Player Matchup

Ymir
Ymir
 
Ymir
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
EPIC-J-1997
Surtr
Level 168
God Stats
14W - 12L
1,600 SR
Queue Stats
363W - 308L
1,635 Elo+
Solo
Mercury
Mercury
ForniteRizzGod13
Mercury
Level 174
God Stats
1W - 2L
1,656 SR
Queue Stats
152W - 111L
1,695 Elo+
Party 1
Vulcan
Vulcan
JacobRobloxGamer
Vulcan
Level 188
God Stats
0W - 2L
1,658 SR
Queue Stats
158W - 122L
1,653 Elo+
Party 1
Cernunnos
Cernunnos
ZachFNAFgaming
Cernunnos
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 61L
1,613 Elo+
Party 1
Team Averages
Level 174
1,583 SR
1,619 Elo+

VS

Team Averages
Level 170
1,466 SR
1,562 Elo+
Hel
Hel
BabyRed517
Hel
Level 159
God Stats
1W - 2L
1,228 SR
Queue Stats
496W - 507L
1,574 Elo+
Party 2
Xing Tian
Xing Tian
StocktonSlap
Xing Tian
Level 154
God Stats
9W - 11L
1,404 SR
Queue Stats
269W - 217L
1,607 Elo+
Solo
Hou Yi
Hou Yi
TheBaron
Hou Yi
Level 153
God Stats
5W - 5L
1,587 SR
Queue Stats
202W - 202L
1,538 Elo+
Party 2
Shiva
Shiva
reddawg
Shiva
Level 255
God Stats
9W - 6L
1,736 SR
Queue Stats
662W - 652L
1,568 Elo+
Party 2
Thor
Thor
sincara717
Thor
Level 127
God Stats
1W - 2L
1,376 SR
Queue Stats
149W - 142L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 2 / 3
5,984
598
2,780
8,345
5,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

9
1 / 4 / 0
5,724
572
4,182
8,065
6,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 2 / 1
5,477
548
2,310
7,905
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 1
6,358
636
6,528
3,951
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ZachFNAFgaming
Cernunnos
11
1 / 1 / 1
5,895
590
5,772
4,962
1,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,259
626
2,382
4,085
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
StocktonSlap
Xing Tian
10
1 / 2 / 3
6,117
612
4,900
9,289
4,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
TheBaron
Hou Yi
12
2 / 1 / 2
6,668
667
5,672
6,818
2,147
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
reddawg
Shiva
13
4 / 1 / 0
7,910
791
5,037
7,860
3,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 1
6,001
600
2,689
7,541
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
9
9
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
3
1.25
W
0
1
1
0.5
L
1
4
0
0.25
L
1
2
1
0.75
L
2
0
1
2.5
W
Xing Tian
StocktonSlap
Xing Tian
1
2
3
1.25
W
Hou Yi
TheBaron
Hou Yi
2
1
2
3
L
Cernunnos
ZachFNAFgaming
Cernunnos
1
1
1
1.5
W
Shiva
reddawg
Shiva
4
1
0
4
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,572
Damage
20,680
33,228
Taken
35,593
17,163
Mitigated
12,574
12,291
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,780
545
0
2,045
8,345
5,493
0
2,560
5,785
14,022
461
W
2,382
0
278
1,950
4,085
1,086
0
2,130
1,744
43,186
0
L
4,182
1,460
0
3,224
8,065
6,530
0
0
8,065
1,154
28,420
L
2,310
261
0
3,155
7,905
2,217
0
1,921
5,984
0
29,503
L
6,528
260
0
1,666
3,951
1,332
0
1,449
2,502
53,781
844
W
Xing Tian
StocktonSlap
Xing Tian
4,900
275
0
2,542
9,289
4,031
0
3,179
6,023
21,722
0
W
Hou Yi
TheBaron
Hou Yi
5,672
2,416
0
2,740
6,818
2,147
0
1,114
5,704
0
47,522
L
Cernunnos
ZachFNAFgaming
Cernunnos
5,772
2,824
0
2,201
4,962
1,591
1
1,352
3,610
0
46,961
W
Shiva
reddawg
Shiva
5,037
1,456
0
2,028
7,860
3,360
317
335
7,053
0
59,125
W
2,689
615
0
4,142
7,541
1,950
0
2,447
4,967
0
41,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
32,955
340
Minions Killed
429
0
Camps Cleared
0
1,080,319
Distance Traveled
1,109,363
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,984
598
19
2
0
224,269
3
W
Hel
6,259
626
100
10
0
231,524
2
L
Surtr
5,724
572
63
6
0
160,625
1
L
Mercury
5,477
548
64
6
0
254,202
0
L
Vulcan
6,358
636
100
10
0
245,492
0
W
Xing Tian
6,117
612
25
3
0
237,073
2
W
Hou Yi
6,668
667
104
10
0
191,356
0
L
Cernunnos
5,895
590
94
9
0
195,731
0
W
Shiva
7,910
791
119
12
0
210,141
0
W
Thor
6,001
600
81
8
0
239,269
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role