Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ChatonMeow
Surtr
Level 126
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Merlin
Merlin
Epicu
Merlin
Level 74
God Stats
2W - 1L
1,280 SR
Queue Stats
89W - 80L
1,509 Elo+
Solo
Hades
Hades
Mr_Mtn_Man
Hades
Level 83
God Stats
114W - 90L
1,642 SR
Queue Stats
114W - 93L
1,622 Elo+
Solo
Cupid
Cupid
ON3LOV3
Cupid
Level 101
God Stats
1W - 0L
1,258 SR
Queue Stats
99W - 87L
1,581 Elo+
Solo
Team Averages
Level 108
1,401 SR
1,542 Elo+

VS

Team Averages
Level 76
1,606 SR
1,531 Elo+
Kumbhakarna
Kumbhakarna
JacobWitDaBlixky
Kumbhakarna
Level 106
God Stats
12W - 10L
1,717 SR
Queue Stats
27W - 31L
1,535 Elo+
Party 1
Arachne
Arachne
RLSA2000
Arachne
Level 45
God Stats
1W - 2L
1,609 SR
Queue Stats
16W - 28L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Ryman3151
Jing Wei
Level 29
God Stats
0W - 1L
1,706 SR
Queue Stats
33W - 38L
1,545 Elo+
Party 1
Ao Kuang
Ao Kuang
stinkypoot
Ao Kuang
Level 37
God Stats
0W - 2L
1,282 SR
Queue Stats
17W - 16L
1,515 Elo+
Solo
Aphrodite
Aphrodite
zoila_cerda25
Aphrodite
Level 165
God Stats
14W - 15L
1,716 SR
Queue Stats
317W - 353L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 0 / 5
10,224
1,278
9,100
7,997
3,703
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
14
0 / 2 / 10
8,120
1,015
9,479
11,739
10,026
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Epicu
Merlin
14
1 / 2 / 8
7,935
992
8,664
4,938
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
14
1 / 2 / 10
8,890
1,111
12,186
8,150
3,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
ON3LOV3
Cupid
14
6 / 1 / 5
9,514
1,189
11,388
4,801
1,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

300

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JacobWitDaBlixky
Kumbhakarna
13
1 / 2 / 6
8,828
1,104
4,842
16,194
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
RLSA2000
Arachne
13
0 / 6 / 5
7,848
981
5,579
12,631
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Ryman3151
Jing Wei
13
1 / 2 / 4
7,902
988
7,056
7,542
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
stinkypoot
Ao Kuang
13
3 / 1 / 3
8,227
1,028
5,347
7,730
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
zoila_cerda25
Aphrodite
14
2 / 3 / 4
8,904
1,113
10,157
11,412
6,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
14
Kills
7
7
Deaths
14
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
0
5
8.5
W
Surtr
0
2
10
2.5
W
Merlin
Epicu
Merlin
1
2
8
2.5
L
Kumbhakarna
JacobWitDaBlixky
Kumbhakarna
1
2
6
2
W
Hades
1
2
10
3
W
Cupid
ON3LOV3
Cupid
6
1
5
8.5
L
Arachne
RLSA2000
Arachne
0
6
5
0.42
L
Jing Wei
Ryman3151
Jing Wei
1
2
4
1.5
L
Ao Kuang
stinkypoot
Ao Kuang
3
1
3
4.5
L
Aphrodite
zoila_cerda25
Aphrodite
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,817
Damage
32,981
37,625
Taken
55,509
20,591
Mitigated
37,703
8,851
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,100
2,010
0
1,423
7,997
3,703
0
4,053
3,944
0
12,849
W
Surtr
9,479
1,681
83
725
11,739
10,026
0
6,488
5,251
1,451
16,718
W
Merlin
Epicu
Merlin
8,664
362
0
0
4,938
1,527
0
3,420
1,518
22,791
1,023
L
Kumbhakarna
JacobWitDaBlixky
Kumbhakarna
4,842
484
0
820
16,194
18,786
0
5,431
10,763
10,927
0
W
Hades
12,186
151
301
3,442
8,150
3,914
0
3,906
4,244
45,659
0
W
Cupid
ON3LOV3
Cupid
11,388
6,975
1,138
1,739
4,801
1,421
0
2,309
2,492
0
25,653
L
Arachne
RLSA2000
Arachne
5,579
4,489
0
910
12,631
6,077
0
4,750
7,881
0
15,175
L
Jing Wei
Ryman3151
Jing Wei
7,056
5,556
0
444
7,542
2,749
0
4,008
3,534
0
14,760
L
Ao Kuang
stinkypoot
Ao Kuang
5,347
634
0
1,157
7,730
3,536
0
2,844
4,886
7,612
0
L
Aphrodite
zoila_cerda25
Aphrodite
10,157
429
4,233
4,558
11,412
6,555
0
4,439
6,973
48,112
669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,683
Gold Earned
41,709
194
Minions Killed
173
4
Camps Cleared
4
797,476
Distance Traveled
767,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,224
1,278
9
1
0
170,272
0
W
Surtr
8,120
1,015
16
2
1
151,819
0
W
Merlin
7,935
992
34
4
2
155,863
0
L
Kumbhakarna
8,828
1,104
13
2
1
169,156
0
W
Hades
8,890
1,111
89
11
1
164,796
0
W
Cupid
9,514
1,189
46
6
0
154,726
0
L
Arachne
7,848
981
25
3
3
157,623
0
L
Jing Wei
7,902
988
25
3
0
177,148
0
L
Ao Kuang
8,227
1,028
5
1
0
119,379
0
L
Aphrodite
8,904
1,113
105
13
0
144,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role