Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Blitz0121
Artemis
Level 95
God Stats
14W - 13L
1,505 SR
Queue Stats
107W - 115L
1,486 Elo+
Party 1
Janus
Janus
DrewsEre
Janus
Level 117
God Stats
8W - 6L
1,452 SR
Queue Stats
69W - 92L
1,461 Elo+
Party 1
Mulan
Mulan
Rony G5982
Mulan
Level 66
God Stats
6W - 6L
1,541 SR
Queue Stats
80W - 101L
1,441 Elo+
Party 1
Awilix
Awilix
SmithyK2002
Awilix
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
298W - 305L
1,473 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,472 Elo+

VS

Team Averages
Level 121
1,452 SR
1,470 Elo+
Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
BIONER
Apollo
Level 155
God Stats
9W - 9L
1,372 SR
Queue Stats
378W - 408L
1,433 Elo+
Party 2
Scylla
Scylla
Shaunoboy
Scylla
Level 159
God Stats
3W - 1L
1,616 SR
Queue Stats
29W - 25L
1,516 Elo+
Solo
Thanatos
Thanatos
TuPac2289
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 2
Kuzenbo
Kuzenbo
lordmnj
Kuzenbo
Level 127
God Stats
3W - 5L
1,272 SR
Queue Stats
28W - 26L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
0 / 1 / 2
5,525
460
2,189
8,069
4,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Blitz0121
Artemis
10
0 / 2 / 3
5,216
435
3,924
7,146
2,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
DrewsEre
Janus
11
0 / 1 / 7
6,571
548
3,558
4,118
1,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
10
0 / 3 / 1
6,055
505
5,482
10,725
6,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Awilix
13
9 / 4 / 1
7,593
633
7,972
10,039
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 1 / 0
6,848
571
6,063
5,807
2,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
BIONER
Apollo
15
4 / 0 / 3
8,617
718
8,087
8,767
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
Shaunoboy
Scylla
12
1 / 4 / 2
6,994
583
4,176
5,472
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
TuPac2289
Thanatos
14
2 / 3 / 5
7,044
587
6,278
12,498
5,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
lordmnj
Kuzenbo
10
2 / 2 / 5
7,099
592
3,418
6,474
5,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
9
Kills
11
11
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
W
Medusa
 
Medusa
2
1
0
2
W
Apollo
BIONER
Apollo
4
0
3
5.5
L
Artemis
Blitz0121
Artemis
0
2
3
0.75
L
Janus
DrewsEre
Janus
0
1
7
3.5
L
Mulan
0
3
1
0.17
W
Scylla
Shaunoboy
Scylla
1
4
2
0.5
L
Awilix
9
4
1
2.38
W
Thanatos
TuPac2289
Thanatos
2
3
5
1.5
W
Kuzenbo
lordmnj
Kuzenbo
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,125
Damage
28,022
40,097
Taken
39,018
19,001
Mitigated
17,113
10,660
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,189
595
2,154
3,595
8,069
4,982
0
2,465
5,506
13,377
0
W
Medusa
 
Medusa
6,063
2,309
0
2,796
5,807
2,075
735
575
5,208
0
51,199
W
Apollo
BIONER
Apollo
8,087
4,923
0
6,106
8,767
3,251
0
936
7,803
0
64,068
L
Artemis
Blitz0121
Artemis
3,924
661
0
773
7,146
2,433
0
851
6,279
0
34,596
L
Janus
DrewsEre
Janus
3,558
339
0
248
4,118
1,117
0
1,370
2,622
43,671
1,530
L
Mulan
5,482
1,053
0
1,916
10,725
6,841
0
864
9,861
0
38,164
W
Scylla
Shaunoboy
Scylla
4,176
234
0
997
5,472
1,384
0
1,089
4,259
54,396
0
L
Awilix
7,972
3,388
0
1,974
10,039
3,628
0
1,688
8,235
0
46,244
W
Thanatos
TuPac2289
Thanatos
6,278
1,201
0
7,504
12,498
5,051
0
1,066
11,370
0
58,582
W
Kuzenbo
lordmnj
Kuzenbo
3,418
1,271
0
2,179
6,474
5,352
174
1,716
4,631
15,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,960
Gold Earned
36,602
318
Minions Killed
451
0
Camps Cleared
0
1,154,495
Distance Traveled
1,227,045
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,525
460
30
3
0
219,386
0
W
Medusa
6,848
571
89
7
0
246,414
0
W
Apollo
8,617
718
122
10
0
225,364
2
L
Artemis
5,216
435
61
5
0
208,217
0
L
Janus
6,571
548
88
7
0
253,230
0
L
Mulan
6,055
505
67
6
0
200,961
0
W
Scylla
6,994
583
126
11
0
234,766
3
L
Awilix
7,593
633
72
6
0
272,701
0
W
Thanatos
7,044
587
88
7
0
269,951
1
W
Kuzenbo
7,099
592
26
2
0
250,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role