Player Matchup

Atlas
Atlas
Cocaiiine
Atlas
Level 154
God Stats
1W - 3L
1,599 SR
Queue Stats
12W - 12L
1,555 Elo+
Party 1
Jormungandr
Jormungandr
Glzeh
Jormungandr
Level 139
God Stats
0W - 1L
1,263 SR
Queue Stats
34W - 37L
1,514 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MarkeIIo
Kumbhakarna
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,552 Elo+
Party 1
Ymir
Ymir
Pritupimas
Ymir
Level 40
God Stats
0W - 1L
1,862 SR
Queue Stats
19W - 25L
1,473 Elo+
Party 1
Freya
Freya
nKise
Freya
Level 149
God Stats
1W - 2L
1,781 SR
Queue Stats
43W - 49L
1,493 Elo+
Party 1
Team Averages
Level 128
1,601 SR
1,517 Elo+

VS

Team Averages
Level 133
1,598 SR
1,517 Elo+
Ishtar
Ishtar
Fero57
Ishtar
Level 156
God Stats
2W - 3L
1,228 SR
Queue Stats
146W - 153L
1,514 Elo+
Solo
Zhong Kui
Zhong Kui
Maxxxtor
Zhong Kui
Level 129
God Stats
12W - 10L
1,631 SR
Queue Stats
313W - 283L
1,528 Elo+
Solo
Pele
Pele
Sammyboy951
Pele
Level 109
God Stats
7W - 2L
1,929 SR
Queue Stats
200W - 191L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
iRaiZZeN
Kuzenbo
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 70L
1,501 Elo+
Solo
Tiamat
Tiamat
pedrohrnndz_
Tiamat
Level 149
God Stats
2W - 0L
1,703 SR
Queue Stats
309W - 288L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cocaiiine
Atlas
10
2 / 2 / 1
5,769
524
5,028
9,032
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Glzeh
Jormungandr
12
1 / 0 / 1
7,064
642
2,880
8,710
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kumbhakarna
MarkeIIo
Kumbhakarna
10
0 / 4 / 0
5,383
489
2,680
9,103
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 6 / 1
4,980
453
3,337
11,481
6,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Freya
nKise
Freya
8
0 / 5 / 1
4,792
436
3,080
9,259
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fero57
Ishtar
13
7 / 0 / 5
7,626
693
11,597
5,159
1,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
Maxxxtor
Zhong Kui
13
1 / 0 / 3
6,853
623
2,921
5,348
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
5 / 2 / 5
6,091
554
6,524
8,516
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
iRaiZZeN
Kuzenbo
11
4 / 0 / 8
6,912
628
6,949
8,850
7,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
12
0 / 1 / 1
6,645
604
4,167
6,296
3,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
17
17
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Atlas
Cocaiiine
Atlas
2
2
1
1.25
W
Ishtar
Fero57
Ishtar
7
0
5
9.5
L
Jormungandr
Glzeh
Jormungandr
1
0
1
1.5
L
Kumbhakarna
MarkeIIo
Kumbhakarna
0
4
0
0
W
Zhong Kui
Maxxxtor
Zhong Kui
1
0
3
2.5
L
0
6
1
0.08
W
5
2
5
3.75
W
Kuzenbo
iRaiZZeN
Kuzenbo
4
0
8
8
L
Freya
nKise
Freya
0
5
1
0.1
W
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,005
Damage
32,158
47,585
Taken
34,169
21,808
Mitigated
19,241
15,080
Healing
13,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Cocaiiine
Atlas
5,028
582
0
3,789
9,032
3,521
0
1,005
8,027
33,029
1,207
W
Ishtar
Fero57
Ishtar
11,597
8,706
0
2,846
5,159
1,844
0
2,898
2,183
0
62,053
L
Jormungandr
Glzeh
Jormungandr
2,880
412
0
4,664
8,710
5,261
0
3,587
4,543
51,608
1,350
L
Kumbhakarna
MarkeIIo
Kumbhakarna
2,680
79
0
2,264
9,103
3,519
0
3,127
5,976
27,099
0
W
Zhong Kui
Maxxxtor
Zhong Kui
2,921
897
0
3,438
5,348
3,424
0
1,029
4,153
45,367
16,512
L
3,337
792
0
1,031
11,481
6,843
0
3,225
8,256
13,426
0
W
6,524
1,678
0
2,570
8,516
2,675
0
4,282
4,148
0
39,638
W
Kuzenbo
iRaiZZeN
Kuzenbo
6,949
3,145
0
1,946
8,850
7,851
28
5,357
3,411
16,334
1,341
L
Freya
nKise
Freya
3,080
1,193
0
3,332
9,259
2,664
0
1,706
7,553
22,272
0
W
Tiamat
4,167
776
0
2,804
6,296
3,447
0
2,908
3,388
40,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,988
Gold Earned
34,127
296
Minions Killed
423
0
Camps Cleared
0
1,136,783
Distance Traveled
1,084,806
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,769
524
64
6
0
253,229
0
W
Ishtar
7,626
693
105
10
0
202,391
0
L
Jormungandr
7,064
642
95
9
0
217,570
2
L
Kumbhakarna
5,383
489
64
6
0
225,306
0
W
Zhong Kui
6,853
623
118
11
0
203,116
2
L
Ymir
4,980
453
30
3
0
214,982
0
W
Pele
6,091
554
65
6
0
265,401
0
W
Kuzenbo
6,912
628
17
2
0
227,163
0
L
Freya
4,792
436
43
4
0
225,696
0
W
Tiamat
6,645
604
118
11
0
186,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role