Player Matchup

Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AxXoHD
Olorun
Level 122
God Stats
26W - 20L
1,581 SR
Queue Stats
461W - 434L
1,499 Elo+
Solo
He Bo
He Bo
Tony559499
He Bo
Level 88
God Stats
1W - 0L
1,820 SR
Queue Stats
20W - 17L
1,475 Elo+
Solo
Danzaburou
Danzaburou
jiantpainus8
Danzaburou
Level 68
God Stats
56W - 49L
1,614 SR
Queue Stats
121W - 112L
1,401 Elo+
Solo
Surtr
Surtr
xXNeNuFaR255Xx
Surtr
Level 113
God Stats
18W - 19L
1,600 SR
Queue Stats
421W - 439L
1,407 Elo+
Solo
Team Averages
Level 100
1,623 SR
1,457 Elo+

VS

Team Averages
Level 79
1,535 SR
1,436 Elo+
Ix Chel
Ix Chel
Barnsey13579
Ix Chel
Level 101
God Stats
3W - 9L
1,612 SR
Queue Stats
74W - 97L
1,402 Elo+
Solo
Anhur
Anhur
Cleen89
Anhur
Level 34
God Stats
2W - 3L
1,698 SR
Queue Stats
19W - 28L
1,415 Elo+
Solo
Kumbhakarna
Kumbhakarna
ConFuzzledEmu
Kumbhakarna
Level 92
God Stats
2W - 1L
1,866 SR
Queue Stats
131W - 134L
1,479 Elo+
Solo
Surtr
Surtr
RIPwandamaximoff
Surtr
Level 80
God Stats
0W - 2L
1,231 SR
Queue Stats
302W - 288L
1,453 Elo+
Solo
Serqet
Serqet
TboneKash975
Serqet
Level 87
God Stats
1W - 5L
1,269 SR
Queue Stats
127W - 124L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 0 / 6
7,491
576
3,797
11,038
8,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
AxXoHD
Olorun
13
3 / 0 / 9
8,011
616
6,151
8,504
3,001
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
12
8 / 1 / 6
7,940
611
11,899
6,566
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jiantpainus8
Danzaburou
13
4 / 2 / 1
7,939
611
5,998
6,977
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 2 / 2
8,027
617
9,454
11,249
6,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Barnsey13579
Ix Chel
10
0 / 9 / 0
6,106
470
3,781
10,503
2,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Cleen89
Anhur
8
0 / 4 / 0
5,302
408
2,935
7,177
2,247
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
ConFuzzledEmu
Kumbhakarna
9
0 / 2 / 2
6,037
464
4,163
11,512
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 6 / 0
6,528
502
7,807
12,832
7,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
11
2 / 3 / 0
6,431
495
3,542
10,774
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
24
Kills
4
5
Deaths
24
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
6
5
W
Olorun
AxXoHD
Olorun
3
0
9
7.5
L
Ix Chel
Barnsey13579
Ix Chel
0
9
0
0
L
Anhur
Cleen89
Anhur
0
4
0
0
L
Kumbhakarna
ConFuzzledEmu
Kumbhakarna
0
2
2
0.5
L
2
6
0
0.33
L
Serqet
2
3
0
0.67
W
He Bo
8
1
6
11
W
Danzaburou
jiantpainus8
Danzaburou
4
2
1
2.25
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
22,228
44,334
Taken
52,798
22,041
Mitigated
23,154
13,659
Healing
10,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,797
973
0
3,137
11,038
8,713
135
2,233
8,608
26,958
0
W
Olorun
AxXoHD
Olorun
6,151
2,479
320
4,357
8,504
3,001
1,234
2,770
5,568
58,462
1,086
L
Ix Chel
Barnsey13579
Ix Chel
3,781
449
62
2,060
10,503
2,887
0
6,680
3,823
30,742
0
L
Anhur
Cleen89
Anhur
2,935
1,092
0
382
7,177
2,247
0
2,123
5,054
0
17,538
L
Kumbhakarna
ConFuzzledEmu
Kumbhakarna
4,163
1,033
0
1,228
11,512
6,863
0
3,827
7,685
20,825
1,925
L
7,807
1,664
0
1,386
12,832
7,829
0
4,664
8,168
920
35,567
L
Serqet
3,542
528
205
5,122
10,774
3,328
0
4,968
5,806
0
31,666
W
He Bo
11,899
959
0
2,038
6,566
1,669
204
1,179
5,143
39,554
0
W
Danzaburou
jiantpainus8
Danzaburou
5,998
2,388
213
2,031
6,977
2,239
2,441
2,051
4,822
0
50,501
W
9,454
4,441
0
1,563
11,249
6,419
0
1,405
9,430
844
51,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,408
Gold Earned
30,404
345
Minions Killed
252
0
Camps Cleared
0
1,291,746
Distance Traveled
1,176,776
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,491
576
44
3
0
247,543
0
W
Olorun
8,011
616
89
7
0
240,673
0
L
Ix Chel
6,106
470
64
5
0
174,039
0
L
Anhur
5,302
408
36
3
0
206,203
0
L
Kumbhakarna
6,037
464
22
2
0
262,028
1
L
Surtr
6,528
502
53
4
0
224,847
0
L
Serqet
6,431
495
77
6
0
309,659
0
W
He Bo
7,940
611
54
4
0
310,799
0
W
Danzaburou
7,939
611
88
7
0
229,805
4
W
Surtr
8,027
617
70
5
0
262,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role