Player Matchup

Ymir
Ymir
 
Ymir
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
AbFahed
Zhong Kui
Level 109
God Stats
28W - 25L
1,586 SR
Queue Stats
638W - 587L
1,503 Elo+
Party 2
Surtr
Surtr
DoctorGodzilla55
Surtr
Level 158
God Stats
15W - 12L
1,495 SR
Queue Stats
269W - 260L
1,504 Elo+
Solo
Hel
Hel
ImmobileMite422
Hel
Level 88
God Stats
2W - 0L
1,755 SR
Queue Stats
330W - 291L
1,474 Elo+
Party 2
Ratatoskr
Ratatoskr
TimTheLegend77
Ratatoskr
Level 100
God Stats
4W - 1L
1,575 SR
Queue Stats
66W - 55L
1,529 Elo+
Solo
Team Averages
Level 109
1,582 SR
1,502 Elo+

VS

Team Averages
Level 87
1,592 SR
1,479 Elo+
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Frenchtoastfan
Ares
Level 158
God Stats
7W - 4L
1,698 SR
Queue Stats
198W - 177L
1,491 Elo+
Party 1
Nut
Nut
HereWeGo28
Nut
Level 102
God Stats
2W - 2L
1,413 SR
Queue Stats
37W - 35L
1,472 Elo+
Party 1
Janus
Janus
JustGreens
Janus
Level 46
God Stats
5W - 4L
1,452 SR
Queue Stats
129W - 137L
1,488 Elo+
Solo
Camazotz
Camazotz
RIPwandamaximoff
Camazotz
Level 80
God Stats
4W - 7L
1,898 SR
Queue Stats
302W - 288L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 1 / 6
5,972
597
3,257
7,463
4,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
AbFahed
Zhong Kui
11
6 / 0 / 1
6,402
640
7,236
3,292
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 2
6,097
610
5,377
9,597
5,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 0 / 1
5,726
573
1,308
3,436
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
TimTheLegend77
Ratatoskr
11
3 / 0 / 1
5,627
563
2,346
5,396
1,865
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 4 / 0
4,695
470
1,300
9,939
3,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 0
5,924
592
4,222
9,133
4,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 0
4,733
473
3,305
4,514
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
9
0 / 3 / 1
5,025
503
2,296
4,336
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
5,009
501
1,082
6,206
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
6
4
L
Ymir
 
Ymir
0
4
0
0
W
Zhong Kui
AbFahed
Zhong Kui
6
0
1
6.5
W
1
0
2
2
L
0
2
0
0
L
0
2
0
0
W
1
0
1
1.5
L
Janus
0
3
1
0.17
L
1
1
0
1
W
Ratatoskr
TimTheLegend77
Ratatoskr
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,524
Damage
12,205
29,184
Taken
34,128
14,189
Mitigated
12,329
12,100
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,257
530
0
3,316
7,463
4,205
0
1,144
6,319
21,311
0
L
Ymir
 
Ymir
1,300
325
1,113
1,484
9,939
3,616
0
6,013
3,926
10,894
0
W
Zhong Kui
AbFahed
Zhong Kui
7,236
2,476
0
1,861
3,292
2,057
0
539
2,753
33,450
9,831
W
5,377
1,659
0
4,617
9,597
5,138
0
3,643
5,452
1,319
41,416
L
4,222
163
0
3,785
9,133
4,299
0
255
8,358
36,192
1,957
L
3,305
2,229
0
634
4,514
1,372
0
2,455
2,059
0
34,985
W
1,308
0
329
1,433
3,436
924
0
1,494
1,942
31,969
0
L
Janus
2,296
293
0
341
4,336
1,011
0
1,492
2,844
23,758
424
L
1,082
204
0
1,915
6,206
2,031
0
1,233
4,933
0
27,631
W
Ratatoskr
TimTheLegend77
Ratatoskr
2,346
585
0
544
5,396
1,865
0
419
4,977
0
45,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
25,386
318
Minions Killed
254
0
Camps Cleared
0
1,013,162
Distance Traveled
891,689
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,972
597
30
3
0
187,013
2
L
Ymir
4,695
470
12
1
0
174,182
0
W
Zhong Kui
6,402
640
84
8
0
190,251
0
W
Surtr
6,097
610
72
7
0
196,365
0
L
Ares
5,924
592
83
8
0
162,131
0
L
Nut
4,733
473
61
6
0
166,958
3
W
Hel
5,726
573
51
5
0
178,260
5
L
Janus
5,025
503
49
5
0
189,762
2
L
Camazotz
5,009
501
49
5
0
198,656
0
W
Ratatoskr
5,627
563
81
8
0
261,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role