Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
GoodBritinusa
Kumbhakarna
Level 156
God Stats
0W - 2L
1,230 SR
Queue Stats
50W - 45L
1,511 Elo+
Solo
Nox
Nox
K1NGJROD
Nox
Level 122
God Stats
0W - 1L
1,490 SR
Queue Stats
77W - 92L
1,405 Elo+
Solo
Nut
Nut
Katie
Nut
Level 167
God Stats
0W - 3L
1,300 SR
Queue Stats
7W - 11L
1,459 Elo+
Solo
Loki
Loki
Saint_Nissen
Loki
Level 157
God Stats
0W - 3L
1,466 SR
Queue Stats
20W - 11L
1,658 Elo+
Solo
Team Averages
Level 153
1,397 SR
1,507 Elo+

VS

Team Averages
Level 113
1,634 SR
1,566 Elo+
Erlang Shen
Erlang Shen
AngelFlod
Erlang Shen
Level 126
God Stats
8W - 3L
1,880 SR
Queue Stats
141W - 106L
1,813 Elo+
Solo
Ymir
Ymir
Danimon1212
Ymir
Level 5
God Stats
3W - 3L
1,671 SR
Queue Stats
10W - 9L
1,554 Elo+
Party 1
Artemis
Artemis
HeyIts_JonnyG
Artemis
Level 153
God Stats
84W - 40L
1,697 SR
Queue Stats
209W - 188L
1,497 Elo+
Solo
Hun Batz
Hun Batz
chewi0000
Hun Batz
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,514 Elo+
Party 1
Ah Puch
Ah Puch
doomslang
Ah Puch
Level 158
God Stats
7W - 7L
1,421 SR
Queue Stats
154W - 163L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
1 / 2 / 0
4,665
467
3,750
5,518
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
GoodBritinusa
Kumbhakarna
7
1 / 3 / 2
4,877
488
2,811
8,831
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
4,904
490
2,022
4,636
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nut
Katie
Nut
9
1 / 4 / 0
4,943
494
2,362
6,868
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,019
502
2,514
7,268
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AngelFlod
Erlang Shen
12
2 / 1 / 2
6,892
689
4,190
8,320
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 6
5,789
579
2,987
5,927
4,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
10
6 / 1 / 2
6,617
662
7,317
6,307
1,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
chewi0000
Hun Batz
11
2 / 0 / 2
5,942
594
3,664
5,719
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
doomslang
Ah Puch
11
1 / 0 / 2
6,127
613
6,038
3,646
988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
11
11
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
0
0.5
W
Erlang Shen
AngelFlod
Erlang Shen
2
1
2
3
W
0
2
6
1.5
L
Kumbhakarna
GoodBritinusa
Kumbhakarna
1
3
2
0.67
W
Artemis
6
1
2
7
L
0
1
0
0
L
Nut
Katie
Nut
1
4
0
0.25
L
0
1
1
0.5
W
Hun Batz
chewi0000
Hun Batz
2
0
2
3
W
Ah Puch
doomslang
Ah Puch
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,459
Damage
24,196
33,121
Taken
29,919
13,113
Mitigated
11,710
8,695
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,750
941
40
1,886
5,518
2,972
0
0
5,518
0
20,056
W
Erlang Shen
AngelFlod
Erlang Shen
4,190
2,596
0
2,939
8,320
3,068
424
242
8,078
0
47,377
W
2,987
358
0
1,450
5,927
4,115
48
1,149
4,744
16,664
773
L
Kumbhakarna
GoodBritinusa
Kumbhakarna
2,811
391
0
955
8,831
4,818
0
3,366
5,465
10,879
0
W
Artemis
7,317
1,754
0
1,129
6,307
1,567
1,621
566
5,701
0
32,207
L
2,022
70
0
1,385
4,636
1,409
0
2,894
1,742
23,772
654
L
Nut
Katie
Nut
2,362
1,406
0
1,220
6,868
1,860
0
972
5,896
0
27,379
L
2,514
388
0
3,209
7,268
2,054
0
1,740
5,528
0
31,570
W
Hun Batz
chewi0000
Hun Batz
3,664
472
0
515
5,719
1,972
0
986
4,697
0
39,366
W
Ah Puch
doomslang
Ah Puch
6,038
183
0
1,601
3,646
988
112
1,561
1,965
39,689
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
31,367
243
Minions Killed
307
0
Camps Cleared
0
915,347
Distance Traveled
1,007,055
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,665
467
34
3
0
116,688
0
W
Erlang Shen
6,892
689
87
9
0
212,181
2
W
Ymir
5,789
579
22
2
0
193,002
1
L
Kumbhakarna
4,877
488
18
2
0
197,169
0
W
Artemis
6,617
662
63
6
0
174,587
0
L
Nox
4,904
490
73
7
0
203,556
1
L
Nut
4,943
494
49
5
0
184,091
0
L
Loki
5,019
502
69
7
0
213,843
1
W
Hun Batz
5,942
594
69
7
0
244,203
0
W
Ah Puch
6,127
613
66
7
0
183,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role