Player Matchup

Ra
Ra
Black-_RoseV
Ra
Level 131
God Stats
38W - 26L
1,531 SR
Queue Stats
201W - 189L
1,496 Elo+
Solo
Izanami
Izanami
Kingapple12
Izanami
Level 155
God Stats
2W - 0L
1,831 SR
Queue Stats
77W - 57L
1,567 Elo+
Solo
Ymir
Ymir
Leijean1
Ymir
Level 47
God Stats
7W - 9L
1,544 SR
Queue Stats
11W - 17L
1,425 Elo+
Solo
Ravana
Ravana
XxKiraXx925
Ravana
Level 152
God Stats
2W - 2L
1,459 SR
Queue Stats
280W - 273L
1,462 Elo+
Solo
King Arthur
King Arthur
tirador_amigo
King Arthur
Level 119
God Stats
13W - 20L
1,583 SR
Queue Stats
293W - 291L
1,457 Elo+
Solo
Team Averages
Level 121
1,590 SR
1,481 Elo+

VS

Team Averages
Level 140
1,614 SR
1,504 Elo+
Ymir
Ymir
CadeWindrunner
Ymir
Level 108
God Stats
1W - 2L
1,706 SR
Queue Stats
137W - 143L
1,498 Elo+
Party 1
Neith
Neith
Clutch_Plays1
Neith
Level 138
God Stats
0W - 1L
1,700 SR
Queue Stats
395W - 392L
1,509 Elo+
Solo
Athena
Athena
IDANNNY
Athena
Level 166
God Stats
7W - 5L
1,620 SR
Queue Stats
257W - 245L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Kylas
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,503 Elo+
Party 1
Persephone
Persephone
lexi_PNW
Persephone
Level 144
God Stats
69W - 66L
1,545 SR
Queue Stats
143W - 126L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
7,880
606
7,855
6,967
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kingapple12
Izanami
15
4 / 1 / 2
8,820
678
12,224
9,189
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
12
2 / 0 / 2
6,950
535
3,212
10,734
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ravana
13
5 / 1 / 6
7,657
589
8,440
6,864
2,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

King Arthur
tirador_amigo
King Arthur
14
3 / 0 / 2
8,402
646
4,810
6,043
3,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
5,695
438
1,826
9,961
9,767
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 3 / 2
6,572
506
4,251
9,815
2,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
IDANNNY
Athena
10
0 / 2 / 1
5,911
455
5,797
16,229
8,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Kylas
Cabrakan
12
3 / 5 / 0
7,112
547
6,409
14,061
7,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
lexi_PNW
Persephone
10
0 / 3 / 1
6,234
480
6,498
5,420
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
3
3
Deaths
18
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
0
5
1
0.1
L
0
3
2
0.33
L
Athena
IDANNNY
Athena
0
2
1
0.25
W
Izanami
Kingapple12
Izanami
4
1
2
5
L
Cabrakan
Kylas
Cabrakan
3
5
0
0.6
W
Ymir
2
0
2
3
W
Ravana
5
1
6
8
L
Persephone
lexi_PNW
Persephone
0
3
1
0.17
W
King Arthur
tirador_amigo
King Arthur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,541
Damage
24,781
39,797
Taken
55,486
22,695
Mitigated
30,142
14,497
Healing
14,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,855
662
1,200
2,958
6,967
2,451
0
5,442
1,525
67,706
175
L
1,826
600
0
2,273
9,961
9,767
0
414
9,547
31,048
1,318
L
4,251
1,455
0
2,513
9,815
2,531
0
439
9,376
0
48,707
L
Athena
IDANNNY
Athena
5,797
1,400
0
4,939
16,229
8,577
0
5,439
10,688
29,442
1,708
W
Izanami
Kingapple12
Izanami
12,224
9,230
0
5,002
9,189
3,818
110
2,170
7,019
0
89,033
L
Cabrakan
Kylas
Cabrakan
6,409
1,544
0
3,574
14,061
7,838
0
3,359
10,702
36,879
948
W
Ymir
3,212
465
0
3,426
10,734
9,853
0
6,526
4,208
19,731
0
W
Ravana
8,440
2,976
0
931
6,864
2,768
0
4,732
2,132
0
55,657
L
Persephone
lexi_PNW
Persephone
6,498
35
10
866
5,420
1,429
38
1,310
4,102
41,598
1,065
W
King Arthur
tirador_amigo
King Arthur
4,810
524
0
980
6,043
3,805
0
1,415
4,628
0
60,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,709
Gold Earned
31,524
509
Minions Killed
338
0
Camps Cleared
0
1,371,887
Distance Traveled
1,193,256
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,880
606
108
8
0
290,356
2
L
Ymir
5,695
438
56
4
0
176,448
0
L
Neith
6,572
506
95
7
0
247,517
1
L
Athena
5,911
455
48
4
0
277,748
3
W
Izanami
8,820
678
168
13
0
239,200
0
L
Cabrakan
7,112
547
64
5
0
241,757
0
W
Ymir
6,950
535
23
2
0
279,749
1
W
Ravana
7,657
589
94
7
0
306,630
0
L
Persephone
6,234
480
75
6
0
249,786
6
W
King Arthur
8,402
646
116
9
0
255,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role