Player Matchup

Anubis
Anubis
Grizzly_king44
Anubis
Level 152
God Stats
6W - 5L
1,438 SR
Queue Stats
215W - 196L
1,474 Elo+
Party 2
Ravana
Ravana
Ian1098rifle
Ravana
Level 138
God Stats
2W - 2L
1,734 SR
Queue Stats
266W - 254L
1,578 Elo+
Party 1
Sylvanus
Sylvanus
debsssril
Sylvanus
Level 124
God Stats
1W - 0L
1,937 SR
Queue Stats
74W - 71L
1,543 Elo+
Party 1
Artemis
Artemis
kingbernie35
Artemis
Level 147
God Stats
2W - 1L
1,511 SR
Queue Stats
243W - 220L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
lxxGHOST
Zhong Kui
Level 141
God Stats
75W - 55L
1,631 SR
Queue Stats
168W - 151L
1,574 Elo+
Solo
Team Averages
Level 140
1,650 SR
1,528 Elo+

VS

Team Averages
Level 97
1,479 SR
1,486 Elo+
King Arthur
King Arthur
CleverPun96
King Arthur
Level 124
God Stats
33W - 44L
1,409 SR
Queue Stats
116W - 122L
1,462 Elo+
Solo
Chiron
Chiron
DrrrrPhil
Chiron
Level 102
God Stats
0W - 2L
1,295 SR
Queue Stats
36W - 32L
1,541 Elo+
Party 3
Kukulkan
Kukulkan
SquishtheSquid
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,363 Elo+
Solo
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 105
God Stats
244W - 190L
1,574 SR
Queue Stats
495W - 458L
1,499 Elo+
Solo
He Bo
He Bo
ŽODD
He Bo
Level 119
God Stats
6W - 6L
1,618 SR
Queue Stats
82W - 71L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 5
10,239
569
10,218
8,738
5,123
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
20
7 / 2 / 1
11,182
621
6,465
9,415
3,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
debsssril
Sylvanus
14
2 / 3 / 8
9,649
536
5,842
14,563
10,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Artemis
kingbernie35
Artemis
16
3 / 6 / 4
10,070
559
9,211
11,605
4,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
lxxGHOST
Zhong Kui
17
3 / 3 / 3
11,248
625
12,379
13,473
9,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CleverPun96
King Arthur
14
3 / 6 / 1
8,889
494
4,967
16,208
9,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
DrrrrPhil
Chiron
14
3 / 2 / 4
8,373
465
8,840
10,339
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
15
0 / 5 / 3
8,662
481
7,908
8,227
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 5 / 5
8,885
494
14,094
20,332
16,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
ŽODD
He Bo
11
3 / 1 / 2
7,354
409
5,342
6,360
1,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
30
19
Kills
15
15
Deaths
19
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CleverPun96
King Arthur
3
6
1
0.58
L
Chiron
DrrrrPhil
Chiron
3
2
4
2.5
W
4
1
5
6.5
W
Ravana
7
2
1
3.75
L
Kukulkan
0
5
3
0.3
W
Sylvanus
debsssril
Sylvanus
2
3
8
2
W
Artemis
kingbernie35
Artemis
3
6
4
0.83
W
Zhong Kui
lxxGHOST
Zhong Kui
3
3
3
1.5
L
6
5
5
1.7
L
He Bo
ŽODD
He Bo
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,115
Damage
41,151
57,794
Taken
61,466
33,040
Mitigated
32,392
24,336
Healing
16,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CleverPun96
King Arthur
4,967
896
0
3,799
16,208
9,160
0
9,530
6,678
0
54,716
L
Chiron
DrrrrPhil
Chiron
8,840
3,972
370
3,750
10,339
2,566
0
2,763
7,576
0
55,452
W
10,218
377
0
3,210
8,738
5,123
560
4,029
4,709
72,903
0
W
Ravana
6,465
1,427
0
4,131
9,415
3,959
0
2,204
7,211
0
95,772
L
Kukulkan
7,908
41
0
620
8,227
2,636
0
3,473
4,754
65,106
1,024
W
Sylvanus
debsssril
Sylvanus
5,842
865
4,007
6,106
14,563
10,403
165
3,269
11,294
25,585
0
W
Artemis
kingbernie35
Artemis
9,211
4,397
0
1,421
11,605
4,303
2,070
2,133
9,472
0
66,058
W
Zhong Kui
lxxGHOST
Zhong Kui
12,379
4,130
0
5,461
13,473
9,252
3,650
3,460
10,013
87,780
1,740
L
14,094
1,695
0
4,453
20,332
16,699
485
10,066
10,266
3,088
49,557
L
He Bo
ŽODD
He Bo
5,342
741
0
3,158
6,360
1,331
0
2,294
4,066
31,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
42,163
554
Minions Killed
447
0
Camps Cleared
0
1,754,040
Distance Traveled
1,442,892
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,889
494
104
6
0
264,445
0
L
Chiron
8,373
465
100
6
0
278,298
3
W
Anubis
10,239
569
123
7
0
355,790
0
W
Ravana
11,182
621
151
8
0
460,328
2
L
Kukulkan
8,662
481
123
7
0
329,972
0
W
Sylvanus
9,649
536
29
2
0
338,863
2
W
Artemis
10,070
559
107
6
0
306,791
3
W
Zhong Kui
11,248
625
144
8
0
292,268
2
L
Mulan
8,885
494
59
3
0
349,485
0
L
He Bo
7,354
409
61
3
0
220,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role