Player Matchup

Hou Yi
Hou Yi
Cocaiiine
Hou Yi
Level 154
God Stats
2W - 0L
1,657 SR
Queue Stats
12W - 12L
1,537 Elo+
Party 1
Pele
Pele
Glzeh
Pele
Level 139
God Stats
2W - 1L
1,726 SR
Queue Stats
34W - 37L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
MarkeIIo
Nu Wa
Level 158
God Stats
1W - 2L
1,556 SR
Queue Stats
25W - 24L
1,541 Elo+
Party 1
Ares
Ares
Pritupimas
Ares
Level 40
God Stats
3W - 3L
1,459 SR
Queue Stats
19W - 25L
1,460 Elo+
Party 1
Thanatos
Thanatos
nKise
Thanatos
Level 149
God Stats
1W - 2L
1,335 SR
Queue Stats
43W - 49L
1,483 Elo+
Party 1
Team Averages
Level 128
1,547 SR
1,505 Elo+

VS

Team Averages
Level 131
1,503 SR
1,525 Elo+
Chronos
Chronos
 
Chronos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Smooth_Moe
Lancelot
Level 192
God Stats
8W - 6L
1,430 SR
Queue Stats
155W - 138L
1,530 Elo+
Solo
Nox
Nox
lukxd9569
Nox
Level 106
God Stats
1W - 4L
1,321 SR
Queue Stats
163W - 146L
1,541 Elo+
Solo
Ullr
Ullr
xMRxGAOx
Ullr
Level 109
God Stats
1W - 1L
1,765 SR
Queue Stats
137W - 139L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cocaiiine
Hou Yi
13
1 / 0 / 3
7,368
567
8,389
7,422
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pele
Glzeh
Pele
14
3 / 0 / 2
8,596
661
4,532
8,331
4,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nu Wa
MarkeIIo
Nu Wa
13
3 / 0 / 7
7,879
606
10,005
5,114
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
0 / 0 / 7
7,424
571
5,540
8,015
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
nKise
Thanatos
13
6 / 1 / 2
7,979
614
7,178
11,791
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 0
6,899
531
5,768
13,637
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hel
 
Hel
11
0 / 2 / 0
6,436
495
2,368
10,077
4,602
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Smooth_Moe
Lancelot
1
0 / 0 / 0
4,115
317
0
974
68
11
0 / 6 / 1
6,074
467
6,502
9,794
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ullr
13
0 / 2 / 0
6,441
495
3,679
9,849
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
3
0
0.33
L
Hel
 
Hel
0
2
0
0
W
Hou Yi
Cocaiiine
Hou Yi
1
0
3
2.5
W
Pele
Glzeh
Pele
3
0
2
4
W
Nu Wa
MarkeIIo
Nu Wa
3
0
7
6.5
W
0
0
7
3.5
L
Lancelot
Smooth_Moe
Lancelot
0
0
0
0
L
0
6
1
0.08
W
Thanatos
nKise
Thanatos
6
1
2
7
L
Ullr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,644
Damage
18,317
40,673
Taken
44,331
19,734
Mitigated
18,677
22,160
Healing
13,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,768
2,303
0
2,180
13,637
5,398
0
5,659
7,584
47,175
1,069
L
Hel
 
Hel
2,368
162
3,234
5,552
10,077
4,602
0
3,051
6,883
27,283
0
W
Hou Yi
Cocaiiine
Hou Yi
8,389
1,815
0
3,057
7,422
2,666
2,388
1,477
5,887
0
58,678
W
Pele
Glzeh
Pele
4,532
885
0
3,192
8,331
4,548
694
3,917
3,990
0
63,968
W
Nu Wa
MarkeIIo
Nu Wa
10,005
1,103
0
2,042
5,114
1,717
2,382
2,112
2,976
50,429
1,748
W
5,540
366
0
2,436
8,015
6,694
337
2,690
5,217
16,505
896
L
Lancelot
Smooth_Moe
Lancelot
0
0
0
0
974
68
0
860
0
0
0
L
6,502
1,205
0
1,075
9,794
5,589
0
2,671
6,948
32,159
0
W
Thanatos
nKise
Thanatos
7,178
1,471
0
11,433
11,791
4,109
1,044
3,754
7,975
0
46,360
L
Ullr
3,679
1,132
0
1,486
9,849
3,020
993
2,289
7,406
0
58,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,246
Gold Earned
29,965
407
Minions Killed
316
0
Camps Cleared
0
1,309,485
Distance Traveled
976,247
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,899
531
106
8
0
254,360
0
L
Hel
6,436
495
33
3
0
236,050
0
W
Hou Yi
7,368
567
88
7
0
235,722
0
W
Pele
8,596
661
116
9
0
269,753
0
W
Nu Wa
7,879
606
91
7
0
221,372
1
W
Ares
7,424
571
25
2
0
288,279
2
L
Lancelot
4,115
317
0
0
0
0
0
L
Nox
6,074
467
62
5
0
241,930
4
W
Thanatos
7,979
614
87
7
0
294,359
0
L
Ullr
6,441
495
115
9
0
243,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role