Player Matchup

Odin
Odin
 
Odin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mikaessa
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,497 Elo+
Party 1
Sylvanus
Sylvanus
Psyche97x
Sylvanus
Level 158
God Stats
1W - 5L
1,251 SR
Queue Stats
154W - 170L
1,531 Elo+
Solo
Heimdallr
Heimdallr
RepeatAfterMe197
Heimdallr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 218L
1,536 Elo+
Solo
Athena
Athena
iDreamer
Athena
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,520 Elo+
Party 1
Team Averages
Level 124
1,450 SR
1,517 Elo+

VS

Team Averages
Level 151
1,491 SR
1,514 Elo+
Amaterasu
Amaterasu
Jako_977
Amaterasu
Level 140
God Stats
2W - 0L
1,728 SR
Queue Stats
65W - 73L
1,511 Elo+
Solo
Chronos
Chronos
LtAnubis
Chronos
Level 109
God Stats
2W - 1L
1,281 SR
Queue Stats
154W - 153L
1,510 Elo+
Solo
Fenrir
Fenrir
ShakiraSara
Fenrir
Level 191
God Stats
9W - 13L
1,346 SR
Queue Stats
509W - 504L
1,550 Elo+
Solo
Agni
Agni
marmarreyer
Agni
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,511 Elo+
Solo
Terra
Terra
xLeGacy Zeus
Terra
Level 205
God Stats
6W - 4L
1,601 SR
Queue Stats
399W - 411L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 4 / 5
7,343
668
12,081
14,096
13,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Mikaessa
Merlin
16
2 / 3 / 4
8,792
799
11,583
6,318
2,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Psyche97x
Sylvanus
13
1 / 5 / 2
8,127
739
10,083
18,102
21,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
17
6 / 1 / 2
9,560
869
16,439
8,532
4,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
iDreamer
Athena
14
0 / 4 / 7
8,347
759
10,101
15,073
15,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jako_977
Amaterasu
14
3 / 4 / 10
8,485
771
13,126
19,724
12,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
LtAnubis
Chronos
16
2 / 0 / 11
8,845
804
11,625
14,663
5,910
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
15
7 / 3 / 7
9,544
868
12,375
11,689
8,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
2 / 2 / 12
9,127
830
12,158
11,214
4,265
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 12
8,384
762
4,682
8,154
7,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
69
9
Kills
17
17
Deaths
9
20
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
5
0.63
W
Amaterasu
Jako_977
Amaterasu
3
4
10
2
W
Chronos
LtAnubis
Chronos
2
0
11
7.5
L
Merlin
Mikaessa
Merlin
2
3
4
1.33
L
Sylvanus
Psyche97x
Sylvanus
1
5
2
0.4
L
Heimdallr
6
1
2
7
W
Fenrir
7
3
7
3.5
L
Athena
iDreamer
Athena
0
4
7
0.88
W
2
2
12
4
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,287
Damage
53,966
62,121
Taken
65,444
57,946
Mitigated
37,837
21,706
Healing
39,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,081
1,249
693
1,989
14,096
13,588
0
7,081
6,440
5,420
11,064
W
Amaterasu
Jako_977
Amaterasu
13,126
4,280
788
4,139
19,724
12,267
0
9,159
10,269
0
22,255
W
Chronos
LtAnubis
Chronos
11,625
4,091
732
1,803
14,663
5,910
0
8,112
6,283
26,004
1,098
L
Merlin
Mikaessa
Merlin
11,583
300
0
852
6,318
2,788
0
1,341
4,599
29,147
0
L
Sylvanus
Psyche97x
Sylvanus
10,083
1,233
3,849
4,923
18,102
21,165
0
9,012
8,672
14,828
1,400
L
Heimdallr
16,439
5,145
1,929
2,979
8,532
4,821
0
3,387
5,053
0
33,664
W
Fenrir
12,375
2,215
2,371
1,808
11,689
8,311
0
4,973
6,565
0
14,588
L
Athena
iDreamer
Athena
10,101
1,661
2,242
2,250
15,073
15,584
0
6,500
8,338
13,342
2,372
W
12,158
911
1,539
1,783
11,214
4,265
0
7,046
4,018
34,568
0
W
4,682
376
18,481
5,861
8,154
7,084
0
4,787
3,207
7,119
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,169
Gold Earned
44,385
118
Minions Killed
141
0
Camps Cleared
0
1,013,008
Distance Traveled
1,311,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,343
668
7
1
0
211,601
0
W
Amaterasu
8,485
771
27
2
0
304,878
0
W
Chronos
8,845
804
36
3
0
251,965
0
L
Merlin
8,792
799
47
4
0
201,902
0
L
Sylvanus
8,127
739
8
1
0
174,139
0
L
Heimdallr
9,560
869
41
4
0
206,390
0
W
Fenrir
9,544
868
13
1
0
298,856
0
L
Athena
8,347
759
15
1
0
218,976
0
W
Agni
9,127
830
53
5
0
226,290
0
W
Terra
8,384
762
12
1
0
229,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role