Player Matchup

Camazotz
Camazotz
Darkore11
Camazotz
Level 61
God Stats
3W - 0L
1,695 SR
Queue Stats
17W - 22L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Evilotto88
Cthulhu
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 9L
1,249 Elo+
Party 1
Chaac
Chaac
LAZYeyeFROGguy7
Chaac
Level 117
God Stats
11W - 2L
1,513 SR
Queue Stats
15W - 6L
1,408 Elo+
Party 1
Team Averages
Level 64
1,569 SR
1,370 Elo+

VS

Team Averages
Level 81
1,507 SR
1,381 Elo+
Kukulkan
Kukulkan
Brousseau69
Kukulkan
Level 67
God Stats
0W - 6L
1,500 SR
Queue Stats
34W - 48L
1,358 Elo+
Party 2
Merlin
Merlin
GreasyCakes
Merlin
Level 54
God Stats
68W - 63L
1,522 SR
Queue Stats
108W - 118L
1,337 Elo+
Party 2
Osiris
Osiris
Reyk123
Osiris
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 102L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Darkore11
Camazotz
20
3 / 3 / 2
14,467
804
11,333
20,187
8,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cthulhu
Evilotto88
Cthulhu
20
0 / 1 / 3
13,038
724
8,883
15,688
13,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

20
3 / 3 / 3
14,519
807
16,993
18,879
12,363
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brousseau69
Kukulkan
6
0 / 0 / 0
7,896
439
0
0
0
Merlin
20
5 / 5 / 1
14,578
810
18,772
16,297
8,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Reyk123
Osiris
20
1 / 1 / 4
13,739
763
19,742
26,233
45,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
6
Kills
6
7
Deaths
6
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Brousseau69
Kukulkan
0
0
0
0
W
Camazotz
Darkore11
Camazotz
3
3
2
1.33
W
Cthulhu
Evilotto88
Cthulhu
0
1
3
1.5
L
Merlin
5
5
1
1.1
W
3
3
3
1.5
L
Osiris
Reyk123
Osiris
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,209
Damage
38,514
54,754
Taken
42,530
34,461
Mitigated
53,975
21,396
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Brousseau69
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
Darkore11
Camazotz
11,333
2,594
0
10,073
20,187
8,696
1,215
6,388
13,795
0
86,279
W
Cthulhu
Evilotto88
Cthulhu
8,883
1,195
237
2,204
15,688
13,402
0
4,163
11,422
36,034
1,384
L
Merlin
18,772
555
430
2,848
16,297
8,751
584
2,573
13,572
65,263
0
W
16,993
6,184
1,732
7,150
18,879
12,363
1,556
8,328
10,499
0
49,067
L
Osiris
Reyk123
Osiris
19,742
5,331
211
2,910
26,233
45,224
0
6,218
19,802
0
62,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,024
Gold Earned
36,213
244
Minions Killed
175
0
Camps Cleared
0
925,450
Distance Traveled
601,595
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,896
439
0
0
0
0
0
W
Camazotz
14,467
804
128
7
0
313,708
0
W
Cthulhu
13,038
724
46
3
0
303,701
0
L
Merlin
14,578
810
112
6
0
268,790
0
W
Chaac
14,519
807
70
4
0
308,041
0
L
Osiris
13,739
763
63
4
0
332,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role