Player Matchup

Rama
Rama
Gold V
Kumies
Rama
Gold V
Level 135
God Stats
0W - 5L
1,093 SR
Queue Stats
220W - 234L
1,140 MMR
Solo
Fafnir
Fafnir
Silver II
ScruffyBabyHippo
Fafnir
Silver II
Level 104
God Stats
1W - 2L
1,460 SR
Queue Stats
135W - 147L
1,121 MMR
Solo
Ravana
Ravana
Silver V
SheMissPrime
Ravana
Silver V
Level 69
God Stats
1W - 1L
1,684 SR
Queue Stats
16W - 31L
1,066 MMR
Party 1
Shiva
Shiva
Bronze V
ThaLightBringer-
Shiva
Bronze V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,089 MMR
Party 1
Janus
Janus
Bronze I
cristobalfm
Janus
Bronze I
Level 120
God Stats
0W - 2L
1,382 SR
Queue Stats
24W - 35L
1,115 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,424 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 160
1,540 SR
1,252 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
 
Apollo
Silver II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Silver I
IgneousPlace370
Cliodhna
Silver I
Level 115
God Stats
2W - 1L
1,718 SR
Queue Stats
237W - 254L
1,150 MMR
Solo
Bake Kujira
Bake Kujira
Silver II
Tap17ee
Bake Kujira
Silver II
Level 197
God Stats
6W - 7L
1,363 SR
Queue Stats
303W - 313L
955 MMR
Party 2
King Arthur
King Arthur
Silver I
cStine999
King Arthur
Silver I
Level 159
God Stats
81W - 75L
1,621 SR
Queue Stats
520W - 539L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Kumies
Rama
10
0 / 2 / 0
5,055
562
3,742
6,980
2,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 1 / 2
5,250
583
3,564
7,449
6,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
9
1 / 0 / 4
5,053
561
3,541
4,787
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 0 / 0
5,701
633
2,782
8,934
5,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 2 / 1
4,717
524
1,468
3,222
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AwilixVamanaThanatosArachneCthulhu

VS

Bans
OsirisAo KuangAchillesMedusaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
5,740
638
4,408
2,085
448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
 
Apollo
10
1 / 1 / 1
5,384
598
4,111
5,942
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
10
2 / 2 / 1
5,289
588
1,482
7,327
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bake Kujira
Tap17ee
Bake Kujira
7
1 / 2 / 2
5,146
572
3,238
6,882
4,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
cStine999
King Arthur
11
0 / 0 / 1
5,748
639
4,265
5,457
3,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
5
Kills
5
5
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Apollo
 
Apollo
1
1
1
1.5
W
Cliodhna
2
2
1
1.25
L
Rama
Kumies
Rama
0
2
0
0
L
2
1
2
3
L
Ravana
1
0
4
3
W
Bake Kujira
Tap17ee
Bake Kujira
1
2
2
1
L
1
0
0
1
W
King Arthur
cStine999
King Arthur
0
0
1
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,097
Damage
17,504
31,372
Taken
27,693
16,627
Mitigated
11,988
11,602
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,408
625
0
518
2,085
448
351
992
973
34,653
1,863
W
Apollo
 
Apollo
4,111
2,333
0
1,899
5,942
1,726
0
1,150
4,766
0
34,592
W
Cliodhna
1,482
231
0
3,880
7,327
2,201
0
239
7,088
0
32,349
L
Rama
Kumies
Rama
3,742
3,098
0
3,029
6,980
2,092
0
1,102
5,878
0
40,118
L
3,564
1,174
0
2,069
7,449
6,033
0
3,703
3,746
15,282
0
L
Ravana
3,541
659
0
2,900
4,787
1,638
0
1,238
3,549
0
26,001
W
Bake Kujira
Tap17ee
Bake Kujira
3,238
1,684
0
2,397
6,882
4,261
300
2,479
4,377
15,857
0
L
2,782
220
0
2,930
8,934
5,997
0
317
8,617
0
32,439
W
King Arthur
cStine999
King Arthur
4,265
241
0
1,111
5,457
3,352
0
0
5,457
0
42,855
L
1,468
150
0
674
3,222
867
0
1,093
2,129
23,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,776
Gold Earned
27,307
261
Minions Killed
297
0
Camps Cleared
0
893,281
Distance Traveled
939,123
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,740
638
77
9
0
176,590
0
W
Apollo
5,384
598
64
7
0
171,694
2
W
Cliodhna
5,289
588
65
7
0
214,059
2
L
Rama
5,055
562
70
8
0
172,020
2
L
Fafnir
5,250
583
20
2
0
197,924
3
L
Ravana
5,053
561
54
6
0
213,856
2
W
Bake Kujira
5,146
572
18
2
0
193,041
2
L
Shiva
5,701
633
55
6
0
178,276
0
W
King Arthur
5,748
639
73
8
0
183,739
0
L
Janus
4,717
524
62
7
0
131,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role