Player Matchup

Charybdis
Charybdis
ArmedSinner
Charybdis
Level 93
God Stats
1W - 1L
1,666 SR
Queue Stats
60W - 65L
1,450 Elo+
Solo
Nike
Nike
I Got A1 Yola
Nike
Level 155
God Stats
3W - 4L
1,598 SR
Queue Stats
288W - 303L
1,441 Elo+
Solo
Artio
Artio
SlothZilla
Artio
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
422W - 453L
1,440 Elo+
Solo
Skadi
Skadi
YeA_iM_oNe
Skadi
Level 125
God Stats
3W - 2L
1,719 SR
Queue Stats
134W - 163L
1,341 Elo+
Solo
Osiris
Osiris
ugod66
Osiris
Level 129
God Stats
0W - 6L
1,113 SR
Queue Stats
343W - 367L
1,478 Elo+
Solo
Team Averages
Level 126
1,519 SR
1,430 Elo+

VS

Team Averages
Level 99
1,374 SR
1,428 Elo+
Ymir
Ymir
AyScoobyDoo
Ymir
Level 85
God Stats
2W - 3L
1,297 SR
Queue Stats
21W - 45L
1,336 Elo+
Solo
Medusa
Medusa
MeatStick_420
Medusa
Level 128
God Stats
1W - 4L
1,195 SR
Queue Stats
148W - 122L
1,529 Elo+
Solo
Odin
Odin
PRIDExxNINJA
Odin
Level 89
God Stats
8W - 8L
1,453 SR
Queue Stats
356W - 387L
1,427 Elo+
Solo
Chaac
Chaac
StrappedCello15
Chaac
Level 159
God Stats
4W - 1L
1,424 SR
Queue Stats
323W - 314L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
Zman5236
Baron Samedi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArmedSinner
Charybdis
17
4 / 5 / 2
8,890
889
11,782
7,693
3,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 5
8,133
813
7,947
16,238
8,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
1
0 / 0 / 0
2,658
266
0
0
0
Skadi
11
2 / 3 / 0
7,005
701
5,611
6,180
2,134
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Osiris
ugod66
Osiris
15
0 / 3 / 6
7,573
757
7,287
11,034
11,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
7,668
767
2,396
2,389
2,402
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

16
4 / 2 / 4
9,108
911
9,403
6,602
2,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
5 / 3 / 7
9,316
932
6,765
10,684
11,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
3 / 0 / 7
9,957
996
14,027
14,794
15,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Zman5236
Baron Samedi
15
2 / 4 / 5
8,733
873
4,172
8,153
4,213
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
8
Kills
14
14
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
ArmedSinner
Charybdis
4
5
2
1
W
0
0
4
2
L
2
3
5
1.5
W
4
2
4
3
W
5
3
7
2.83
L
Artio
0
0
0
0
W
3
0
7
6.5
L
Skadi
2
3
0
0.67
W
Baron Samedi
Zman5236
Baron Samedi
2
4
5
1.13
L
Osiris
ugod66
Osiris
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,627
Damage
36,763
41,145
Taken
42,622
25,574
Mitigated
36,644
10,529
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
ArmedSinner
Charybdis
11,782
5,068
380
170
7,693
3,144
0
1,687
6,006
0
28,107
W
2,396
406
0
346
2,389
2,402
475
0
2,347
3,223
0
L
7,947
523
1,775
5,101
16,238
8,992
0
3,673
12,565
0
20,843
W
9,403
4,481
942
1,165
6,602
2,549
1,663
0
6,478
0
25,222
W
6,765
1,237
1,318
1,752
10,684
11,762
169
0
10,402
2,967
10,688
L
Artio
0
0
0
0
0
0
0
0
0
0
0
W
14,027
1,595
1,363
6,029
14,794
15,718
32
0
14,483
0
35,581
L
Skadi
5,611
3,692
222
899
6,180
2,134
21
1,599
4,581
0
13,559
W
Baron Samedi
Zman5236
Baron Samedi
4,172
557
891
1,431
8,153
4,213
699
0
7,961
13,302
0
L
Osiris
ugod66
Osiris
7,287
2,099
275
1,707
11,034
11,304
0
1,317
9,717
0
14,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,259
Gold Earned
44,782
91
Minions Killed
123
0
Camps Cleared
0
692,359
Distance Traveled
927,981
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,890
889
39
4
0
179,119
0
W
Ymir
7,668
767
0
0
0
104,281
3
L
Nike
8,133
813
23
2
0
194,973
0
W
Medusa
9,108
911
46
5
0
227,636
0
W
Odin
9,316
932
15
2
0
206,091
0
L
Artio
2,658
266
0
0
0
0
0
W
Chaac
9,957
996
46
5
0
245,939
0
L
Skadi
7,005
701
14
1
0
109,963
0
W
Baron Samedi
8,733
873
16
2
0
144,034
0
L
Osiris
7,573
757
15
2
0
208,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role