Player Matchup

Kuzenbo
Kuzenbo
Big0Bertha
Kuzenbo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
BlueMagiC
Chang'e
Level 144
God Stats
1W - 0L
1,428 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nut
Nut
MrHypocriet
Nut
Level 105
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sol
Sol
baddkKarma
Sol
Level 88
God Stats
16W - 10L
1,676 SR
Queue Stats
341W - 347L
1,518 Elo+
Solo
Erlang Shen
Erlang Shen
jims_beams
Erlang Shen
Level 56
God Stats
6W - 1L
1,792 SR
Queue Stats
452W - 395L
1,582 Elo+
Solo
Team Averages
Level 96
1,626 SR
1,520 Elo+

VS

Team Averages
Level 100
1,452 SR
1,561 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Reiju-D-Robin
Danzaburou
Level 128
God Stats
0W - 2L
1,258 SR
Queue Stats
107W - 90L
1,537 Elo+
Party 2
Ishtar
Ishtar
Sunix210
Ishtar
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
67W - 52L
1,767 Elo+
Party 2
Rama
Rama
shareeza
Rama
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Big0Bertha
Kuzenbo
8
0 / 2 / 2
5,003
1,001
1,350
5,285
4,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
BlueMagiC
Chang'e
10
0 / 0 / 3
5,305
1,061
3,752
3,927
1,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 1 / 1
5,519
1,104
3,147
3,960
1,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,157
1,031
2,847
3,582
924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Erlang Shen
jims_beams
Erlang Shen
10
0 / 0 / 3
5,150
1,030
2,831
3,684
2,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 0 / 2
5,791
1,158
5,584
3,564
1,662
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Athena
 
Athena
9
0 / 1 / 3
5,037
1,007
2,020
4,955
3,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Reiju-D-Robin
Danzaburou
9
1 / 1 / 1
4,751
950
1,595
3,591
1,507
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ishtar
Sunix210
Ishtar
11
1 / 1 / 3
5,171
1,034
7,562
3,215
1,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
1
0 / 0 / 0
1,220
244
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
3
Kills
4
4
Deaths
3
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
0
2
3
L
Athena
 
Athena
0
1
3
1.5
W
Kuzenbo
Big0Bertha
Kuzenbo
0
2
2
0.5
W
Chang'e
BlueMagiC
Chang'e
0
0
3
1.5
W
2
1
1
2.5
L
Danzaburou
Reiju-D-Robin
Danzaburou
1
1
1
1.5
L
Ishtar
Sunix210
Ishtar
1
1
3
2.5
W
1
1
2
2
W
Erlang Shen
jims_beams
Erlang Shen
0
0
3
1.5
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,927
Damage
16,761
20,438
Taken
15,325
10,310
Mitigated
8,061
10,889
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,584
795
2,288
2,163
3,564
1,662
13
2,213
1,203
11,232
631
L
Athena
 
Athena
2,020
515
872
965
4,955
3,674
0
1,563
3,296
2,296
0
W
Kuzenbo
Big0Bertha
Kuzenbo
1,350
434
192
385
5,285
4,663
0
1,887
3,398
2,002
0
W
Chang'e
BlueMagiC
Chang'e
3,752
165
3,153
2,745
3,927
1,065
36
1,196
2,731
10,285
374
W
3,147
1,833
122
827
3,960
1,239
487
1,946
2,014
0
10,026
L
Danzaburou
Reiju-D-Robin
Danzaburou
1,595
396
44
587
3,591
1,507
0
1,597
1,917
0
7,603
L
Ishtar
Sunix210
Ishtar
7,562
3,013
0
500
3,215
1,218
0
1,928
1,147
0
13,729
W
2,847
722
232
1,104
3,582
924
418
854
2,728
10,656
0
W
Erlang Shen
jims_beams
Erlang Shen
2,831
202
897
1,232
3,684
2,419
0
1,511
2,173
0
5,378
L
Rama
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
21,970
56
Minions Killed
42
0
Camps Cleared
0
510,924
Distance Traveled
339,629
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,791
1,158
19
4
0
113,597
0
L
Athena
5,037
1,007
2
0
0
70,706
0
W
Kuzenbo
5,003
1,001
3
1
0
95,353
2
W
Chang'e
5,305
1,061
16
3
0
108,519
0
W
Nut
5,519
1,104
22
4
0
93,197
0
L
Danzaburou
4,751
950
6
1
0
67,873
0
L
Ishtar
5,171
1,034
15
3
0
87,453
0
W
Sol
5,157
1,031
11
2
0
102,138
0
W
Erlang Shen
5,150
1,030
4
1
0
111,717
0
L
Rama
1,220
244
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role