Player Matchup

Ix Chel
Ix Chel
Platinum III
Alechini
Ix Chel
Platinum III
Level 149
God Stats
4W - 2L
1,600 SR
Queue Stats
42W - 28L
1,646 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
Jxtttt
Danzaburou
Bronze III
Level 121
God Stats
1W - 0L
1,664 SR
Queue Stats
3W - 2L
1,443 MMR
Party 1
Mulan
Mulan
Platinum II
MeLlamanMoya
Mulan
Platinum II
Level 127
God Stats
2W - 2L
1,534 SR
Queue Stats
41W - 26L
1,692 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,599 SR
1,593 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,544 SR
1,568 MMR
Nox
Nox
Silver I
APKILLER2001
Nox
Silver I
Level 85
God Stats
0W - 3L
1,494 SR
Queue Stats
7W - 13L
1,638 MMR
Solo
Nike
Nike
Silver I
Eebsibderbob
Nike
Silver I
Level 136
God Stats
1W - 2L
1,638 SR
Queue Stats
6W - 7L
1,591 MMR
Solo
Cernunnos
Cernunnos
Gold V
Lethal_Hector
Cernunnos
Gold V
Level 87
God Stats
0W - 1L
1,502 SR
Queue Stats
25W - 26L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alechini
Ix Chel
19
6 / 0 / 10
12,148
1,012
11,689
9,848
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Jxtttt
Danzaburou
18
4 / 2 / 11
11,585
965
10,247
8,060
3,083
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 10
11,713
976
16,083
15,660
12,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bans
Baron SamediCthulhuNe ZhaCabrakanHercules

VS

Bans
JormungandrHou YiThothXbalanqueSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 0
9,065
755
6,815
11,350
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 6 / 3
8,686
724
8,396
16,871
17,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Lethal_Hector
Cernunnos
16
1 / 5 / 2
9,430
786
6,432
14,250
4,945
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
19
Kills
3
3
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Ix Chel
Alechini
Ix Chel
6
0
10
11
L
0
6
3
0.25
W
Danzaburou
Jxtttt
Danzaburou
4
2
11
4.75
L
Cernunnos
Lethal_Hector
Cernunnos
1
5
2
0.4
W
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,019
Damage
21,643
33,568
Taken
42,471
19,298
Mitigated
26,369
15,610
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,815
41
0
310
11,350
3,813
0
3,297
7,770
28,227
593
W
Ix Chel
Alechini
Ix Chel
11,689
1,480
1,698
4,111
9,848
3,556
917
3,792
6,056
52,089
662
L
8,396
652
0
2,313
16,871
17,611
0
5,223
11,220
2,932
22,018
W
Danzaburou
Jxtttt
Danzaburou
10,247
5,312
0
2,815
8,060
3,083
2,248
2,366
5,694
0
46,500
L
Cernunnos
Lethal_Hector
Cernunnos
6,432
2,391
0
1,745
14,250
4,945
0
2,923
10,808
0
31,753
W
16,083
1,425
0
6,986
15,660
12,659
437
2,698
12,807
0
36,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,446
Gold Earned
27,181
188
Minions Killed
128
0
Camps Cleared
0
773,691
Distance Traveled
585,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,065
755
46
4
0
196,992
0
W
Ix Chel
12,148
1,012
83
7
0
283,850
0
L
Nike
8,686
724
39
3
0
179,089
0
W
Danzaburou
11,585
965
69
6
0
232,575
0
L
Cernunnos
9,430
786
43
4
0
209,638
0
W
Mulan
11,713
976
36
3
0
257,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role