Player Matchup

Chronos
Chronos
Diamond III
Arkhha
Chronos
Diamond III
Level 174
God Stats
8W - 4L
1,699 SR
Queue Stats
201W - 175L
2,182 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
Diamondking379
Cu Chulainn
Diamond V
Level 150
God Stats
6W - 6L
1,641 SR
Queue Stats
122W - 110L
2,095 MMR
Solo
Susano
Susano
Diamond III
Kaxy
Susano
Diamond III
Level 159
God Stats
10W - 10L
1,752 SR
Queue Stats
175W - 145L
2,180 MMR
Solo
Jing Wei
Jing Wei
Diamond IV
OriginReformed
Jing Wei
Diamond IV
Level 185
God Stats
4W - 3L
1,574 SR
Queue Stats
282W - 256L
2,067 MMR
Solo
Ares
Ares
Diamond IV
Pokëmon
Ares
Diamond IV
Level 193
God Stats
1W - 1L
1,333 SR
Queue Stats
93W - 74L
2,118 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 172
1,600 SR
2,128 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,624 SR
2,129 MMR
Tyr
Tyr
Diamond V
DukeNicho
Tyr
Diamond V
Level 223
God Stats
0W - 2L
1,715 SR
Queue Stats
802W - 794L
2,053 MMR
Solo
Bacchus
Bacchus
Diamond V
JordyElniñoPolla
Bacchus
Diamond V
Level 108
God Stats
1W - 3L
1,597 SR
Queue Stats
108W - 90L
2,154 MMR
Solo
Poseidon
Poseidon
Masters
Mujtabaa
Poseidon
Masters
Level 200
God Stats
59W - 38L
1,725 SR
Queue Stats
312W - 281L
2,044 MMR
Solo
Janus
Janus
Diamond IV
NYCgamer
Janus
Diamond IV
Level 144
God Stats
1W - 1L
1,736 SR
Queue Stats
144W - 133L
2,221 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
SkinnyBoiSwag
Hun Batz
Diamond IV
Level 100
God Stats
0W - 2L
1,346 SR
Queue Stats
133W - 119L
2,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arkhha
Chronos
19
6 / 1 / 4
10,296
644
10,025
13,461
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
Diamondking379
Cu Chulainn
15
1 / 1 / 5
9,600
600
9,997
11,677
9,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Kaxy
Susano
16
7 / 3 / 5
9,463
591
15,134
11,685
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Jing Wei
17
4 / 4 / 1
10,221
639
7,518
11,643
3,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
14
4 / 3 / 7
9,326
583
11,722
13,577
13,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiKuzenboKumbhakarnaAthenaBastet

VS

Bans
ThorChang'eCthulhuCerberusBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
9,361
585
8,325
19,291
16,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 6 / 5
6,899
431
7,496
13,831
13,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Mujtabaa
Poseidon
14
4 / 6 / 2
8,881
555
10,848
12,008
3,961
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
NYCgamer
Janus
14
3 / 5 / 1
8,375
523
5,966
9,447
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SkinnyBoiSwag
Hun Batz
13
3 / 2 / 3
7,594
475
8,171
13,407
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
24
22
Kills
12
12
Deaths
22
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chronos
Arkhha
Chronos
6
1
4
8
W
Cu Chulainn
Diamondking379
Cu Chulainn
1
1
5
3.5
L
2
3
1
0.83
L
0
6
5
0.42
W
Susano
Kaxy
Susano
7
3
5
3.17
L
Poseidon
Mujtabaa
Poseidon
4
6
2
0.83
L
Janus
NYCgamer
Janus
3
5
1
0.7
W
Jing Wei
4
4
1
1.13
W
Ares
4
3
7
2.5
L
Hun Batz
SkinnyBoiSwag
Hun Batz
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,396
Damage
40,806
62,043
Taken
67,984
36,623
Mitigated
41,273
15,378
Healing
17,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Arkhha
Chronos
10,025
3,855
0
5,352
13,461
5,410
641
4,343
9,064
115,571
0
W
Cu Chulainn
Diamondking379
Cu Chulainn
9,997
1,575
0
3,061
11,677
9,192
19
1,151
10,470
0
71,182
L
8,325
957
0
6,537
19,291
16,685
0
4,117
15,174
0
70,105
L
7,496
954
0
2,826
13,831
13,316
0
6,188
7,643
20,998
194
W
Susano
Kaxy
Susano
15,134
4,968
0
961
11,685
4,540
0
4,411
7,114
0
63,555
L
Poseidon
Mujtabaa
Poseidon
10,848
2,984
0
3,262
12,008
3,961
0
3,111
8,897
68,153
1,785
L
Janus
NYCgamer
Janus
5,966
534
0
527
9,447
2,790
0
4,279
5,168
59,310
0
W
Jing Wei
7,518
5,652
0
4,462
11,643
3,778
0
8,283
3,360
0
88,594
W
Ares
11,722
2,251
0
1,542
13,577
13,703
0
6,187
7,285
31,738
0
L
Hun Batz
SkinnyBoiSwag
Hun Batz
8,171
2,045
0
3,950
13,407
4,521
0
4,052
9,355
0
55,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,906
Gold Earned
41,110
569
Minions Killed
515
0
Camps Cleared
0
1,710,581
Distance Traveled
1,647,927
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,296
644
175
11
0
386,970
0
W
Cu Chulainn
9,600
600
121
8
0
328,653
2
L
Tyr
9,361
585
131
8
0
308,777
3
L
Bacchus
6,899
431
31
2
0
312,957
5
W
Susano
9,463
591
89
6
0
359,527
2
L
Poseidon
8,881
555
124
8
0
312,649
3
L
Janus
8,375
523
141
9
0
339,898
1
W
Jing Wei
10,221
639
156
10
0
311,219
2
W
Ares
9,326
583
28
2
0
324,212
1
L
Hun Batz
7,594
475
88
6
0
373,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role