,598
Mitigated
20,998
16,031
Healing
19,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
3,394
544
0
2,540
7,101
5,294
480
1,234
5,769
22,494
0
L
Poseidon
BootstrapWolf
Poseidon
7,332
277
0
1,694
8,346
2,432
0
867
7,079
46,493
1,385
L
Kumbhakarna
DeathReaperx93
Kumbhakarna
2,048
185
0
2,607
11,881
6,929
0
3,204
8,511
14,644
1,388
W
Lancelot
Matheuss AK47
Lancelot
7,707
883
0
3,698
11,125
5,939
179
3,924
6,519
0
52,658
L
Amaterasu
Third_Edition_
Amaterasu
5,224
2,394
0
6,489
15,341
6,271
0
2,264
12,671
0
52,698
W
8,497
149
690
2,473
8,234
2,905
0
5,453
2,781
74,455
1,441
L
8,684
170
976
3,390
9,851
2,977
0
3,506
5,915
62,116
0
L
Charybdis
XXDerpLord
Charybdis
5,382
2,129
0
4,554
7,500
2,389
0
1,169
6,331
0
60,943
W
Nemesis
gibanyan2000
Nemesis
10,367
4,266
0
6,630
15,331
4,976
0
5,720
9,484
0
57,903
W
Ah Muzen Cab
roluma69
Ah Muzen Cab
3,858
1,579
0
0
4,909
1,484
665
331
4,578
0
43,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,576
Gold Earned
36,920
427
Minions Killed
455
0
Camps Cleared
0
1,446,940
Distance Traveled
1,397,145
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,426
530
24
2
0
269,155
7
L
Poseidon
7,417
530
98
7
0
256,079
3
L
Kumbhakarna
7,288
521
31
2
0
274,797
0
W
Lancelot
8,700
621
90
6
0
302,137
0
L
Amaterasu
6,843
489
81
6
0
325,202
1
W
Ra
9,593
685
152
11
0
289,853
0
L
Hel
7,662
547
115
8
0
280,093
0
L
Charybdis
7,710
551
130
9
0
260,974
0
W
Nemesis
8,511
608
87
6
0
313,986
0
W
Ah Muzen Cab
6,346
453
74
5
0
271,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role