Player Matchup

Thor
Thor
BirdSqueezer
Thor
Level 123
God Stats
4W - 1L
1,424 SR
Queue Stats
22W - 28L
1,412 Elo+
Party 2
Izanami
Izanami
Diddles_theClown
Izanami
Level 103
God Stats
2W - 1L
1,543 SR
Queue Stats
19W - 15L
1,487 Elo+
Party 2
Bacchus
Bacchus
Tarebear1313
Bacchus
Level 147
God Stats
1W - 0L
1,192 SR
Queue Stats
17W - 25L
1,387 Elo+
Party 2
Chang'e
Chang'e
irritaable
Chang'e
Level 111
God Stats
3W - 2L
1,623 SR
Queue Stats
303W - 289L
1,426 Elo+
Party 3
Ra
Ra
toleraable
Ra
Level 84
God Stats
18W - 11L
1,645 SR
Queue Stats
337W - 339L
1,428 Elo+
Party 3
Team Averages
Level 114
1,485 SR
1,428 Elo+

VS

Team Averages
Level 112
1,529 SR
1,465 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Dragonboii21
Hera
Level 151
God Stats
163W - 135L
1,567 SR
Queue Stats
311W - 327L
1,444 Elo+
Party 1
Cliodhna
Cliodhna
HDPitaco
Cliodhna
Level 63
God Stats
6W - 6L
1,562 SR
Queue Stats
139W - 148L
1,536 Elo+
Solo
Cerberus
Cerberus
IsaihTheHamster
Cerberus
Level 126
God Stats
3W - 3L
1,672 SR
Queue Stats
242W - 250L
1,472 Elo+
Party 1
Xbalanque
Xbalanque
RotBear
Xbalanque
Level 63
God Stats
2W - 6L
1,347 SR
Queue Stats
5W - 7L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
6,858
572
5,633
9,380
2,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 2 / 4
7,880
657
5,364
4,921
2,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Tarebear1313
Bacchus
11
4 / 4 / 7
7,097
591
6,689
10,594
9,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
irritaable
Chang'e
13
5 / 0 / 4
7,861
655
5,081
8,752
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 5 / 0
5,821
485
2,966
7,578
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 4 / 1
5,997
500
4,167
8,045
3,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
3 / 3 / 1
6,273
523
4,512
4,962
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
HDPitaco
Cliodhna
11
4 / 2 / 3
6,471
539
4,659
8,239
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
10
3 / 6 / 5
6,154
513
3,477
11,187
7,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
RotBear
Xbalanque
9
2 / 6 / 5
5,740
478
3,399
8,339
2,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
19
Kills
13
13
Deaths
21
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
4
1
0.38
W
4
2
6
3.5
W
6
2
4
4
L
3
3
1
1.17
L
Cliodhna
HDPitaco
Cliodhna
4
2
3
2.75
L
Cerberus
3
6
5
0.92
L
Xbalanque
RotBear
Xbalanque
2
6
5
0.75
W
Bacchus
Tarebear1313
Bacchus
4
4
7
1.88
W
Chang'e
irritaable
Chang'e
5
0
4
7
W
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,733
Damage
20,214
41,225
Taken
40,772
22,179
Mitigated
17,420
14,765
Healing
11,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,167
32
924
3,721
8,045
3,263
0
4,059
3,433
32,330
0
W
5,633
1,933
0
3,688
9,380
2,990
0
3,071
6,309
0
34,540
W
5,364
3,637
0
2,101
4,921
2,267
3,468
1,020
3,901
0
50,007
L
4,512
821
0
559
4,962
1,467
37
1,976
2,674
44,663
0
L
Cliodhna
HDPitaco
Cliodhna
4,659
600
0
3,559
8,239
2,596
0
2,386
5,556
0
33,920
L
Cerberus
3,477
120
0
1,782
11,187
7,486
0
2,326
8,720
18,136
0
L
Xbalanque
RotBear
Xbalanque
3,399
1,583
0
1,288
8,339
2,608
0
2,588
5,674
0
23,428
W
Bacchus
Tarebear1313
Bacchus
6,689
945
0
1,465
10,594
9,979
138
2,790
7,804
23,117
0
W
Chang'e
irritaable
Chang'e
5,081
316
0
5,042
8,752
4,639
0
2,590
6,162
42,522
1,538
W
2,966
48
444
2,025
7,578
2,304
0
2,685
4,893
33,574
1,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,517
Gold Earned
30,635
328
Minions Killed
278
0
Camps Cleared
0
1,148,791
Distance Traveled
1,102,102
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,997
500
59
5
0
173,739
0
W
Thor
6,858
572
63
5
0
245,669
0
W
Izanami
7,880
657
95
8
0
216,820
0
L
Hera
6,273
523
72
6
0
220,640
5
L
Cliodhna
6,471
539
64
5
0
275,365
0
L
Cerberus
6,154
513
38
3
0
228,974
0
L
Xbalanque
5,740
478
45
4
0
203,384
0
W
Bacchus
7,097
591
24
2
0
244,149
0
W
Chang'e
7,861
655
90
8
0
213,556
0
W
Ra
5,821
485
56
5
0
228,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role