Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bojwolbz
Kuzenbo
Level 128
God Stats
8W - 1L
2,046 SR
Queue Stats
49W - 42L
1,536 Elo+
Solo
Cu Chulainn
Cu Chulainn
KungFuFreaky
Cu Chulainn
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 97L
1,524 Elo+
Party 1
Rama
Rama
ivexmet
Rama
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,431 Elo+
Party 1
Surtr
Surtr
ПаХаН4иК
Surtr
Level 38
God Stats
0W - 4L
1,321 SR
Queue Stats
17W - 37L
1,298 Elo+
Solo
Team Averages
Level 98
1,573 SR
1,458 Elo+

VS

Team Averages
Level 125
1,492 SR
1,510 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HarZ_OceanMan
Izanami
Level 86
God Stats
6W - 8L
1,419 SR
Queue Stats
87W - 85L
1,473 Elo+
Party 2
Bacchus
Bacchus
ImperatorWaffle
Bacchus
Level 153
God Stats
12W - 6L
1,675 SR
Queue Stats
579W - 541L
1,487 Elo+
Solo
Scylla
Scylla
Xberger_36
Scylla
Level 142
God Stats
3W - 7L
1,369 SR
Queue Stats
156W - 149L
1,447 Elo+
Party 2
Thor
Thor
farrell43
Thor
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 3 / 3
6,750
482
3,645
7,400
2,371
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Bojwolbz
Kuzenbo
7
0 / 2 / 0
5,416
387
1,596
7,255
4,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
KungFuFreaky
Cu Chulainn
11
2 / 2 / 0
6,352
454
5,250
11,754
4,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
ivexmet
Rama
12
0 / 3 / 1
6,790
485
2,586
7,288
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 7 / 0
5,871
419
6,894
16,998
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
6 / 0 / 1
9,092
649
8,658
12,941
13,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
14
2 / 0 / 4
8,578
613
6,001
5,461
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 8
7,408
529
9,228
11,180
11,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Xberger_36
Scylla
13
4 / 1 / 2
7,595
543
7,638
3,892
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thor
12
3 / 4 / 2
6,663
476
4,135
8,433
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
17
17
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
3
3
1.17
W
Surtr
 
Surtr
6
0
1
6.5
L
Kuzenbo
Bojwolbz
Kuzenbo
0
2
0
0
W
Izanami
2
0
4
4
W
2
0
8
6
L
Cu Chulainn
KungFuFreaky
Cu Chulainn
2
2
0
1
W
Scylla
Xberger_36
Scylla
4
1
2
5
W
Thor
3
4
2
1
L
Rama
ivexmet
Rama
0
3
1
0.17
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
35,660
50,695
Taken
41,907
24,621
Mitigated
30,444
12,431
Healing
11,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,645
320
0
1,919
7,400
2,371
0
3,892
3,293
41,562
1,261
W
Surtr
 
Surtr
8,658
3,894
0
2,980
12,941
13,262
63
664
11,708
1,200
73,327
L
Kuzenbo
Bojwolbz
Kuzenbo
1,596
714
0
1,491
7,255
4,428
0
2,379
4,776
9,502
0
W
Izanami
6,001
4,014
0
2,585
5,461
2,056
0
926
4,496
0
72,014
W
9,228
1,697
0
2,317
11,180
11,233
54
1,352
9,792
20,918
1,653
L
Cu Chulainn
KungFuFreaky
Cu Chulainn
5,250
1,515
0
2,019
11,754
4,584
0
4,309
7,355
0
50,805
W
Scylla
Xberger_36
Scylla
7,638
1,562
0
711
3,892
1,273
52
1,244
2,572
43,902
1,347
W
Thor
4,135
1,188
0
3,328
8,433
2,620
41
331
8,065
0
38,457
L
Rama
ivexmet
Rama
2,586
1,646
0
2,638
7,288
1,982
0
2,036
5,212
0
45,380
L
6,894
2,583
0
4,364
16,998
11,256
0
3,893
12,997
1,071
34,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
39,336
331
Minions Killed
448
0
Camps Cleared
0
1,250,771
Distance Traveled
1,333,523
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,750
482
97
7
0
256,692
4
W
Surtr
9,092
649
131
9
0
251,003
2
L
Kuzenbo
5,416
387
12
1
0
204,891
2
W
Izanami
8,578
613
138
10
0
275,385
0
W
Bacchus
7,408
529
9
1
0
320,532
3
L
Cu Chulainn
6,352
454
75
5
0
298,821
0
W
Scylla
7,595
543
104
7
0
252,880
0
W
Thor
6,663
476
66
5
0
233,723
4
L
Rama
6,790
485
90
6
0
249,203
1
L
Surtr
5,871
419
57
4
0
241,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role