Player Matchup

Mulan
Mulan
A 5 K monkey
Mulan
Level 159
God Stats
2W - 0L
1,621 SR
Queue Stats
45W - 28L
1,542 Elo+
Party 2
Nox
Nox
ElectronicMoon
Nox
Level 149
God Stats
2W - 3L
1,357 SR
Queue Stats
54W - 46L
1,587 Elo+
Solo
Set
Set
Salty ViVi
Set
Level 215
God Stats
17W - 18L
1,491 SR
Queue Stats
121W - 122L
1,481 Elo+
Party 2
Ullr
Ullr
TowerBoyMyke
Ullr
Level 159
God Stats
2W - 0L
1,508 SR
Queue Stats
12W - 7L
1,631 Elo+
Solo
Ix Chel
Ix Chel
zeroshikiiiii
Ix Chel
Level 168
God Stats
7W - 8L
1,409 SR
Queue Stats
125W - 92L
1,540 Elo+
Solo
Team Averages
Level 170
1,477 SR
1,556 Elo+

VS

Team Averages
Level 139
1,542 SR
1,536 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GermeII
Nu Wa
Level 143
God Stats
35W - 28L
1,523 SR
Queue Stats
401W - 428L
1,570 Elo+
Party 1
Neith
Neith
LrdBisquik
Neith
Level 128
God Stats
3W - 4L
1,483 SR
Queue Stats
37W - 34L
1,559 Elo+
Solo
Ares
Ares
StormiiXC
Ares
Level 125
God Stats
5W - 3L
1,708 SR
Queue Stats
109W - 92L
1,537 Elo+
Solo
Nox
Nox
not kin
Nox
Level 123
God Stats
64W - 78L
1,499 SR
Queue Stats
681W - 696L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 2
6,272
1,254
2,199
5,391
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 6
6,583
1,317
2,635
3,292
3,169
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
4 / 0 / 1
7,080
1,416
2,756
4,064
3,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 0 / 6
6,975
1,395
4,507
5,048
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
11
2 / 0 / 4
6,580
1,316
4,448
2,568
759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

381

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
1 / 3 / 0
6,048
1,210
5,926
4,672
3,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nu Wa
GermeII
Nu Wa
10
0 / 1 / 1
5,756
1,151
3,039
2,434
631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
0 / 0 / 1
6,033
1,207
5,001
2,172
730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ares
11
0 / 3 / 1
6,454
1,291
1,375
7,546
6,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nox
10
0 / 1 / 1
5,735
1,147
1,436
1,225
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
8
Kills
1
1
Deaths
8
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
0
0.33
W
1
1
2
2
W
0
0
6
3
L
Nu Wa
GermeII
Nu Wa
0
1
1
0.5
L
Neith
0
0
1
0.5
W
4
0
1
4.5
L
Ares
0
3
1
0.17
W
1
0
6
4
L
Nox
0
1
1
0.5
W
Ix Chel
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
16,777
20,363
Taken
18,049
12,751
Mitigated
11,359
3,209
Healing
1,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,926
1,838
0
328
4,672
3,500
0
2,477
2,195
11,503
1,537
W
2,199
323
0
333
5,391
3,684
0
3,063
2,071
0
13,757
W
2,635
91
0
515
3,292
3,169
0
1,810
1,283
8,818
0
L
Nu Wa
GermeII
Nu Wa
3,039
861
0
250
2,434
631
0
769
1,665
10,331
291
L
Neith
5,001
902
0
761
2,172
730
0
524
1,648
0
23,425
W
2,756
402
0
50
4,064
3,431
0
1,571
2,343
0
11,601
L
Ares
1,375
166
0
320
7,546
6,078
0
3,038
4,508
5,110
0
W
4,507
1,216
0
244
5,048
1,708
0
2,792
2,236
0
18,097
L
Nox
1,436
137
0
0
1,225
420
0
157
1,068
7,016
0
W
Ix Chel
4,448
115
888
1,179
2,568
759
0
1,289
1,243
16,017
1,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,490
Gold Earned
30,026
128
Minions Killed
112
6
Camps Cleared
3
565,822
Distance Traveled
442,046
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,048
1,210
28
6
0
89,576
0
W
Mulan
6,272
1,254
26
5
0
103,059
4
W
Nox
6,583
1,317
15
3
0
105,883
0
L
Nu Wa
5,756
1,151
16
3
2
78,198
0
L
Neith
6,033
1,207
35
7
0
110,352
0
W
Set
7,080
1,416
26
5
1
123,324
0
L
Ares
6,454
1,291
10
2
0
94,831
0
W
Ullr
6,975
1,395
25
5
4
122,505
0
L
Nox
5,735
1,147
23
5
1
69,089
0
W
Ix Chel
6,580
1,316
36
7
1
111,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role